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Trophy Rush: Difference between revisions

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(Found a video of Trophy Rush. Hopefully this will fill in any holes (mode is about 4:40 in) https://www.youtube.com/watch?v=iV4NURWZVSQ Also, stub tag is added, so the page can be expanded.)
m (http://www.youtube.com/watch?v=ti-yM3sSvcI)
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'''Trophy Rush''' ({{ja|フィギュアラッシュ}}, ''Figure Rush'') is a [[minigame]] in {{for3ds}}. Not much is known about it other than that it involves breaking falling objects. [[Masahiro Sakurai]] compares it to the [[Coin Launcher]] minigame from ''[[Super Smash Bros. Brawl]]''.
'''Trophy Rush''' ({{ja|フィギュアラッシュ}}, ''Figure Rush'') is a [[minigame]] in {{for3ds}}. Not much is known about it other than that it involves breaking falling objects. [[Masahiro Sakurai]] compares it to the [[Coin Launcher]] minigame from ''[[Super Smash Bros. Brawl]]''.


The time the player has can be set by paying coins. The minimum time is 30 seconds. After that, the player had that much time to break blocks. Hazards can also drop. A meter appears below the score. Once it fills up, the player enters Fever Mode. Coins, customization parts, and [[trophies]] may be obtained after playing.
The time the player has can be set by paying coins, ranging from 30 seconds to two and a half minutes. After that, the player had that much time to break blocks. Hazards can also drop. A meter appears below the score. Once it fills up, the player enters Fever Mode, where blocks containing prizes will drop. If the player gets KOed, the platform temporarily vanishes to clear any blocks, and the combo counter resets. Coins, customization parts, and [[trophies]] may be obtained after playing.
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[[Category:Minigames]]
[[Category:Minigames]]

Revision as of 16:44, September 30, 2014

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Trophy Rush being played by Pikachu.

Trophy Rush (フィギュアラッシュ, Figure Rush) is a minigame in Super Smash Bros. for Nintendo 3DS. Not much is known about it other than that it involves breaking falling objects. Masahiro Sakurai compares it to the Coin Launcher minigame from Super Smash Bros. Brawl.

The time the player has can be set by paying coins, ranging from 30 seconds to two and a half minutes. After that, the player had that much time to break blocks. Hazards can also drop. A meter appears below the score. Once it fills up, the player enters Fever Mode, where blocks containing prizes will drop. If the player gets KOed, the platform temporarily vanishes to clear any blocks, and the combo counter resets. Coins, customization parts, and trophies may be obtained after playing.

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