Smash Remix: Difference between revisions

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==Characters==
==Characters==
[[File:Smash Remix Character Select.png|thumb|250px|The [[character selection screen]] of ''Smash Remix'', with all available characters as of 1.5.0.]]
[[File:Smash Remix Character Select.png|thumb|250px|The [[character selection screen]] of ''Smash Remix'', with all available characters as of 1.5.0.]]
''Smash Remix'' features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters (See also: [[List of regional version differences (SSB)]]), with the only ones not present being Fox (Europe) and Link (Australia). Currently, 18 new characters have been added labeled as "Remix Characters". Prior to Version 0.9, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones. In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions, being the boss characters of Mario, Donkey Kong, and the entire cast (except the Boss Characters) respectively. Brand new boss characters have also been included, with Giga Bowser, Metal Luigi, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Bowser, Luigi, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, {{SSB|Master Hand}} can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.
''Smash Remix'' features all 12 characters from the original game without any changes. Additionally, the player has the option to play as [[List of regional version differences (SSB)|regional variants of the characters]], with the only ones not present being Fox (Europe) and Link (Australia).  
 
As of the current build, 18 new characters have been added labeled as "Remix Characters", consisting of eight characters that originated in ''Melee'', five from ''Brawl'', two from ''Ultimate'', and three unique to ''Smash Remix''. In earlier versions, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones.  
 
In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions that are the boss characters of Mario, Donkey Kong, and the entire cast (save Boss Characters) respectively. Eight new boss characters have also been included, with Metal Luigi, Giga Bowser, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Luigi, Bowser, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, {{SSB|Master Hand}} can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.


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==Stages==
==Stages==
As of version 1.5.0, ''Smash Remix'' features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with random stage at the bottom right). It also features two toggles for turning [[stage hazard]]s or Platform Movement off.
As of version 1.5.0, ''Smash Remix'' features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that be toggled with a button press. It also features two toggles for turning [[stage hazard]]s or platform movement off.
 
All nine of the original stages are included, along with new Omega and [[Dream Land]] variations for each one. Unlike [[Ω form]] and [[Battlefield form]] stages in the official titles, the [[stage hazard]] of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 [[Final Destination]], owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official ''Smash'' series, while others are entirely original and many come from series that are not represented in ''Remix'' by a playable character. Some of the stages originating from official ''Smash'' games (such as [[Green Hill Zone]]) feature similar aesthetics but significantly altered layouts, while others like Corneria City ([[Lylat Cruise]]) significantly change the aesthetics but keep the same layout as the original.


From the original ''[[Super Smash Bros.]]'', all nine original stages are included, with Omega and [[Dream Land]] versions for all of them. Unlike [[Ω form]] and [[Battlefield form]] stages in the official titles, the [[Stage hazard]] of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 [[Final Destination]], owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official ''Smash'' series, while others are entirely original and might come from series that are not represented in ''Remix'' by a playable character. Some of the stages originating from official ''Smash'' games (such as [[Green Hill Zone]]) feature similar aesthetics but significantly altered layouts, while others like Corneria City ([[Lylat Cruise]]) significantly change the aesthetics but keep the same layout as the original.
Several stages have special callbacks to their sources. On the ''Mario Kart'' stages, the Countdown sound effect from ''Mario Kart 64'' will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of ''Dragon King: The Fighting Game'', while the ''Pokémon Stadium'' stages feature battle commentary from the announcer of ''Pokémon Stadium'' (voiced by {{s|bulbapedia|Ted Lewis}} through re-purposed voice clips); both features can also be optionally enabled on any stage.
 
Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages were cut from previous builds of ''Smash Remix'', with three new stages taking their place while retaining the layouts of the cut stages:
*The [[Skyloft]] stage from {{forwiiu}} was replaced by Tal Tal Heights from ''The Legend of Zelda: Link's Awakening'' in version 1.2.0.
*The [[Kalos Pokémon League]] stage from {{forwiiu}} was replaced by the Gym Leader Castle from ''Pokémon Stadium'' in version 1.4.0.
*The [[Battlefield (SSBU)|Battlefield]] from ''Ultimate'' was replaced with an original Battlefield design inspired by the North American commercial for ''Super Smash Bros.'' in version 1.5.0.


Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript <sup>Ω</sup> (Omega), <sup>δ</sup> (Delta), and <sup>ρ</sup> (Rho) respectively.
Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript <sup>Ω</sup> (Omega), <sup>δ</sup> (Delta), and <sup>ρ</sup> (Rho) respectively.
Prior to version 1.2.0, the [[Skyloft]] stage from {{forwiiu}} was included, but has since been replaced by the Tal Tal Heights stage. Prior to version 1.4.0, the [[Kalos Pokémon League]] stage from {{forwiiu}} was included, but has since been replaced by the Gym Leader Castle stage. Prior to 1.5.0, the [[Battlefield (SSBU)|Battlefield]] stage from ''Ultimate'' was included, but has since been replaced by an original Battlefield design.


