Template:UpdateList/1.0.4: Difference between revisions
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**{{nerf|This naturally hinders the mixup potential of Greninja's aerials on landing, as well as removing Shadow Sneak's ability to combo after certain aerials at specific percents.}} | **{{nerf|This naturally hinders the mixup potential of Greninja's aerials on landing, as well as removing Shadow Sneak's ability to combo after certain aerials at specific percents.}} | ||
*{{bugfix|Fixed a glitch where Greninja could cancel non-tumble hitstun with Shadow Sneak.}} | *{{bugfix|Fixed a glitch where Greninja could cancel non-tumble hitstun with Shadow Sneak.}} | ||
**{{nerf|This naturally removes Greninja's ability to | **{{nerf|This naturally removes Greninja's ability to potentially escape combos and punish certain attacks on hit.}} | ||
*{{nerf|Hydro Pump deals significantly less knockback (85 (base)/130 (scaling) → 65/100).}} | *{{nerf|Hydro Pump deals significantly less knockback (85 (base)/130 (scaling) → 65/100).}} | ||
*{{nerf|High-Capacity Pump has less set knockback (100 → 90).}} | *{{nerf|High-Capacity Pump has less set knockback (100 → 90).}} |
Revision as of 06:21, November 5, 2022
- Launch speed influence no longer affects moves that launch at angles between 65° and 115°, or between 245° and 295°, with directional influence taken into account. This improves the effectiveness of vertical finishers and combo starters.
- DACUS has been removed, making up smashes slightly less versatile.