PK Fire: Difference between revisions

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Undid edit by 92.22.67.226:in this case you do not need to capitalize
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(Undid edit by 92.22.67.226:in this case you do not need to capitalize)
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[[File:Pkfire.jpg|thumb|150px|Lucas's PK Fire hitting Sonic in midair.]]
[[File:Pkfire.jpg|thumb|150px|Lucas's PK Fire hitting Sonic in midair.]]
===Ness===
===Ness===
Ness' PK Fire has been the same through the entire ''Smash'' series. The angle at which Ness would shoot PK Fire would be horizontal, although angled down a bit, on the ground, while diagonally downwards if used in mid-air. If Ness' PK Fire hits, it explodes into a stationary pillar of fire that hits an enemy several times. In mid-air, however, it falls down slowly until it hits the ground or dissipates. [[Directional Influence|DI]] is not very effective against it, allowing Ness to combo his opponent or use one of his finishers while the enemy is stunned. Ness can use this move in conjunction with his second jump to perform the [[Zap Jump#PK Jump|PK Jump]], which slightly boosts the air speed of his second jump at the expense of height, giving him a slightly better approach. The main difference is the damage within the games and the lag/speed of the move. It does overall the most damage in Brawl, followed by Smash Bros 64, and then followed by Melee.
Ness' PK Fire has been the same through the entire ''Smash'' series. The angle at which Ness would shoot PK Fire would be horizontal, although angled down a bit, on the ground, while diagonally downwards if used in mid-air. If Ness' PK Fire hits, it explodes into a stationary pillar of fire that hits an enemy several times. In mid-air, however, it falls down slowly until it hits the ground or dissipates. [[Directional Influence|DI]] is not very effective against it, allowing Ness to combo his opponent or use one of his finishers while the enemy is stunned. Ness can use this move in conjunction with his second jump to perform the [[Zap Jump#PK Jump|PK Jump]], which slightly boosts the air speed of his second jump at the expense of height, giving him a slightly better approach. The main difference is the damage within the games and the lag/speed of the move. It does overall the most damage in brawl, followed by smash 64, and then followed by melee.


===Lucas===
===Lucas===