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|-
!colspan=16|Already in ''Smash 64'' (16)
!colspan=16|Already in ''Smash 64'' (16)
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
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|colspan=2|[[File:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br>{{SSB|Mushroom Kingdom}}<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br>{{SSB|Mushroom Kingdom}}<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:MetaCrystal.png|100x100px|link=Meta Crystal]]<br>[[Meta Crystal]]<sup>δ</sup><br>{{symbol|met|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:MetaCrystal.png|100x100px|link=Meta Crystal]]<br>[[Meta Crystal]]<sup>δ</sup><br>{{symbol|met|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>{{SSB|Yoshi's Island}}<sup>Ωδ</sup><br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>{{SSB|Yoshi's Island}}<sup>Ωδρ</sup><br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>Mini {{SSB|Yoshi's Island}}<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>Mini {{SSB|Yoshi's Island}}<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br>[[Congo Jungle]]<sup>Ωδ</sup><br>{{symbol|dk|20px|suffix=preBrawl}}
|colspan=2|[[File:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br>[[Congo Jungle]]<sup>Ωδ</sup><br>{{symbol|dk|20px|suffix=preBrawl}}
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|colspan=2|[[File:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br>[[Planet Zebes]]<sup>Ωδ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br>[[Planet Zebes]]<sup>Ωδ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br>{{SSB|Dream Land}}<sup>Ωδρ</sup><br>{{symbol|kirby|20px}}
|colspan=2|[[File:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br>{{SSB|Dream Land}}<sup>Ωδρ</sup><br>{{symbol|kirby|20px}}
|colspan=2|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br>[[Small|Dream Land Beta 1]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br>[[Small|Dream Land Beta 1]]<sup>ρ</sup><br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta2.png|100x100px|link=New]]<br>[[New|Dream Land Beta 2]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta2.png|100x100px|link=New]]<br>[[New|Dream Land Beta 2]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br>[[Tutorial Stage|How to Play]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br>[[Tutorial Stage|How to Play]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
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|colspan=2|[[File:SSB64 Remix Delfino Plaza.png|100x100px|link=Delfino Plaza]]<br>[[Delfino Plaza]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Delfino Plaza.png|100x100px|link=Delfino Plaza]]<br>[[Delfino Plaza]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix World 1-1.png|100x100px|link=Mushroomy Kingdom]]<br>[[Mushroomy Kingdom|World 1-1]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix World 1-1.png|100x100px|link=Mushroomy Kingdom]]<br>[[Mushroomy Kingdom|World 1-1]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Norfair SR.png|100x100px|link=Norfair]]<br>[[Norfair | Norfair SR]]{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Norfair SR.png|100x100px|link=Norfair]]<br>[[Norfair | Norfair SR]]<br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Yoshis Island II.png|100x100px|link=Yoshi's Island (SSBB)]]<br>[[Yoshi's Island (SSBB)|Yoshi's Island II]]<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Yoshis Island II.png|100x100px|link=Yoshi's Island (SSBB)]]<br>[[Yoshi's Island (SSBB)|Yoshi's Island II]]<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Corneria City.png|100x100px|link=Lylat Cruise]]<br>[[Lylat Cruise|Corneria City]]<br>{{symbol|fox|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Corneria City.png|100x100px|link=Lylat Cruise]]<br>[[Lylat Cruise|Corneria City]]<br>{{symbol|fox|20px|suffix=preBrawl}}
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|-
|-
!colspan=16|From ''Smash 4'' (1)
!colspan=16|From ''Smash 4'' (1)
|-style="vertical-align:bottom"
|-style="vertical-align:bottom;"
|colspan=7|
|colspan=7|
|colspan=2|[[File:SSB64 Remix Mute City.png|100x100px|link=Mute City SNES]]<br>{{SSB4|Mute City}}<sup>δ</sup><br>{{symbol|fz|20px}}
|colspan=2|[[File:SSB64 Remix Mute City.png|100x100px|link=Mute City SNES]]<br>{{SSB4|Mute City}}<sup>δ</sup><br>{{symbol|fz|20px}}
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|-
|-
!colspan=16|From ''Ultimate'' (2)
!colspan=16|From ''Ultimate'' (2)
|-style="vertical-align:bottom"
|-style="vertical-align:bottom;"
|colspan=6|
|colspan=6|
|colspan=2|[[File:SSB64 Remix Mementos.png|100x100px|link=Mementos]]<br>[[Mementos]]<br>{{symbol|persona|20px}}
|colspan=2|[[File:SSB64 Remix Mementos.png|100x100px|link=Mementos]]<br>[[Mementos]]<br>{{symbol|persona|20px}}
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|colspan=2|[[File:SSB64 Remix First Destination.png|100x100px]]<br>First Destination<sup>ρ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix First Destination.png|100x100px]]<br>First Destination<sup>ρ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Showdown.png|100x100px]]<br>Showdown<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Showdown.png|100x100px]]<br>Showdown<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Frays Stage.png|100x100px]]<br>{{Sm|Fray}}'s Stage<sup>ρ</sup><br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Smashketball.png|100x100px]]<br>Smashketball<br>[[File:Smash_remix_series_icon_nba_jam.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Cool Cool Mountain.png|100x100px]]<br>Cool Cool Mountain<sup>δρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Cool Cool Mountain.png|100x100px]]<br>Cool Cool Mountain<sup>δρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Dr Mario (stage).png|100x100px]]<br>Dr. Mario<br>[[File:Smash_remix_series_icon_dr_mario.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Dr Mario (stage).png|100x100px]]<br>Dr. Mario<br>[[File:Smash_remix_series_icon_dr_mario.png|20px|class=invert]]
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Bowsers Stadium.png|100x100px]]<br>Bowser's Stadium<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Bowsers Stadium.png|100x100px]]<br>Bowser's Stadium<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Big Boos Haunt.png|100x100px]]<br>Big Boo's Haunt<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Big Boos Haunt.png|100x100px]]<br>Big Boo's Haunt<br>{{symbol|smb|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Goomba Road.png|100x100px]]<br>Goomba Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Goomba Road.png|100x100px]]<br>Goomba Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Bowsers Keep.png|100x100px]]<br>Bowser's Keep<br>[[File:MarioSymbol(BowserSymbol).png|20x20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Bowsers Keep.png|100x100px]]<br>Bowser's Keep<br>[[File:MarioSymbol(BowserSymbol).png|20x20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Pirate Land.png|100x100px]]<br>Pirate Land<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Pirate Land.png|100x100px]]<br>Pirate Land<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Rainbow road.png|100x100px]]<br>[[Rainbow Road]]<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Rainbow road.png|100x100px]]<br>Rainbow Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Toads turnpike.png|100x100px]]<br>Toad's Turnpike<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Toads turnpike.png|100x100px]]<br>Toad's Turnpike<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Frosty Village.png|100x100px]]<br>Frosty Village<br>{{symbol|dk|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Frosty Village.png|100x100px]]<br>Frosty Village<br>{{symbol|dk|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Ganons Tower.png|100x100px]]<br>Ganon's Tower<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Ganons Tower.png|100x100px]]<br>Ganon's Tower<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Deku Tree.png|100x100px]]<br>Deku Tree<sup>δ</sup><br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Deku Tree.png|100x100px]]<br>Deku Tree<sup>δ</sup><br>{{symbol|zelda|20px}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Gerudo Valley.png|100x100px|link=Gerudo Valley]]<br>[[Gerudo Valley]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Gerudo Valley.png|100x100px|link=Gerudo Valley]]<br>[[Gerudo Valley]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Tal Tal Heights.png|100x100px]]<br>Tal Tal Heights<sup>ρ</sup><br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Tal Tal Heights.png|100x100px]]<br>Tal Tal Heights<sup>ρ</sup><br>{{symbol|zelda|20px}}
