Template:UpdateList/1.0.4: Difference between revisions
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SuperSqank (talk | contribs) (Wario. I swear I added this before but I guess that I didn't.) |
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*{{nerf|Down throw's five hits before release deal less damage|1%|0.6%.}} | *{{nerf|Down throw's five hits before release deal less damage|1%|0.6%.}} | ||
*{{nerf|Down throw's release has increased knockback|90 base/30 growth|70/80, hindering its combo ability at high percents.}} | *{{nerf|Down throw's release has increased knockback|90 base/30 growth|70/80, hindering its combo ability at high percents.}} | ||
|Olimar=*{{nerf|[[Pikmin Pluck]] can no longer be edge-cancelled.}} | |Olimar=*{{buff|The Pikmin's safespot distance from Olimar has decreased (5 → 4), making them follow Olimar sooner.}} | ||
*{{nerf|Red, Yellow and Blue Pikmin [[Pikmin Throw|latched onto opponents]] deal less damage | **{{nerf|However, there is also a shorter distance between the Pimin's own safespots (5 → 4).}} | ||
*{{buff|White Pikmin latched onto opponents deal more damage | *{{buff|All Pikmin except purple Pikmin run faster (40 → 60 (overall run speed), 2.4 (red/yellow/blue)/3 (white) → 3 (R/Y/B)/4 (W).}} | ||
*{{nerf|Purple Pikmin | *{{buff|Pikmin have increased follow distance (18 → 23) if they have to change direction.}} | ||
*{{buff|Pikmin Throw's latch time increased | *{{buff|Pikmin follow the previous aerial velocity for a shorter period of time (15 frames → 8).}} | ||
*{{buff|Neutral, forward, and back aerials have less landing lag (17 frames → 15).}} | |||
*{{nerf|[[Pikmin Pluck]] can no longer be edge-cancelled.}} | |||
*{{nerf|Red, Yellow and Blue Pikmin [[Pikmin Throw|latched onto opponents]] deal less damage (1.3% → 1.1%).}} | |||
*{{buff|White Pikmin latched onto opponents deal more damage (2.6% → 3.7%).}} | |||
*{{nerf|Purple Pikmin throw deal less damage (6.5% → 6%).}} | |||
*{{buff|Pikmin Throw's additional latch time has been increased (200 frames → 300).}} | |||
|Pac-Man=*{{nerf|Up smash's ending lag increased|frame 38|50.}} | |Pac-Man=*{{nerf|Up smash's ending lag increased|frame 38|50.}} | ||
*{{nerf|[[Bonus Fruit]]'s Galaxian deals less damage|11%|9%.}} | *{{nerf|[[Bonus Fruit]]'s Galaxian deals less damage|11%|9%.}} |
Revision as of 14:08, December 22, 2020
- Launch speed influence no longer affects moves that launch at angles between 65° and 115°, or between 245° and 295°, with directional influence taken into account. This improves the effectiveness of vertical finishers and combo starters.
- DACUS has been removed, making up smashes slightly less versatile.