Donkey Kong (SSB4): Difference between revisions
→Ground attacks
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===Ground attacks=== | ===Ground attacks=== | ||
*{{ | *{{nerf|Angled-up forward tilt deals 1% less damage (12% → 11%). | ||
*{{nerf|Down tilt deals 1% less damage (8% → 7%).}} | *{{nerf|Down tilt deals 1% less damage (8% → 7%) and base knockback (20 → 10) This makes it similar in power to its ''Melee'' counterpart.}} | ||
*{{buff|Donkey Kong's has a new dash attack, the {{s|dkwiki|Barrel Roll}} from the ''Donkey Kong Country'' series. It has 1 frame faster start-up (10 → 9), lasts 4 frames longer (10-21 → 9-24), and has slightly less cooldown ([[interruptibility]] frame 55 → 48) compared to the previous dash attack.}} | *{{buff|Donkey Kong's has a new dash attack, the {{s|dkwiki|Barrel Roll}} from the ''Donkey Kong Country'' series. It has 1 frame faster start-up (10 → 9), lasts 4 frames longer (10-21 → 9-24), and has slightly less cooldown ([[interruptibility]] frame 55 → 48) compared to the previous dash attack. This dash attack, despite dealing less damage, has significantly higher knockback (though not enough to reliably KO).}} | ||
*{{nerf|New dash attack deals slightly less damage (11%/9% → 10%/8%).}} | *{{nerf|New dash attack deals slightly less damage (11%/9% → 10%/8%).}} | ||
*{{nerf|Forward tilt has increased cooldown (interruptibility frame 34 → 38).}} | *{{nerf|Forward tilt has increased cooldown (interruptibility frame 34 → 38).}} | ||
*{{buff|Forward smash's hitbox size was increased (5u → 5.7u) and now has [[intangibility]] on Donkey Kong's head and arms on frame 20-26.}} | *{{buff|Forward smash's hitbox size was increased (5u → 5.7u) and now has [[intangibility]] on Donkey Kong's head and arms on frame 20-26.}} | ||
*{{nerf|All smash attacks deal less knockback (especially his up smash).}} | |||
**{{nerf|Forward smash knockback growth: 94 → 91. | |||
**{{nerf|Up smash knockback: 93 growth/40 base → 83/30. | |||
**{{nerf|Down smash knockback: 100 growth/35 base → 88/35 and 30. | |||
*{{buff|Up smash's hitbox size was increased (7.5u/6u → 8.8u/7u).}} | *{{buff|Up smash's hitbox size was increased (7.5u/6u → 8.8u/7u).}} | ||
*{{buff|Down smash has a new hitbox that deals 1% more damage (17% → 18%). This new hitbox occurs when DK's arms hit the ground.}} | |||
===Aerial attacks=== | ===Aerial attacks=== |