Short hop: Difference between revisions

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'''Small Jumping''', the official name for the more commonly-called '''Short Hopping''', is the act of pressing the joystick upwards, or the [[X button|X]], or [[Y button|Y]] buttons very quickly, and letting go before the character leaves the ground. This will result in a jump that is shorter than the normal [[Jumping|jump]]. This technique is essential in high level play, and is primarily seen in the form of [[SHFFL]]ing. In ''[[Super Smash Bros.]]'', Small Jumping is performed by lightly pressing the jump button.
A '''small jump''' (commonly '''short hop''') is the act of pressing the joystick upwards, or the [[X button|X]], or [[Y button|Y]] buttons very quickly, and letting go before the character leaves the ground. This will result in a jump that is shorter than the normal [[Jumping|jump]].  


Some characters are harder to Small Jump with, as they jump very quickly. Fox has a 4 frame time period in which the player needs to let go of the jump button, and is thus considered difficult. Bowser has a 9 frame period, and is much easier to Small Jump with.
The short hop technique is essential in high level play, and is primarily seen in the form of [[SHFFL]]ing. In ''[[Super Smash Bros.]]'', small jumping is performed by lightly pressing the jump button.
 
Some characters are harder to small jump with, as they jump very quickly. Fox has a 4 frame time period in which the player needs to let go of the jump button, and is thus considered difficult. Bowser has a 9 frame period, and is much easier to small jump with.


The height of a short hop varies between each character. This technique can be performed in all three [[Super Smash Bros. (universe)|''Super Smash Bros.'' games]].
The height of a short hop varies between each character. This technique can be performed in all three [[Super Smash Bros. (universe)|''Super Smash Bros.'' games]].

Revision as of 13:23, August 15, 2008

A small jump (commonly short hop) is the act of pressing the joystick upwards, or the X, or Y buttons very quickly, and letting go before the character leaves the ground. This will result in a jump that is shorter than the normal jump.

The short hop technique is essential in high level play, and is primarily seen in the form of SHFFLing. In Super Smash Bros., small jumping is performed by lightly pressing the jump button.

Some characters are harder to small jump with, as they jump very quickly. Fox has a 4 frame time period in which the player needs to let go of the jump button, and is thus considered difficult. Bowser has a 9 frame period, and is much easier to small jump with.

The height of a short hop varies between each character. This technique can be performed in all three Super Smash Bros. games.