Template:UpdateList (SSBU)/1.1.0: Difference between revisions

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|Wii Fit Trainer=*{{buff|Dash attack has less ending lag (FAF 43 → 39).}}
|Wii Fit Trainer=*{{buff|Dash attack has less ending lag (FAF 43 → 39).}}
*{{buff|Header's soccer ball travels more quickly when headed (2.8 → 3.5).}}
*{{buff|Header's soccer ball travels more quickly when headed (2.8 → 3.5).}}
|Mii Swordfighter=*{{nerf|[[Chakram]] and [[Gale Strike]] have significantly less range. Previously, they traveled the full length of [[Final Destination]], but they now travel half its length.}}
|Mii Swordfighter=*{{nerf|[[Gale Strike]] has significantly less range (sustained frames 100 → 52), now travelling about half as far.}}
**{{buff|However it travels faster (speed 0.55 → 0.65).}}
*{{nerf|[[Chakram]] has significantly less range (sustained frames 45 → 23), now travelling about half as far.}}
|Shulk=*{{change|The second victory pose's animation has been adjusted.}}
|Shulk=*{{change|The second victory pose's animation has been adjusted.}}
|Bowser Jr.=*{{buff|[[Abandon Ship!]] has more super [[armor]] frames.}}
|Bowser Jr.=*{{buff|[[Abandon Ship!]] has more super [[armor]] frames.}}

Revision as of 02:06, March 24, 2021

  • Bug fix Fixed a glitch causing throws in Training Mode to gradually reduce knockback taken by the victim if the Fixed Damage option was turned on, even to the point of them taking no knockback.
  • Change The AI for various characters has been adjusted.
  • Change The short hop aerial multiplier is now correctly applied to fighters with more than one midair jump.