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|colspan=2|[[File:SSB64 Remix Mt. Dedede.png|100x100px]]<br>Mt. Dedede<br>{{symbol|kirby|20px}}
|colspan=2|[[File:SSB64 Remix Mt. Dedede.png|100x100px]]<br>Mt. Dedede<br>{{symbol|kirby|20px}}
|colspan=2|[[File:SSB64 Remix Gym Leader Castle.png|100x100px]]<br>Gym Leader Castle<br>{{symbol|pkmn|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Gym Leader Castle.png|100x100px]]<br>Gym Leader Castle<br>{{symbol|pkmn|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Osohe Castle.png|100x100px]]<br>Osohe Castle<br>{{symbol|eb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Osohe Castle.png|100x100px]]<br>Osohe Castle<br>{{symbol|eb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix New Pork City.png|100x100px|link=New Pork City]]<br>[[New Pork City]]<br>{{symbol|eb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix New Pork City.png|100x100px|link=New Pork City]]<br>[[New Pork City]]<br>{{symbol|eb|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Kitchen Island.png|100x100px]]<br>Kitchen Island<br>{{symbol|wario|20px}}
|colspan=2|[[File:SSB64 Remix Kitchen Island.png|100x100px]]<br>Kitchen Island<br>{{symbol|wario|20px}}
|colspan=2|[[File:SSB64 Remix Green Hill Zone.png|100x100px|link=Green Hill Zone]]<br>[[Green Hill Zone]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Green Hill Zone.png|100x100px|link=Green Hill Zone]]<br>[[Green Hill Zone]]<br>{{symbol|sonic|20px}}
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|colspan=2|[[File:SSB64 Remix Dracula's Castle.png|100x100px|link=Dracula's Castle]]<br>[[Dracula's Castle]]<sup>ρ</sup><br>{{symbol|castlevania|20px}}
|colspan=2|[[File:SSB64 Remix Dracula's Castle.png|100x100px|link=Dracula's Castle]]<br>[[Dracula's Castle]]<sup>ρ</sup><br>{{symbol|castlevania|20px}}
|colspan=2|[[File:SSB64 Remix Mad Monster Mansion.png|100x100px]]<br>Mad Monster Mansion<br>{{symbol|bk|20px}}
|colspan=2|[[File:SSB64 Remix Mad Monster Mansion.png|100x100px]]<br>Mad Monster Mansion<br>{{symbol|bk|20px}}
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Windy.png|100x100px]]<br>Windy<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Windy.png|100x100px]]<br>Windy<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Planet Clancer.png|100x100px]]<br>Planet Clancer<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Planet Clancer.png|100x100px]]<br>Planet Clancer<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert]]
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Edo Town.png|100x100px]]<br>Edo Town<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Edo Town.png|100x100px]]<br>Edo Town<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Frays Stage.png|100x100px]]<br>{{Sm|Fray}}'s Stage<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix N64 Stage.png|100x100px]]<br>N64 Stage<br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix N64 Stage.png|100x100px]]<br>N64 Stage<br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Game Boy Land.png|100x100px]]<br>Game Boy Land<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Game Boy Land.png|100x100px]]<br>Game Boy Land<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Smashketball.png|100x100px]]<br>Smashketball<br>[[File:Smash_remix_series_icon_nba_jam.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Tower of Heaven.png|100x100px]]<br>Tower of Heaven<br>[[File:Smash_remix_series_icon_tower_of_heaven.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Tower of Heaven.png|100x100px]]<br>Tower of Heaven<br>[[File:Smash_remix_series_icon_tower_of_heaven.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Glacial River.png|100x100px]]<br>Glacial River<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Glacial River.png|100x100px]]<br>Glacial River<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert]]
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| Lists of stages available from the ''Smash'' series
! Lists of stages available from the ''Smash'' series
|-
|-
|
|
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*{{gameIcon|ssbm}} [[Corneria]]
*{{gameIcon|ssbm}} [[Corneria]]
*{{gameIcon|ssbm}} [[Venom]]
*{{gameIcon|ssbm}} [[Venom]]
*{{gameIcon|ssbm}} [[Pokémon Stadium]] <sup>ρ</sup> (Remix version is Pokémon Stadium 2. No transformations, but features optional commentary from the ''Pokémon Stadium'' announcer)
*{{gameIcon|ssbm}} [[Pokémon Stadium]] <sup>ρ</sup> (Remix version is Pokémon Stadium 2. No transformations)
*{{gameIcon|ssbm}} [[Poké Floats]] (Features different Pokémon than its ''Melee'' counterpart)
*{{gameIcon|ssbm}} [[Poké Floats]] (Features different Pokémon than its ''Melee'' counterpart)
*{{gameIcon|ssbm}} [[Big Blue]]
*{{gameIcon|ssbm}} [[Big Blue]]
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*{{gameIcon|ssbb}} [[Yoshi's Island (SSBB)|Yoshi's Island II]]
*{{gameIcon|ssbb}} [[Yoshi's Island (SSBB)|Yoshi's Island II]]
*{{gameIcon|ssbb}} Corneria City ([[Lylat Cruise]], with a background similar to Corneria but no tilting)
*{{gameIcon|ssbb}} Corneria City ([[Lylat Cruise]], with a background similar to Corneria but no tilting)
*{{gameIcon|ssbb}} [[Pokémon Stadium 2]] (Remix variant for Pokémon Stadium. No transformations, but features optional commentary from the ''Pokémon Stadium'' announcer)
*{{gameIcon|ssbb}} [[Pokémon Stadium 2]] (Remix variant for Pokémon Stadium. No transformations)
*{{gameIcon|ssbb}} [[Castle Siege]] (first section only, with no transformations)
*{{gameIcon|ssbb}} [[Castle Siege]] (first section only, with no transformations)
*{{gameIcon|ssbb}} [[Flat Zone 2]] (Remix variant for Flat Zone. "Fire" only, no transformations)
*{{gameIcon|ssbb}} [[Flat Zone 2]] (Remix variant for Flat Zone. "Fire" only, no transformations)
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| List of newly created stages
! List of newly created stages
|-
|-
|
|
*Battlefield<sup>δ</sup> (Duel Zone with an original aesthetic largely based on the original ''Super Smash Bros.'' TV commercial)
*Battlefield<sup>δ</sup> (Uses the Duel Zone layout. The stage's aesthetic is largely based on the North American commercial for the original ''Super Smash Bros.'')
*Dragon King<sup>ρ</sup> (The [[Battlefield]]-like stage present in the surviving screenshots and footage of ''[[Dragon King: The Fighting Game]]''. Remix version is the [[Norfair]]-like stage seen in footage on [[Masahiro Sakurai]]'s YouTube channel. Features optional unique HUD layout based on that of ''Dragon King: The Fighting Game'')
*Dragon King<sup>ρ</sup> (The [[Battlefield]]-like stage present in the surviving screenshots and footage of ''[[Dragon King: The Fighting Game]]''. Remix version is the [[Norfair]]-like stage seen in footage on [[Masahiro Sakurai]]'s YouTube channel)
*First Destination<sup>ρ</sup> (The desk belonging to {{SSB|Master Hand}}, seen in the opening and ending cutscenes of ''Super Smash Bros.''. Remix versions are the [[Peach's Castle]]-like stage it becomes in the opening and Showdown)
*First Destination<sup>ρ</sup> (The desk belonging to {{SSB|Master Hand}}, seen in the opening and ending cutscenes of ''Super Smash Bros.'' Remix versions are the [[Peach's Castle]]-like stage it becomes in the opening and Showdown)
*Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other)
*Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other)
*{{Sm|Fray}}'s Stage<sup>δ</sup> (Dream Land reskin, with original theme; Dream Land variant is the same stage at night.)
*Smashketball (From ''NBA Jam'', a basketball stadium with [[Barrel Cannon]]s at either side, mimicking a common activity with [[Stage Builder]] among fans)
*[[mariowiki:Cool, Cool Mountain|Cool Cool Mountain]]<sup>δρ</sup> (from ''Super Mario 64'', the only stage in the game with [[slippery]] platforms, with asymmetrical layout and a hole in the center. Remix version features main platform with angles on either side and two platforms above)
*[[mariowiki:Cool, Cool Mountain|Cool Cool Mountain]]<sup>δρ</sup> (from ''Super Mario 64'', the only stage in the game with [[slippery]] platforms, with asymmetrical layout and a hole in the center. Remix version features main platform with angles on either side and two platforms above)
*Dr. Mario (From ''Dr. Mario'', A simple stage with two platforms, taking place in a doctor's office)
*Dr. Mario (From ''Dr. Mario'', A simple stage with two platforms, taking place in a doctor's office)
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*[[mariowiki:Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]] (From ''Super Mario RPG'', has platforms that come out and retract)
*[[mariowiki:Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]] (From ''Super Mario RPG'', has platforms that come out and retract)
*{{iw|mariowiki|Pirate Land}} (From ''Mario Party 2'', has a pirate ship in the distance which shoots cannonballs at Happening Spaces)
*{{iw|mariowiki|Pirate Land}} (From ''Mario Party 2'', has a pirate ship in the distance which shoots cannonballs at Happening Spaces)
*[[mariowiki:N64 Rainbow Road|Rainbow Road]] (From ''Mario Kart 64'', features a similar travelling stage concept to ''for Nintendo 3DS'' Rainbow Road, with Chain Comps that can attack players)
*[[mariowiki:N64 Rainbow Road|Rainbow Road]] (From ''Mario Kart 64'', features a similar travelling stage concept to ''for Nintendo 3DS'' [[Rainbow Road]], with Chain Comps that can attack players)
*[[mariowiki:N64 Toad's Turnpike|Toad's Turnpike]] (From ''Mario Kart 64'', layout resembles the "Traffic Jam" stages from ''Slap City'' and ''Nickelodeon All-Star Brawl'')
*[[mariowiki:N64 Toad's Turnpike|Toad's Turnpike]] (From ''Mario Kart 64'', layout resembles the "Traffic Jam" stages from ''Slap City'' and ''Nickelodeon All-Star Brawl'')
*{{iw|mariowiki|Big Boo's Haunt}} (From ''Super Mario 64'', features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides)
*{{iw|mariowiki|Big Boo's Haunt}} (From ''Super Mario 64'', features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides)
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*[[zeldawiki:Ganon's Castle|Ganon's Tower]] (From ''The Legend of Zelda: Ocarina of Time'', Kalos-esque layout, but much larger)
*[[zeldawiki:Ganon's Castle|Ganon's Tower]] (From ''The Legend of Zelda: Ocarina of Time'', Kalos-esque layout, but much larger)
*[[Gerudo Valley]] (From ''The Legend of Zelda: Ocarina of Time''. Different layout than ''Smash 4'' version, asymmetrical and vertically flipped Battlefield clone)
*[[Gerudo Valley]] (From ''The Legend of Zelda: Ocarina of Time''. Different layout than ''Smash 4'' version, asymmetrical and vertically flipped Battlefield clone)
*{{iw|zeldawiki|Tal Tal Heights}}<sup>ρ</sup> (Skyloft reskin, from ''The Legend of Zelda: Link's Awakening''. Remix version turns main platform to [[semisoft platform]])
*{{iw|zeldawiki|Tal Tal Heights}}<sup>ρ</sup> (from ''The Legend of Zelda: Link's Awakening'', using the layout of the cut [[Skyloft]] stage. Remix version turns main platform to [[semisoft platform]])
*{{iw|metroidwiki|Crateria}}<sup>δ</sup> (From ''Super Metroid'', has a vertically moving platform on the left and hard wall on the right)
*{{iw|metroidwiki|Crateria}}<sup>δ</sup> (From ''Super Metroid'', has a vertically moving platform on the left and hard wall on the right)
*Norfair<sup>ρ</sup> (Different layout than ''Brawl'' version with two sloped platforms. Remix version is ''Brawl'' layout)
*Norfair<sup>ρ</sup> (Different layout than ''Brawl'' version with two sloped platforms. Remix version is ''Brawl'' layout)
*{{iw|wikirby|Mt. Dedede}} (From ''Kirby's Dream Land''. Different layout than the Mt. Dedede portion of [[Dream Land GB]] from ''for Nintendo 3DS'', bears a very loose resemblance to [[Boxing Ring]])
*{{iw|wikirby|Mt. Dedede}} (From ''Kirby's Dream Land''. Different layout than the Mt. Dedede portion of [[Dream Land GB]] from ''for Nintendo 3DS'', bears a very loose resemblance to [[Boxing Ring]])
*{{iw|bulbapedia|Gym Leader Castle}} (Kalos Pokémon League reskin, from ''Pokémon Stadium''. Features optional commentary from the ''Pokémon Stadium'' announcer)
*{{iw|bulbapedia|Gym Leader Castle}} (from ''Pokémon Stadium'', using the layout of the cut [[Kalos Pokémon League]] stage.)
*[[New Pork City]] (Different layout than ''Brawl'' version, resembles Fire Capital from ''Rivals of Aether''. The entrance of the {{s|wikibound|Empire Porky Building}} appears in the background)
*[[New Pork City]] (Unique layout compared to ''Brawl'', instead based on that of the Fire Capital from ''Rivals of Aether''. The entrance of the {{s|wikibound|Empire Porky Building}} appears in the background)
*{{iw|wikibound|Osohe Castle}} (From ''Mother 3'', has walls to the left and right that extend above the blast zone and a rock in front of the entrance)
*{{iw|wikibound|Osohe Castle}} (From ''Mother 3'', has walls to the left and right that extend above the blast zone and a rock in front of the entrance)
*{{iw|mariowiki|Kitchen Island}} (From ''Super Mario Land 3: Wario Land'', has a vertically moving platform on each side)
*{{iw|mariowiki|Kitchen Island}} (From ''Super Mario Land 3: Wario Land'', has a vertically moving platform on each side)
*[[Green Hill Zone]] (Different layout than ''Brawl'' version, uses the ''Project M'' layout)
*[[Green Hill Zone]] (Different layout than ''Brawl'' version, uses the ''Project M'' layout)
*[https://sonic.fandom.com/wiki/Casino_Night_Zone Casino Night Zone] (From ''Sonic the Hedgehog 2'', has pinball slingshots that damage fighters)
*[https://info.sonicretro.org/Casino_Night_Zone Casino Night Zone] (From ''Sonic the Hedgehog 2'', has pinball slingshots that damage fighters)
*[https://sonic.fandom.com/wiki/Metallic_Madness Metallic Madness] (From ''Sonic CD'', has pistons that go up and down to serve as walls and the occasional [https://sonic.fandom.com/wiki/Poh-Bee Poh-Bee] enemy that shrinks fighters)
*[https://info.sonicretro.org/Metallic_Madness Metallic Madness] (From ''Sonic CD'', has pistons that go up and down to serve as walls and the occasional [https://info.sonicretro.org/Poh-Bee Poh-Bee] enemy that shrinks fighters)
*[[Dracula's Castle]]<sup>ρ</sup> (Different layout than the ''Ultimate'' version, resembling Temple. Remix version is the [https://castlevania.fandom.com/wiki/Reverse_Castle Reverse Castle] from ''Castlevania: Symphony of the Night'', with the same layout but upside down)
*[[Dracula's Castle]]<sup>ρ</sup> (Different layout than the ''Ultimate'' version, resembling Temple. Remix version is the [https://castlevania.fandom.com/wiki/Reverse_Castle Reverse Castle] from ''Castlevania: Symphony of the Night'', with the same layout but upside down)
*[https://banjokazooiewiki.com/wiki/Mad_Monster_Mansion Mad Monster Mansion] (From ''Banjo-Kazooie'', has solid lower floor and soft upper floor with a pillar in the middle like Princess Peach's Castle)
*[https://banjokazooiewiki.com/wiki/Mad_Monster_Mansion Mad Monster Mansion] (From ''Banjo-Kazooie'', has solid lower floor and soft upper floor with a pillar in the middle like Princess Peach's Castle)
