Monado Arts: Difference between revisions

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*This is the only neutral special move that cannot be performed while on a [[revival platform]], and the only special move that cannot be performed from a revival platform that can be performed in the air.
*This is the only neutral special move that cannot be performed while on a [[revival platform]], and the only special move that cannot be performed from a revival platform that can be performed in the air.
*Monado Arts are the only neutral special Kirby can copy which can affect a move other than his neutral special.
*Monado Arts are the only neutral special Kirby can copy which can affect a move other than his neutral special.
*Monado Arts effects do not affect projectiles. While Shulk is not affected by this, Kirby is, and so are items used by them which generate projectiles.
*Although subtle, each Monado Art has its own separate activation sound.
*Although subtle, each Monado Art has its own separate activation sound.
*The attribute effects of Monado Arts reach several extremes:
*The attribute effects of Monado Arts reach several extremes:
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*Even if Shulk is KO'd while selecting Arts, the sound effect of his last selected Art being activated will play after his KO sounds.
*Even if Shulk is KO'd while selecting Arts, the sound effect of his last selected Art being activated will play after his KO sounds.
*In ''Smash 4'', Shulk's mobility does not reset when an Art expires unless he lets go of a directional key, meaning that he will keep his high dash speed even when the Speed Art expires so long as he keeps dashing, and no increased air speed is granted if Shulk holds down the forward key and switches from the Shield Art to the Jump Art. This was fixed in ''Ultimate''.
*In ''Smash 4'', Shulk's mobility does not reset when an Art expires unless he lets go of a directional key, meaning that he will keep his high dash speed even when the Speed Art expires so long as he keeps dashing, and no increased air speed is granted if Shulk holds down the forward key and switches from the Shield Art to the Jump Art. This was fixed in ''Ultimate''.
*The Monado Arts that alter damage dealt also raise or lower the [[counterattack]] damage cap with [[Vision]] instead of the regular 50%. In Speed, Vision will deal a maximum of 40% damage; in Shield, 35% damage; in Buster, 70% damage; and in Smash, 25% damage.
*In ''Ultimate'', a pre-[[List_of_updates_(SSBU)#2.0.0|patch 2.0.0]] glitch allowed Shulk to retain all Monado Art effects at once. This only appears to occur if Shulk is hit by {{SSBU|King K. Rool}}'s [[Blast-O-Matic]] and a Monado Art expires right when the laser hits. This also works on Kirby and the only way to exit this powerful glitched state without getting KOed is equipping any kind of transformation [[item]]. <ref>https://twitter.com/smashreddit_txt/status/1073743984944652288</ref>
*In ''Ultimate'', a pre-[[List_of_updates_(SSBU)#2.0.0|patch 2.0.0]] glitch allowed Shulk to retain all Monado Art effects at once. This only appears to occur if Shulk is hit by {{SSBU|King K. Rool}}'s [[Blast-O-Matic]] and a Monado Art expires right when the laser hits. This also works on Kirby and the only way to exit this powerful glitched state without getting KOed is equipping any kind of transformation [[item]]. <ref>https://twitter.com/smashreddit_txt/status/1073743984944652288</ref>