Self-destruct: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
(Rewording and clarification.)
Line 1: Line 1:
A '''self-destruct''' (abbreviated "SD") is the name for a "suicide" in ''[[Super Smash Bros. Melee]]'' and occurs when a [[character]] dies on his or her own without offensive interference by an opponent (interference by environment damage such as cars can still cause a self-destruct). Self-destructs subtract one point from [[time mode|time]] by default, but can be changed to zero, or minus two. Time battles subtract the set number for SD and 500 points for [[bonus mode|bonus]] remove one [[stock]] in [[stock mode|stock]] battles, and halve [[coin]] amounts in [[coin mode|coin]] battles. Killing a team mate also counts as a self-destruct.
A '''self-destruct''' (abbreviated "SD") is the name for a "suicide" in ''[[Super Smash Bros. Melee]]'' and occurs when a [[character]] dies on his or her own without offensive interference by an opponent(Interference by environment damage, however, such as cars, can still cause a self-destruct). Self-destructs carry various penalties in the different game modes.  In [[Time mode]], self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points. In [[Bonus mode]], the player's [[bonus points|score]] is lowered by 500 points, and in [[Coin mode]], the player's number of [[coin]]s is halved.
==Also see==
 
Killing a teammate also counts as a self-destruct.
 
==See also==
 
*[[KO]]
*[[KO]]


[[category:Terms]]
[[category:Terms]]

Revision as of 09:00, November 14, 2007

A self-destruct (abbreviated "SD") is the name for a "suicide" in Super Smash Bros. Melee and occurs when a character dies on his or her own without offensive interference by an opponent. (Interference by environment damage, however, such as cars, can still cause a self-destruct). Self-destructs carry various penalties in the different game modes. In Time mode, self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points. In Bonus mode, the player's score is lowered by 500 points, and in Coin mode, the player's number of coins is halved.

Killing a teammate also counts as a self-destruct.

See also