Template:UpdateList (SSBU)/3.1.0: Difference between revisions

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m (Protected "Template:UpdateList (SSBU)/3.1.0": Per consensus ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
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*{{buff|[[Flip Jump]] travels more horizontal distance (horizontal control speed 0.5 → 0.7), reverting to its pre-3.0.0 behavior.}}
*{{buff|[[Flip Jump]] travels more horizontal distance (horizontal control speed 0.5 → 0.7), reverting to its pre-3.0.0 behavior.}}
|Wario=*{{bugfix|Fixed a rare glitch where Wario's bike would instantly turn sideways.}}
|Wario=*{{bugfix|Fixed a rare glitch where Wario's bike would instantly turn sideways.}}
|Snake=*{{buff|Neutral attack 1 connects into neutral attack 2 more reliably.}}
|Snake=*{{buff|Neutral attack 1 connects into neutral attack 2 more reliably. (BKB 20 → 26)}}
*{{buff|Neutral attack 2 moves Snake forwards more and connects into neutral attack 3 more reliably.}}
*{{buff|Neutral attack 2 moves Snake forwards more and connects into neutral attack 3 more reliably.}}
|Ivysaur=*{{buff|[[Bullet Seed]]'s hits connect more reliably.}}
|Ivysaur=*{{buff|[[Bullet Seed]]'s hits connect more reliably.}}

Revision as of 18:10, January 4, 2020

  • Nerf Increased the minimum amount of time between wall jumps made in the same direction (130 frames → 180).
  • Bug fix Fixed an issue characters appearing on screen that caused them to take damage before the countdown ends.
  • Bug fix Fixed an issue that caused an already-defeated character to reappear in a non-interactable state after getting blast KOed on screen with Death's Scythe and using a specific final smash at the exact location of their KO.
  • Bug fix Fixed the electric hitstun glitch in Training Mode.
  • Nerf Held item attacks have been removed.