Template:UpdateList/1.0.4: Difference between revisions
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**In '''{{GameIcon|ssb4-wiiu}} 1.0.0''', the FAF was 50. | **In '''{{GameIcon|ssb4-wiiu}} 1.0.0''', the FAF was 50. | ||
*{{nerf|Up smash's first hit has a smaller hitbox (6.5u → 5u).}} | *{{nerf|Up smash's first hit has a smaller hitbox (6.5u → 5u).}} | ||
*{{nerf|Up smash's second hit's sweetspot is smaller 7u → 6u) and it is positioned lower (y offset: -5 → -4), reducing its range.}} | *{{nerf|Up smash's second hit's sweetspot is smaller (7u → 6u) and it is positioned lower (y offset: -5 → -4), reducing its range.}} | ||
*{{nerf|Up smash's second hit's sourspot deals less damage|{{ChargedSmashDmgSSB4|13}}|{{ChargedSmashDmgSSB4|11}}, significantly hindering its KO potential.}} | *{{nerf|Up smash's second hit's sourspot deals less damage|{{ChargedSmashDmgSSB4|13}}|{{ChargedSmashDmgSSB4|11}}, significantly hindering its KO potential.}} | ||
*{{nerf|Up smash's late second hit deals less damage|{{ChargedSmashDmgSSB4|11}}|{{ChargedSmashDmgSSB4|10}}, hindering its KO potential.}} | *{{nerf|Up smash's late second hit deals less damage|{{ChargedSmashDmgSSB4|11}}|{{ChargedSmashDmgSSB4|10}}, hindering its KO potential.}} |
Revision as of 09:23, November 7, 2022
- Launch speed influence no longer affects moves that launch at angles between 65° and 115°, or between 245° and 295°, with directional influence taken into account. This improves the effectiveness of vertical finishers and combo starters.
- DACUS has been removed, making up smashes slightly less versatile.