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Charizard (SSB4)/Up special/Default: Difference between revisions

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(New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== Looping hit rehits every 3 frames. {{SSB4HitboxTableHeader}} {{HitboxTableTitle|First hit|42}} {{SSB...)
 
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[[Category:Charizard (SSB4)]]
[[Category:Charizard (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Up special moves (SSB4)]]

Revision as of 16:16, February 16, 2017

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Hitboxes

Looping hit rehits every 3 frames.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
First hit
0 0 5% 0 AngleIcon70.png 0 100 130 6.0 0 0.0 5.0 6.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 5% 0 AngleIcon95.png 0 100 140 5.0 0 0.0 5.0 13.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
2 0 5% 0 AngleIcon80.png 0 100 140 3.0 0 0.0 15.0 5.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
Looping hit
0 0 2% 0 AngleIcon72.png 0 100 90 7.0 0 0.0 8.0 4.5 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png
1 0 2% 0 AngleIcon90.png 0 100 100 5.5 0 0.0 7.0 9.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png
2 0 2% 0 AngleIcon90.png 0 100 100 4.0 0 0.0 15.0 5.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch SpecialsDirect.png
Final hit
0 0 4% 0 AngleIcon75.png 70 150 0 10.0 0 0.0 7.0 4.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
1 0 4% 0 AngleIcon75.png 70 150 0 10.0 0 0.0 7.0 8.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png
2 0 4% 0 AngleIcon75.png 70 150 0 5.0 0 0.0 15.0 5.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png