Yoshi (SSB): Difference between revisions

240 bytes removed ,  1 month ago
→‎Differences between game versions: Tested this in the PAL version. Forward aerial still has the same amount of landing lag (16 frames).
m (Source Gaming did a video on this exact topic a while back (https://www.youtube.com/watch?v=4C4TJfV5U6M) and they labelled it as this, which fits a lot better than either SMW or Yoshi's Story)
(→‎Differences between game versions: Tested this in the PAL version. Forward aerial still has the same amount of landing lag (16 frames).)
 
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*{{change|Up tilt and down tilt now have a medium kick/punch sound rather than a heavy kick/punch.}}
*{{change|Up tilt and down tilt now have a medium kick/punch sound rather than a heavy kick/punch.}}
*{{buff|Down smash deals 1% more damage (13% → 14%) and launches opponents at a lower angle (35° → 30°), improving its KO and edgeguarding potential.}}
*{{buff|Down smash deals 1% more damage (13% → 14%) and launches opponents at a lower angle (35° → 30°), improving its KO and edgeguarding potential.}}
===NTSC-U to PAL===
Yoshi was negligibly buffed in his transition to PAL due to the reduction of the landing lag on his forward aerial.
====Attributes====
*{{buff|Forward aerial has less landing lag when not [[L-canceling|Z-canceled]].}}


==Moveset==
==Moveset==
3,678

edits