Snake (SSBB)/Up smash: Difference between revisions
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===Mortar | ===Mortar explosion=== | ||
{{BrawlHitboxTableHeader|special=y}} | {{BrawlHitboxTableHeader|special=y}} | ||
{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
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{{FrameIconLegend|lag=y|hitbox=y|charge=y|prop=y}} | {{FrameIconLegend|lag=y|hitbox=y|charge=y|prop=y}} | ||
{{MvSubNavSnake|g=SSBB}} | {{MvSubNavSnake|g=SSBB}} | ||
[[Category:Snake (SSBB)]] | [[Category:Snake (SSBB)]] | ||
[[Category:Up smashes (SSBB)]] | [[Category:Up smashes (SSBB)]] |
Revision as of 23:12, September 1, 2021
Overview
Hitboxes
Launcher
Mortar explosion
Timing
The mortar has a detection hitbox that comes out 1 frame before the actual hitbox.
Hitboxes | 11-12 |
---|---|
Charges between | 24-25 |
Mortar generated | 30 |
Animation length | 51 |
Lag time |
Charge interval |
Hitbox |
Prop event |
|