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*[https://mischiefmakers.fandom.com/wiki/Planet_Clancer Planet Clancer] (From ''Mischief Makers'', Moving platform lower than the stage center that sometimes comes out on both sides of it.)
*[https://mischiefmakers.fandom.com/wiki/Planet_Clancer Planet Clancer] (From ''Mischief Makers'', Moving platform lower than the stage center that sometimes comes out on both sides of it.)
*[https://goemon.fandom.com/wiki/Oedo_Town Edo Town] (From ''Mystical Ninja Starring Goemon'', has a wall in the top middle)
*[https://goemon.fandom.com/wiki/Oedo_Town Edo Town] (From ''Mystical Ninja Starring Goemon'', has a wall in the top middle)
*N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the N64 Disk Drive)
*{{Sm|Fray}}'s Stage<sup>δ</sup> (Dream Land reskin, with original theme. Dream Land variant is the same stage at night.)
*Game Boy Land<sup>ρ</sup> (A stage that transitions, similarly to [[Dream Land GB]], between {{iw|mariowiki|Muda Kingdom}} from ''Super Mario Land'', {{iw|wikirby|Bubbly Clouds}} from ''Kirby's Dream Land'', {{iw|bulbapedia|Vermilion City}} from ''Pokèmon Red/Blue'', {{iw|mariowiki|Course No.02}} from ''Wario Land'', and {{iw|zeldawiki|Mabe Village}} from ''The Legend of Zelda: Link's Awakening''. Remix version is only the Muda Kingdom section)
*N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the {{iw|wikipedia|64DD}})
*Game Boy Land<sup>ρ</sup> (A stage that transitions, similarly to [[Dream Land GB]], between locations from various Game Boy games: {{iw|mariowiki|Muda Kingdom}} from ''Super Mario Land'', {{iw|wikirby|Bubbly Clouds}} from ''Kirby's Dream Land'', {{iw|bulbapedia|Vermilion City}} from ''Pokèmon Red/Blue'', {{iw|mariowiki|Course No.02}} from ''Wario Land'', and {{iw|zeldawiki|Mabe Village}} from ''The Legend of Zelda: Link's Awakening''. Remix version is only the Muda Kingdom section)
*Smashketball (Based on ''NBA Jam''. It is a basketball court with [[Barrel Cannon]]s at either side, mimicking a common activity with [[Stage Builder]] among fans)
*[https://rivals-of-aether.fandom.com/wiki/Tower_of_Heaven Tower of Heaven] (From ''Tower of Heaven'', uses the the basic form layout of the crossover stage from ''Rivals of Aether'')
*[https://rivals-of-aether.fandom.com/wiki/Tower_of_Heaven Tower of Heaven] (From ''Tower of Heaven'', uses the the basic form layout of the crossover stage from ''Rivals of Aether'')
*[https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#River Glacial River]<sup>ρ</sup> (From ''Marvel Vs. Capcom 2: New Age of Heroes'', hazards-off Smashville layout with a slope a la [[Yoshi's Island (Brawl)]]. Remix version removes slopes)
*[https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#River Glacial River]<sup>ρ</sup> (From ''Marvel Vs. Capcom 2: New Age of Heroes'', hazards-off Smashville layout with a slope a la [[Yoshi's Island (Brawl)]]. Remix version removes slopes)
*dataDyne Central (The top of the [https://perfectdark.fandom.com/wiki/Lucerne_Tower Lucerne Tower] from ''Perfect Dark'', has a flying car that appears above as a ceiling)
*dataDyne Central (The top of the [https://perfectdark.fandom.com/wiki/Lucerne_Tower Lucerne Tower] from ''Perfect Dark'', has a flying car that appears above as a ceiling)
*[https://jetforcegemini.fandom.com/wiki/Rith_Essa Rith Essa] (From ''Jet Force Gemini'', has gaps in the middle and walls to the left and right)
*[https://jetforcegemini.fandom.com/wiki/Rith_Essa Rith Essa] (From ''Jet Force Gemini'', has gaps in the middle and walls to the left and right)
*Twilight City (From ''Wave Race 64'', has ramps and platforms that move up and down, along with purely-aesthetic waving water)
*Twilight City (From ''[[Wave Race|Wave Race 64]]'', has ramps and platforms that move up and down, along with waving water that slows sinking like in Great Bay)
*[https://quest64.fandom.com/wiki/Melrode Melrode] (From ''Quest 64'', layout akin to Merchant Port from ''Rivals of Aether'' and ''Fraymakers'')
*[https://quest64.fandom.com/wiki/Melrode Melrode] (From ''Quest 64'', layout akin to Merchant Port from ''Rivals of Aether'' and ''Fraymakers'')
*Grim Reaper's Cavern (From ''Jack Bros.'', based on Mementos with reversed platform placement. Remix version is Mementos.)
*Grim Reaper's Cavern (From ''Jack Bros.'', based on Mementos with reversed platform placement. Remix version is Mementos.)
*[https://shantae.fandom.com/wiki/Scuttle_Town Scuttle Town] (From ''Shantae'', features a day-night cycle)
*[https://shantae.fandom.com/wiki/Scuttle_Town Scuttle Town] (From ''[[Shantae]]'', features an asymmetrical platform arrangement and a day-night cycle)
*[https://doom.fandom.com/wiki/MAP18:_Spawned_Fear_(Doom_64) Spawned Fear] (From ''[[Doom|DOOM 64]]'', has one solid platform and two soft platforms, all of which raise and lower into acid that does damage over time, and a [https://doom.fandom.com/wiki/Cacodemon Cacodemon] that appears and shoots fireballs at the players, which can be attacked and destroyed)
*[https://doom.fandom.com/wiki/MAP18:_Spawned_Fear_(Doom_64) Spawned Fear] (From ''[[Doom|DOOM 64]]'', has one solid platform and two soft platforms, all of which raise and lower into acid that does damage over time, and a [https://doom.fandom.com/wiki/Cacodemon Cacodemon] that appears and shoots fireballs at the players, which can be attacked and destroyed)
*Big Snowman (From ''Snowboard Kids'', has one high portion and one low portion, with a soft platform ski lift that slowly moves between them)
*Big Snowman (From ''Snowboard Kids'', has one high portion and one low portion, with a soft platform ski lift that slowly moves between them)
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===Stage legality===
===Stage legality===
As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display legal stages, with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:
As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display [[Stage legality|legal stages]], with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| List of Tournament stages
!colspan=3 | List of Tournament stages
|-
|-
|
|
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*[[Yoshi's Story]] (movement on)
*[[Yoshi's Story]] (movement on)
*Battlefield
*Battlefield
|
*[[Gerudo Valley]]
*[[Gerudo Valley]]
*[[WarioWare, Inc.]]
*[[WarioWare, Inc.]]
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*Bowser's Keep (movement on)
*Bowser's Keep (movement on)
*dataDyne Central (movement off)
*dataDyne Central (movement off)
|
*[[Peach's Castle]] DL (hazards off)
*[[Peach's Castle]] DL (hazards off)
*[[Congo Jungle]] DL (hazards off)
*[[Congo Jungle]] DL (hazards off)
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==Modes==
==Modes==
[[File:Mad Piano Home Run.png|thumb|240px|right|Mad Piano in Home Run Contest]]
[[File:Mad Piano Home Run.png|thumb|240px|right|Mad Piano in Home Run Contest]]
{{GameIcon|SSBM}} marks newly added modes inspired by later ''Smash'' games like ''Melee'', {{GameIcon|64}} marks other added modes or menu options.
{{GameIcon|SSBM}} marks newly added modes inspired by ''Melee'', {{GameIcon|64}} marks other added modes or menu options.
===1-Player===
===1-Player===
*[[1P Game]]
*[[1P Game]]
*[[Training Mode]]
*[[Training Mode]]
*[[Target Smash!|Break the Targets]]
*{{GameIcon|64}} [[Target Smash!|Break the Targets]] (adds a mode where players can play as any character on any stage)
**Normal mode
*{{GameIcon|64}} [[Board the Platforms]] (adds a mode where players can play as any character on any stage)
**{{GameIcon|64}} Remix mode (play any stage with any character)
*{{GameIcon|64}} [[Race to the Finish]] (adds a more difficult version that ascends instead of descending)
*[[Board the Platforms]]
**Normal mode
**{{GameIcon|64}} Remix mode (play any stage with any character)
*{{GameIcon|64}} [[Race to the Finish]]
**Normal mode
**{{GameIcon|64}} Remix mode (play a more difficult version that ascends instead of descending)


