Template:UpdateList (SSBU)/3.1.0: Difference between revisions

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m (minor correction for shulks jab 2 change)
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*{{buff|Up smash's hits connect more reliably. (Frame 11 Hitbox Angle 112 → 135).}}
*{{buff|Up smash's hits connect more reliably. (Frame 11 Hitbox Angle 112 → 135).}}
|Robin=*{{bugfix|Fixed an issue that resulted in Robin losing functionality when getting hit by {{SSBU|Lucas}}'s [[PSI Magnet]] and absorbing Thoron at the same time.}}
|Robin=*{{bugfix|Fixed an issue that resulted in Robin losing functionality when getting hit by {{SSBU|Lucas}}'s [[PSI Magnet]] and absorbing Thoron at the same time.}}
|Shulk=*{{buff|Neutral attack's second hit has more range below Shulk (Y2-offset: none → 9.2 (middle hitbox), none → 9.5 (foot hitbox)).}}
|Shulk=*{{buff|Neutral attack's second hit has more range above Shulk (Y2-offset: none → 9.2 (middle hitbox), none → 9.5 (foot hitbox)).}}
*{{change|Up smash's hits connect more reliably in some instances, but also less reliably in some others.}}
*{{change|Up smash's hits connect more reliably in some instances, but also less reliably in some others.}}
|Bowser Jr.=*{{buff|Up tilt has less ending lag (FAF 33 → 31).}}
|Bowser Jr.=*{{buff|Up tilt has less ending lag (FAF 33 → 31).}}

Revision as of 03:46, March 6, 2020

  • Nerf Increased the minimum amount of time between wall jumps made in the same direction (130 frames → 180).
  • Bug fix Fixed an issue characters appearing on screen that caused them to take damage before the countdown ends.
  • Bug fix Fixed an issue that caused an already-defeated character to reappear in a non-interactable state after getting blast KOed on screen with Death's Scythe and using a specific final smash at the exact location of their KO.
  • Bug fix Fixed the electric hitstun glitch in Training Mode.
  • Nerf Held item attacks have been removed.