Bomb (Samus): Difference between revisions

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==Origin==
==Origin==
===Samus===
[[File:Bomb explode.gif|thumb|left|Animation of a Bomb exploding from ''Metroid Fusion''.]]
[[File:Bomb explode.gif|thumb|left|Animation of a Bomb exploding from ''Metroid Fusion''.]]
[[File:Metroid Prime bomb.png|thumb|Samus using a Bomb in ''Metroid Prime''.]]
[[File:Metroid Prime bomb.png|thumb|Samus using a Bomb in ''Metroid Prime''.]]
Bombs have been standard in all {{uv|Metroid}} games and are a common tool for puzzle solving. In many ''Metroid'' games, Samus can use the explosion from a laid bomb to launch herself up if she is in Morph Ball mode. This is usually required for certain jumps into tight spaces only the Morph Ball mode can traverse through. Due to their low damage output, bombs are a weapon of last resort. Unlike their appearance in the ''Metroid'' games, bombs are affected by gravity in the ''Super Smash Bros.'' games, in that they fall to the ground rather than staying stationary if laid in the air.
Bombs have been standard in all {{uv|Metroid}} games and are a common tool for puzzle solving. In many ''Metroid'' games, Samus can use the explosion from a laid bomb to launch herself up if she is in Morph Ball mode. This is usually required for certain jumps into tight spaces only the Morph Ball mode can traverse through. Due to their low damage output, bombs are a weapon of last resort. Unlike their appearance in the ''Metroid'' games, bombs are affected by gravity in the ''Super Smash Bros.'' games, in that they fall to the ground rather than staying stationary if laid in the air.


In the first three ''Super Smash Bros.'' games, the appearance of the Morph Ball is derived from the original ''Metroid'' due to its lack of spiral patterns, although it gains a more detailed design in ''Brawl''. In ''Super Smash Bros. 4'', its design is based on its appearance in ''Metroid: Other M'', thus keeping in line with Samus's overall design from that same game.
In the first three ''Super Smash Bros.'' games, the appearance of the Morph Ball is derived from the original ''Metroid'' due to its lack of spiral patterns, although it gains a more detailed design in ''Brawl''. In ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate'', its design is based on its appearance in ''Metroid: Other M'', thus keeping in line with Samus's overall design from that same game.


The Mega Bomb customization is based off the Power Bomb that debuted in ''Super Metroid''. Unlike the regular bombs, the Power Bomb is capable of inflicting significant damage to anything in its blast radius, but at the cost of having a limited ammunition supply and forcing Samus to use one at a time.
The Mega Bomb customization is based off the Power Bomb that debuted in ''Super Metroid''. Unlike the regular bombs, the Power Bomb is capable of inflicting significant damage to anything in its blast radius, but at the cost of having a limited ammunition supply and forcing Samus to use one at a time.
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===Dark Samus===
[[File:Dark Samus Original Morph Ball.png|thumb|Dark Samus' Morph Ball in ''Metroid Prime 2: Echoes''.]]
Dark Samus' Morph Ball first appears in ''Metroid Prime 2: Echoes'' and later reappears in its sequel. In both appearances, she uses the Boost Ball and is able to generate massive amounts of kinetic energy at once, that propels her around the area at shocking speeds. However, because Dark Samus is an [[Clone|echo fighter]] of Samus, the Morph Ball will instead lay bombs, something that Dark Samus has not been shown to achieve.
The appearance of Dark Samus' Morph Ball is also different from the original. In ''Echoes'', the Morph Ball has a more organic design and a jagged surface, and the center is an eye.
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