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List of updates (SSB4-3DS): Difference between revisions

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(Added Wii fit trainer changes)
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:*{{head|Dr. Mario|g=SSB4-3|s=20px}}{{change|Dash Attack's knockback is now entirely vertical.}}
:*{{head|Dr. Mario|g=SSB4-3|s=20px}}{{change|Dash Attack's knockback is now entirely vertical.}}
::*{{nerf|This makes certain combos more difficult to perform.}}
::*{{nerf|This makes certain combos more difficult to perform.}}
:*{{head|Wii Fit Trainer|g=SSB4-3|s=20px}} {{buff|Down special charges about 0.5 to 1 second faster and last 8 seconds up to 7 seconds.}}
*It also includes various other gameplay fixes.
*It also includes various other gameplay fixes.
:*Local Wireless will not work if a player who has updated to 1.0.4 tries to battle a player with an older version.
:*Local Wireless will not work if a player who has updated to 1.0.4 tries to battle a player with an older version.

Revision as of 10:32, November 18, 2014

This page documents the update history of Super Smash Bros. for Nintendo 3DS. Note that release notes may only be available in Japanese; if so, they will be written and translated here.

1.0

1.0.0

The base game was released in Japan on September 12th 2014.

1.0.1

This update was released for Japan on September 12th 2014, the same day the game itself was released.[1]

1.0.2

This update was released for Japan on September 19th 2014.[1]

The update was later made available for the rest of the world on October 2nd, 2014, with notes that merge both the updates into one, make no mention of the bug explained in the Japanese text, and implies balancing changes that have otherwise been unnoticed by the playerbase:[2]

  • Enables online multiplayer features.
  • Adjustments have also been made to balance the game and make for a more pleasant gaming experience.

1.0.3

This update was released worldwide on October 27th, 2014. [2]

  • The current Conquest chart will no longer display percentages when Conquest Mode is active.
  • Adjustments have also been made to balance the game and make for a more pleasant gaming experience.

According to dantarion, the only changes made to the game were in interface and potentially the game structure itself - no changes were made to character mechanics.

1.0.4

An icon for denoting incomplete things.

This update was released November 17 or 18, 2014.[1] The announcement specified that local play, online play, and replays will not work between versions, and directly introduced changes to characters.

  • This patch adjusted the game balance by refining the strengths of some fighters.
  • RosalinaHeadSSB4-3.png Nerf Lumas take longer to respawn after killed.
  • MetaKnightHeadSSB4-3.png Buff Neutral aerial can deal 10% damage during the first few frames of the attack.
  • MetaKnightHeadSSB4-3.png Buff Forward throw now deals 9% damage to all opponents.
  • MetaKnightHeadSSB4-3.png Nerf The second hit of forward aerial can no longer meteor smash opponents.
  • DrMarioHeadSSB4-3.pngChange Dash Attack's knockback is now entirely vertical.
  • Nerf This makes certain combos more difficult to perform.
  • WiiFitTrainerHeadSSB4-3.png Buff Down special charges about 0.5 to 1 second faster and last 8 seconds up to 7 seconds.
  • It also includes various other gameplay fixes.
  • Local Wireless will not work if a player who has updated to 1.0.4 tries to battle a player with an older version.
  • Receiving patch 1.0.4 will disable playback of replays saved using older versions.
  • This patch is required for online play.

References