Smasher:Matt Deezie: Difference between revisions

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Southern California’s Tournament Go (TG) series revolutionized the scene, by its sixth incarnation in the summer of 2004; Matt Deezie’s small local tournaments had exploded into a hundred person national affair. Not by coincidence, it was this same summer that the case was made for Smash to be added to [[Major League Gaming]]’s (MLG) tournament roster.
Southern California’s Tournament Go (TG) series revolutionized the scene, by its sixth incarnation in the summer of 2004; Matt Deezie’s small local tournaments had exploded into a hundred person national affair. Not by coincidence, it was this same summer that the case was made for Smash to be added to [[Major League Gaming]]’s (MLG) tournament roster.


In March 2003, the [[IVGF]] NorthWest Regional Gaming Festival and Tournament was hosted, the first corporate sponsored tournament. It was held in Seattle, Washington. During this time IVGF gave out a record $US 12,500 for the top three finishers of Super Smash Bros. Melee, a record that would be held for almost three years. In 2004, [[Super Smash Bros. Melee]] was added to Major League Gaming’s (MLG) tournament roster
In March 2003, the [[IVGF]] NorthWest Regional Gaming Festival and Tournament was hosted, the first corporate sponsored tournament. It was held in Seattle, Washington. During this time IVGF gave out a record $US 12,500 for the top three finishers of Super Smash Bros. Melee, a record that would be held for almost three years.


Unlike other tournaments at the time (2002-2004) Matt Deezie created a much more professional environment by inputing his own money for travel stipends and for bringing Japanese smashers, including Japan's best player at the time (2004), [[Captain Jack]], to the US. As a result Matt Deezie formed the national and international scene.
Unlike other tournaments at the time (2002-2004) Matt Deezie created a much more professional environment by inputing his own money for travel stipends and for bringing Japanese smashers, including Japan's best player at the time (2004), [[Captain Jack]], to the US. As a result Matt Deezie formed the national and international scene.

Revision as of 02:59, September 1, 2007

Matt Deezie is a Californian smasher who hosted Tournament Go which revolutionized the competitive scene for Smash. He coined the terms sex kick, shine and chain throw. Though he retired in late 2004 he is considered to be the founder of competitive play and the creator of the tournament scene for smash.

History

In 1999, 13 year old Ricky “Gideon” Tilden started Smash World Forums also known as Smashboards. In 2002 and 2003, the first tournaments began to appear on the website. These community sponsored events slowly grew, with certain tournament series proving to be milestones within the community.

Southern California’s Tournament Go (TG) series revolutionized the scene, by its sixth incarnation in the summer of 2004; Matt Deezie’s small local tournaments had exploded into a hundred person national affair. Not by coincidence, it was this same summer that the case was made for Smash to be added to Major League Gaming’s (MLG) tournament roster.

In March 2003, the IVGF NorthWest Regional Gaming Festival and Tournament was hosted, the first corporate sponsored tournament. It was held in Seattle, Washington. During this time IVGF gave out a record $US 12,500 for the top three finishers of Super Smash Bros. Melee, a record that would be held for almost three years.

Unlike other tournaments at the time (2002-2004) Matt Deezie created a much more professional environment by inputing his own money for travel stipends and for bringing Japanese smashers, including Japan's best player at the time (2004), Captain Jack, to the US. As a result Matt Deezie formed the national and international scene.


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