Remote Missile: Difference between revisions

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{{d|Another page with more info exists}}
{{merge|Remote Controlled Missile}}
[[Image:Snake_Remote_Missile01.jpg|thumb|Remote Controlled Missile, as it appears in [[SSBB|Brawl]].]]
[[Image:Snake 070921g-l.jpg|right|thumb|Snake firing a Nikita missile.]]
[[Image:Snake_Remote_Controlled_Missile02.jpg|thumb|The Nikita Guided Missile Launcher]]
'''Remote Missile''' (also called the ''Nikita'') is [[Solid Snake (SSBB)|Snake's]] [[Forward B]] move. The missile can be controlled with the control stick, but Snake is defenseless until the [[shield]] button is pressed. Doing so will end the control over the guided missile, causing it to cease most of its forward movement and drop downwards. The missile will still explode if it hits anything while falling. The missile seems to have high priority.
'''Remote Controlled Missile''' is [[Solid Snake|Snake]]'s [[Side Special Move|side special move]]. When used, [[Snake]] takes out a ''Nikita'' and fires. When the missile is in the air, its direction and speed can be controlled by [[Snake]]. However, he cannot move while controlling a missile, and can stop controlling it by pressing the [[shield]] button (Which causes the missile to abruptly drop) Also players such as Ike, Marth and Link can change the trajectory of the missile by hitting it with their sword. In the ''Metal Gear'' series, a ''Nikita'' is a guided missile launcher.
The missile can change direction randomly if it is hit by rapid attacks like [[Kirby (SSBB)|Kirby's]] and [[Captain Falcon (SSBB)|Captain Falcon's]] [[Neutral A]]. When the missile hits its target, Snake will do a quick fist pump. However, when Snake misses he will strike a pose that shows disappointment. The missile does half its normal damage (around 7%) and has less knockback when dropped. It will increase in damage the farther away it is. As you turn the missile the less distance it will travel due to lack of fuel.
In the Subspace Emissary, R.O.B. Launchers also fire Remote Missiles.  


{{specialmoves|Hand Grenade|Remote Controlled Missile|Cypher|C4|Grenade Launcher|Snake}}
==Strategies==
*When a Smash Ball appears, use the missile as it is more likely to steal it by the distance, power, and control one can master.
 
==Origin==
Going back to the first Metal Gear game, the RCM was a weapon that Snake had to obtain in order to destroy a target that was otherwise out of reach. The Brawl variation of the Nikita eliminates the third dimension of movement as well as the first person perspective of the missile while guiding it. Both in the Metal Gear saga and in Super Smash Brothers Brawl, the RCM is one of the few weapons in Snake's arsenal which is almost completely fictional.
 
{{Snake Special Moves}}


[[Category:Attacks]]
[[Category:Attacks]]
[[Category:Side B moves]]
[[Category:Special Attacks]]
[[Category:Metal Gear]]
[[Category:Metal Gear universe]]

Revision as of 14:06, July 11, 2008

Merge.png It has been suggested that this article or section be merged with Remote Controlled Missile. (Discuss)
File:Snake 070921g-l.jpg
Snake firing a Nikita missile.

Remote Missile (also called the Nikita) is Snake's Forward B move. The missile can be controlled with the control stick, but Snake is defenseless until the shield button is pressed. Doing so will end the control over the guided missile, causing it to cease most of its forward movement and drop downwards. The missile will still explode if it hits anything while falling. The missile seems to have high priority. The missile can change direction randomly if it is hit by rapid attacks like Kirby's and Captain Falcon's Neutral A. When the missile hits its target, Snake will do a quick fist pump. However, when Snake misses he will strike a pose that shows disappointment. The missile does half its normal damage (around 7%) and has less knockback when dropped. It will increase in damage the farther away it is. As you turn the missile the less distance it will travel due to lack of fuel. In the Subspace Emissary, R.O.B. Launchers also fire Remote Missiles.

Strategies

  • When a Smash Ball appears, use the missile as it is more likely to steal it by the distance, power, and control one can master.

Origin

Going back to the first Metal Gear game, the RCM was a weapon that Snake had to obtain in order to destroy a target that was otherwise out of reach. The Brawl variation of the Nikita eliminates the third dimension of movement as well as the first person perspective of the missile while guiding it. Both in the Metal Gear saga and in Super Smash Brothers Brawl, the RCM is one of the few weapons in Snake's arsenal which is almost completely fictional.

Template:Snake Special Moves