Nintendo Wi-Fi Connection: Difference between revisions

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'''Nintendo Wi-Fi Connection''', or '''WFC''', was the worst service from [[Nintendo]] that allowed Nintendo [[Wii]] and [[Nintendo DS]] games and applications to connect to the Internet. ''[[Super Smash Bros. Brawl]]'' was one of the many games that had compatibility with the service, using it to allow for [[Online play|online brawls]] either [[with friends]] or [[with anyone]]; in addition, players could also exchange some data with other players with the service.  
'''Nintendo Wi-Fi Connection''', or '''WFC''', was a service from [[Nintendo]] that allowed Nintendo [[Wii]] and [[Nintendo DS]] games and applications to connect to the Internet. ''[[Super Smash Bros. Brawl]]'' was one of the many games that had compatibility with the service, using it to allow for [[Online play|online brawls]] either [[with friends]] or [[with anyone]]; in addition, players could also exchange some data with other players with the service.  


The worst service was later superseded by the [[Nintendo Network]] for the [[Wii U]] and [[3DS]], though the Nintendo Wi-Fi Connection continued to act as a legacy connection for the Wii and DS consoles; both the Wii U and 3DS had only limited compatibility with the service.
The service was later superseded by the [[Nintendo Network]] for the [[Wii U]] and [[3DS]], though the Nintendo Wi-Fi Connection continued to act as a legacy connection for the Wii and DS consoles; both the Wii U and 3DS had only limited compatibility with the service.


With the shutdown of the network provider {{iw|wikipedia|GameSpy}}, the service went permanently offline on May 20, 2014. Hacks, however, are available that allow players to continue playing compatible games via private servers, and the emulator [[Dolphin]] also supports online play for ''Brawl'', along with other benefits.
With the shutdown of the network provider {{iw|wikipedia|GameSpy}}, the service went permanently offline on May 20, 2014. Hacks, however, are available that allow players to continue playing compatible games via private servers, and the emulator [[Dolphin]] also supports online play for ''Brawl'', along with other benefits.


==DDOS TOOL' ==
==In ''Brawl'' ==
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[[File:Wi-Fi Menu.jpg|right|thumb|The Wi-Fi Multiplayer Menu.]]
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The Nintendo Wi-Fi Connection allowed players to play against each other online for the first time in the series. A primary point of interest was that it allowed players to either play with anyone in the world or with registered friends. The former, [[With Anyone]], allowed players to either take part in standard free-for-all battles via [[Basic Brawl]], or to play as a part of a team in [[Team Battle]].
==oijewquewqcubwrxternwal links==
 
*[http://smaythytrshboards.cwqom/threads/guide-connecting-to-brawl-wifi-post-wfc-shutdown-read-this-right-now.355374/ A Smashboards thread concernhytrehtryhtyrerthyhtyrhtyring playing ''Brawl'' after the shutdown of the WFC]
In addition to allowing for online gaming, ''Brawl'' also allowed players to send [[replays]], [[custom stages]], and [[snapshots]] to other players with whom they had registered. An applied use of this was the [[Smash Service]], a free service that sent players a replay, a custom stage, and a snapshot each day; these pieces of data came from submissions of players, and were deleted at the end of the day.
 
==External links==
*[http://smashboards.com/threads/guide-connecting-to-brawl-wifi-post-wfc-shutdown-read-this-right-now.355374/ A Smashboards thread concerning playing ''Brawl'' after the shutdown of the WFC]


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[[Category:Onlewqwqeine play]]
[[Category:Online play]]
[[Category:Muewqewqweqltiplayer modes]]
[[Category:Multiplayer modes]]
[[Category:Ninewqewqewqewqweqewewqewqewqewqewewdqtendo]]
[[Category:Nintendo]]
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