Yoshi (SSBU): Difference between revisions

Added details to moveset table
(→‎Moveset: As said in the tips)
(Added details to moveset table)
Tag: Mobile edit
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{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
{{incomplete|Needs Stampede! damage (Moveset Table)}}
{{disambig2|Yoshi's appearance in ''Super Smash Bros. Ultimate''|the character in other contexts|Yoshi}}
{{disambig2|Yoshi's appearance in ''Super Smash Bros. Ultimate''|the character in other contexts|Yoshi}}
{{Infobox Character
{{Infobox Character
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|dashname= 
|dashname= 
|dashdmg=11% (clean), 8% (late)
|dashdmg=11% (clean), 8% (late)
|dashdesc= A far reaching side kick. Its long range and duration allow can create [[cross-ups]], and is capable of punishing rolls or techs. However, its high amount of ending lag can make it very punishable.
|dashdesc= A far reaching side kick. Its long range and duration can create [[cross-ups]], and is capable of punishing rolls or techs. However, its high amount of ending lag can make it very punishable.
|fsmashname= 
|fsmashname= 
|fsmashdmg=15.5% (sweetspot), 14% (sourspot)
|fsmashdmg=15.5% (sweetspot), 14% (sourspot)
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|usmashname= 
|usmashname= 
|usmashdmg=14% (clean), 12% (late)
|usmashdmg=14% (clean), 12% (late)
|usmashdesc=Performs a bicycle kick. The attack has a clean hitbox and can be a potential KO option. However, it can’t hit opponents who are behind Yoshi and has very punishable ending lag.
|usmashdesc=Performs a bicycle kick. The attack has a clean hitbox and can be a potential KO option. Despite its appearance, it can’t hit opponents who are behind Yoshi and has very punishable ending lag.
|dsmashname= 
|dsmashname= 
|dsmashdmg=12% (tail), 10% (body)  
|dsmashdmg=12% (tail), 10% (body)  
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|uairdesc=Flicks his tail upwards. Due to being a very effective juggling option, it’s one of Yoshi’s most useful moves.  
|uairdesc=Flicks his tail upwards. Due to being a very effective juggling option, it’s one of Yoshi’s most useful moves.  
|dairname=Flutter Kick
|dairname=Flutter Kick
|dairdmg=2.3% (hits 1-6), 1.9% (hits 7-12)
|dairdmg=2.3% (hits 1-6), 1.9% (hits 7-12), 2.8% (last hit)
|dairdesc=Yoshi performs a bunch of downwards kicks that closely resembles his feet during a Flutter Jump.
|dairdesc=Yoshi performs a bunch of downwards kicks that closely resembles his feet during a Flutter Jump. Notorious for its damage output, and can deal 28% damage if all the hits connect.
|grabname=
|grabname=
|grabdesc=Opens his mouth and lets out his tongue to pull the opponent into his mouth. Compared to other fighters, Yoshi’s grabs have a lot more range, but an considerable amount of startup and ending lag.
|grabdesc=Opens his mouth and lets out his tongue to pull the opponent into his mouth. Compared to other fighters, Yoshi’s grabs have a lot more range, but an considerable amount of startup and ending lag.
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|nsdesc=Yoshi swallows the opponent and traps them in a {{s|mariowiki|Yoshi Egg}}. When the opponent is trapped, they can escape by [[button mashing]]. They stay trapped longer the more damage they have.
|nsdesc=Yoshi swallows the opponent and traps them in a {{s|mariowiki|Yoshi Egg}}. When the opponent is trapped, they can escape by [[button mashing]]. They stay trapped longer the more damage they have.
|ssname=Egg Roll
|ssname=Egg Roll
|ssdmg=13.8%, 9%
|ssdmg=10%-13.8%
|ssdesc=Yoshi will encase himself in a large Yoshi Egg and begins to roll around the stage. When the roll gets more speed, it will deal more damage. The attack has limited  
|ssdesc=Yoshi will encase himself in a large Yoshi Egg and begins to roll around the stage. When the roll gets more speed, it will deal more damage. The attack has limited usage due to its predictable movement and ending lag.
|usname=Egg Throw
|usname=Egg Throw
|usdmg=1% (hit 1), 6% (hit 2)
|usdmg=1% (hit 1), 6% (hit 2)