Shulk (SSB4)/Down special/Default: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
==Overview== | ==Overview== | ||
Shulk's down special in ''SSB4'' is Vision, a [[counterattack]]. It | Shulk's down special in ''SSB4'' is Vision, a [[counterattack]]. If Shulk is attacked when Vision is active, whatever attacked him will be temporarily slowed down and Shulk will react with a high-ranged Monado slash. It has the longest counter window in the game, potentially surprising opponents, but the duration gets shorter with consecutive uses. Unlike most counters in the game, it is not instant, so the can opponent can still move (albeit very slowly), and potentially [[Air dodge|dodge]] if used in the air. It also does not slow down opponents if Shulk is hit by a [[projectile]]. This move does have positives other counters don't have, however. As previously mentioned, it lasts longer than any other counter in the game, Shulk moves a fair distance when attacked, giving him even more range, and if the player holds the control stick in the direction Shulk is attacked from, the counterattack is stronger and faster, not giving Shulk's opponents enough time to react, but has less range. Shulk also slightly ducks during the counter, potentially dodging a move. | ||
{{technical data}} | {{technical data}} |
Revision as of 12:40, March 25, 2016
Overview
Shulk's down special in SSB4 is Vision, a counterattack. If Shulk is attacked when Vision is active, whatever attacked him will be temporarily slowed down and Shulk will react with a high-ranged Monado slash. It has the longest counter window in the game, potentially surprising opponents, but the duration gets shorter with consecutive uses. Unlike most counters in the game, it is not instant, so the can opponent can still move (albeit very slowly), and potentially dodge if used in the air. It also does not slow down opponents if Shulk is hit by a projectile. This move does have positives other counters don't have, however. As previously mentioned, it lasts longer than any other counter in the game, Shulk moves a fair distance when attacked, giving him even more range, and if the player holds the control stick in the direction Shulk is attacked from, the counterattack is stronger and faster, not giving Shulk's opponents enough time to react, but has less range. Shulk also slightly ducks during the counter, potentially dodging a move.
|