Template:UpdateList/1.0.4: Difference between revisions

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*{{nerf|Up smash's first hit has a smaller hitbox (6.5u → 5u).}}
*{{nerf|Up smash's first hit has a smaller hitbox (6.5u → 5u).}}
*{{nerf|Up smash's second hit's sweetspot is smaller (7u → 6u) and it is positioned lower (y offset: -5 → -4), reducing its range.}}
*{{nerf|Up smash's second hit's sweetspot is smaller (7u → 6u) and it is positioned lower (y offset: -5 → -4), reducing its range.}}
*{{nerf|Up smash's second hit's sourspot deals less damage|{{ChargedSmashDmgSSB4|13}}|{{ChargedSmashDmgSSB4|11}}, significantly hindering its KO potential.}}
*{{nerf|Up smash's second hit's sourspot deals less damage ({{ChargedSmashDmgSSB4|13}} {{ChargedSmashDmgSSB4|11}}), significantly hindering its KO potential.}}
*{{nerf|Up smash's late second hit deals less damage|{{ChargedSmashDmgSSB4|11}}|{{ChargedSmashDmgSSB4|10}}, hindering its KO potential.}}
*{{nerf|Up smash's late second hit deals less damage ({{ChargedSmashDmgSSB4|11}} {{ChargedSmashDmgSSB4|10}}) hindering its KO potential.}}
*{{buff|Down smash deals more damage|{{ChargedSmashDmgSSB4|11}} (katanas), {{ChargedSmashDmgSSB4|9}} (arms)|{{ChargedSmashDmgSSB4|13}}/{{ChargedSmashDmgSSB4|11}}) without full compensation on its knockback scaling (93 → 90), significantly improving its KO potential.}}
*{{buff|Down smash deals more damage ({{ChargedSmashDmgSSB4|11}} (katanas), {{ChargedSmashDmgSSB4|9}} (arms) {{ChargedSmashDmgSSB4|13}}/{{ChargedSmashDmgSSB4|11}}) without full compensation on its knockback scaling (93 → 90), significantly improving its KO potential.}}
*{{nerf|Forward aerial has lower knockback scaling (92 → 84), significantly hindering its KO potential.}}
*{{nerf|Forward aerial has lower knockback scaling (92 → 84), significantly hindering its KO potential.}}
*{{nerf|Up aerial's fifth hit now has set knockback (0 → 10) and no longer uses the auto-link angle (366° → 85°). This makes it connect less reliably with the final hit, along with making Greninja's drag down up aerial combos less consistent.}}
*{{nerf|Up aerial's fifth hit now has set knockback (0 → 10) and no longer uses the auto-link angle (366° → 85°). This makes it connect less reliably with the final hit, along with making Greninja's drag down up aerial combos less consistent.}}
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*{{buff|Up aerial's final hit's lower hitbox is slightly larger (6u → 6.2u).}}
*{{buff|Up aerial's final hit's lower hitbox is slightly larger (6u → 6.2u).}}
*{{nerf|[[Water Shuriken]] has more ending lag on the ground (FAF 25 (from release) → 32).}}
*{{nerf|[[Water Shuriken]] has more ending lag on the ground (FAF 25 (from release) → 32).}}
*{{buff|[[Shadow Sneak]] and Shadow Strike have slightly higher knockback scaling (100 → 102 (forwards)/101 (backwards).}}
*{{buff|[[Shadow Sneak]] and Shadow Strike have slightly higher knockback scaling (100 → 102 (forwards)/101 (backwards)).}}
*{{buff|Shadow Sneak has less ending lag (FAF 77 → 67).}}
*{{buff|Shadow Sneak has less ending lag (FAF 77 → 67).}}
*{{bugfix|Fixed a glitch where Greninja could cancel the landing lag from its aerials with Shadow Sneak.}}
*{{bugfix|Fixed a glitch where Greninja could cancel the landing lag from its aerials with Shadow Sneak.}}

Revision as of 18:40, February 6, 2024

  • Change Launch speed influence no longer affects moves that launch at angles between 65° and 115°, or between 245° and 295°, with directional influence taken into account. This improves the effectiveness of vertical finishers and combo tools.
  • Change DACUS has been removed, making certain up smashes slightly less versatile.