===Remix 1-Player===
===Remix 1-Player===
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*{{GameIcon|SSBM}} [[Poison Mushroom]]
*{{GameIcon|SSBM}} [[Poison Mushroom]]
*{{GameIcon|SSBB}} [[Lightning Bolt|Lightning]]
*{{GameIcon|SSBB}} [[Lightning Bolt|Lightning]]
*{{GameIcon|SSBB}} [[Deku Nut]]
*{{GameIcon|SSBB}} [[Deku Nut]] (features a unique stun effect that leaves opponents blue and motionless, similar to ''Ocarina of Time'')
*{{GameIcon|SSBB}} [[Franklin Badge]]
*{{GameIcon|SSBB}} [[Franklin Badge]]
*{{GameIcon|SSBB}} [[Pitfall]]
*{{GameIcon|SSBB}} [[Pitfall]]
*{{GameIcon|SSB4}} [[Spiny Shell]] (Unlike its ''Smash 4'' counterpart, can only move on the ground like other shells)
*{{GameIcon|SSB4}} [[Spiny Shell]] (Unlike its ''Smash 4'' counterpart, can only move on the ground like other shells, similar to ''Mario Kart 64'')
*[https://goldeneye.fandom.com/wiki/Golden_Gun Golden Gun] (from ''Goldeneye 007'', has only one ammunition but does extremely high damage and knockback)
*[https://goldeneye.fandom.com/wiki/Golden_Gun Golden Gun] (from ''Goldeneye 007'', has only one ammunition but does extremely high damage and knockback)
*Dango (from ''Ganbare Goemon'', heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent)
*Dango (from ''Ganbare Goemon'', heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent)
*[https://www.mariowiki.com/P-Wing P-Wing] (from ''Super Mario Bros. 3'', gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)
*{{iw|mariowiki|P-Wing}} (from ''Super Mario Bros. 3'', gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)


