Bowser (SSB4): Difference between revisions
→Moveset
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|usdefname=Whirling Fortress | |usdefname=Whirling Fortress | ||
|usdefdmg=1% (ground loop), 4% (ground last), 10% (air hit 1), 3% (air hits 2-6), 2% (air hits 7-11) | |usdefdmg=1% (ground loop), 4% (ground last), 10% (air hit 1), 3% (air hits 2-6), 2% (air hits 7-11) | ||
|usdefdesc=Bowser enters his shell and spins rapidly, being able to move forward and backwards while doing so. It acts as a recovery when performed in the air, propelling Bowser forward and upwards, but Bowser remains grounded when he performs it on the ground. Very versatile, and a great OoS move. | |usdefdesc=Bowser enters his shell and spins rapidly, being able to move forward and backwards while doing so. It acts as a recovery when performed in the air, propelling Bowser forward and upwards, but Bowser remains grounded when he performs it on the ground. Very versatile, and a great OoS move. In the air, hit the button repeatedly to go hiher | ||
|usc1name=Flying Fortress | |usc1name=Flying Fortress | ||
|usc1dmg=4% | |usc1dmg=4% |