==Differences to Original Content==
==Differences to original content==
[[File:Remix waveland.gif|thumb|left|Polygon Luigi wavelanding using an air dash.]]
[[File:Remix waveland.gif|thumb|left|Polygon Luigi wavelanding using an air dash.]]
*All [[List of unlockables (SSB)|unlockable content]] has been made available from the start.
*All [[List of unlockables (SSB)|unlockable content]] has been made available from the start.
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{{clrl}}
{{clrl}}


==Release History==
==Release history==
{|class="wikitable" style="text-align:left;margin:1em auto 1em auto;"
{|class="wikitable" style="text-align:left;margin:1em auto 1em auto;"
!Date||Version||Main New Features||New Character(s)||Release Trailer
!Date||Version||Main New Features||New Character(s)||Release Trailer
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|07/18/2023||1.4.1||(Bug Fixes)||-||
|07/18/2023||1.4.1||(Bug Fixes)||-||
|-
|-
|01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Remake of old Smash Remix logo
|01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Remake of old ''Smash Remix'' logo
||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>Metal Luigi<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc]
||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[Metal Mario|Metal Luigi]]<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc]
|-
|04/05/2024||1.5.1||(Bug Fixes)||-||
|-
|04/25/2024||1.5.2||(Bug Fixes)||-||
|}
|}


==Credits (Developers)==
==Credits (developers)==
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0


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*Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
*Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
*Playtesters: {{Sm|Darkhorse}}, {{Sm|Stevie G}}, {{Sm|Luigidoed}}, {{Sm|Dogs Johnson}}, {{Sm|emptyW}}, {{Sm|Raychu}}, {{Sm|Revan}}, {{Sm|Big Red|p=USA}}, {{Sm|Cobr}}, {{Sm|Andykins}}, {{Sm|JaimeHR}}, {{Sm|JayKayAr}}, {{Sm|madrush}}, {{Sm|Shalaka}}, {{Sm|Kix}}, {{Sm|Kaki}}, {{Sm|Fruity}}, {{Sm|HAMMERHEART}} and many others
*Playtesters: {{Sm|Darkhorse}}, {{Sm|Stevie G}}, {{Sm|Luigidoed}}, {{Sm|Dogs Johnson}}, {{Sm|emptyW}}, {{Sm|Raychu}}, {{Sm|Revan}}, {{Sm|Big Red|p=USA}}, {{Sm|Cobr}}, {{Sm|Andykins}}, {{Sm|JaimeHR}}, {{Sm|JayKayAr}}, {{Sm|madrush}}, {{Sm|Shalaka}}, {{Sm|Kix}}, {{Sm|Kaki}}, {{Sm|Fruity}}, {{Sm|HAMMERHEART}} and many others
==Cut content==
As detailed in the official [https://www.youtube.com/watch?v=WfIcDcxrXzs Smash Remix Cut Content Overview], many other characters and stages were considered or worked on over the course of development, but were dropped for various reasons. However, some of this content was made available for download on the [http://n64vault.wikidot.com/ssb-tools:smash-remix-cut-content Nintendo 64 Vault].
===Cut characters===
Characters who were only considered and did not have any work done (such as a model or animations) are marked in ''italics''.
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Boshi}}
*{{symbol|smb|20px|suffix=preBrawl}} [[Waluigi]]
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Donkey Kong Jr.}}
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Funky Kong}}''
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Lanky Kong}}''
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Chunky Kong}}''
*{{symbol|kirby|20px}} [[Meta Knight]]
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Raichu]]
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Meowth]]
*{{symbol|pkmn|20px|suffix=preBrawl}} {{pkmn|Vaporeon}}
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Pichu]]
*{{symbol|gw|20px}} [[Mr. Game & Watch]]
*{{symbol|mm|20px}} ''[[X (Mega Man)|X]]''
*{{symbol|mm|20px}} ''[[MegaMan Volnutt]]''
*{{symbol|dq|20px}} [[Hero]] (Erdrick)
*[[Bomberman]]
*[[List of minor Nintendo universes#Mach Rider|Mach Rider]]
===Cut stages===
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Odyssey}}
*{{symbol|smb|20px|suffix=preBrawl}} [[mariowiki:Bowser in the Dark World|Bowser's Road]]
*{{symbol|smb|20px|suffix=preBrawl}} Mirror Room
*{{symbol|smb|20px|suffix=preBrawl}} [[Mario Bros.]]
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Big Boo's Haunt}} (alternate layout)
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Block Fort}}
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Valley of Bowser}}
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Donkey Kong Jr.|game}}
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Gangplank Galleon}}
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Lockjaw's Locker|Donkey Kong Country 2: Diddy's Kong Quest}}
*{{symbol|zelda|20px}} {{iw|zeldawiki|Spirit Temple}}
*{{symbol|kirby|20px}} Autumn Dreamland
*{{symbol|kirby|20px}} Mt. Dedede (alternate layout)
*{{symbol|pkmn|20px|suffix=preBrawl}} {{iw|bulbapedia|Saffron City}} (alternate design)
*{{symbol|eb|20px|suffix=preBrawl}} {{iw|wikibound|Moonside}}
*{{symbol|eb|20px|suffix=preBrawl}} {{iw|wikibound|Tazmily Village}}
*{{symbol|wario|20px}} {{iw|mariowiki|Maze Woods}}
*{{symbol|wario|20px}} {{iw|mariowiki|Uncanny Mansion}}
*{{symbol|wario|20px}} {{iw|mariowiki|Wario Castle}}
*{{symbol|sonic|20px}} [https://info.sonicretro.org/Emerald_Coast Emerald Coast]
*{{symbol|splatoon|20px}} [[Moray Towers]]
*[[File:Smash_remix_series_icon.png|20px]] Low Tide City
*[[File:Smash_remix_series_icon.png|20px]] Race to the Finish 2 (more expansive design)
*[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px]] [https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#Clock_Tower Clock Tower]
*[[File:Smash_remix_series_icon_jet_force_gemini.png|20px]] ''Jet Force Gemini'' stage (including a stage based on the Sekhmet Battle Cruiser, among other suggestions)
*''Bomberman'' stage (including a stage based on "[https://tfwiki.net/wiki/Bomberman_Battle Bomberman Battle]" from ''[https://tfwiki.net/wiki/DreamMix_TV_World_Fighters DreamMix TV: World Fighters]'', among other suggestions)


==Trivia==
==Trivia==
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** 1.4.0 is themed after ''{{iw|wikipedia|Goemon's Great Adventure}}'', specifically the world map.
** 1.4.0 is themed after ''{{iw|wikipedia|Goemon's Great Adventure}}'', specifically the world map.
** 1.5.0 is themed after ''{{iw|wikipedia|Banjo-Kazooie}}'', specifically the file select menu.
** 1.5.0 is themed after ''{{iw|wikipedia|Banjo-Kazooie}}'', specifically the file select menu.
*Smash 4 is the only Smash game that doesn't have a character in Smash Remix.
*No characters that made their debut in ''Smash 4'' are currently playable in ''Smash Remix''.


==External links==
==External links==
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