Waveshine: Difference between revisions

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For '''Fox''':
For '''Fox''':


The waveshine is generally used for combos. However, some characters fall over when shined. This presents a problem, and generally these characters are immune to waveshine combos. Note that if these characters crouch-cancel the shine, they will not fall over and can be treated as normal waveshine.  
The waveshine is generally used for combos. However, some characters fall over when shined. This presents a problem, and generally these characters are immune to waveshine combos. Note that if these characters crouch-cancel the shine, they will not fall over and can be treated as normal waveshine. Also, using an attack after the wavedash can cause a character who has fallen over to be "forced" to stand up (most noticebly a neutral "A" attack).


A waveshine can be followed up by many attacks. The choice of attacks depends on how far the opponent is pushed away. For example, Peach is not pushed away very far at all, but Luigi is pushed very far away. As such, Fox's choice of move following a waveshine against Luigi is more limited.
A waveshine can be followed up by many attacks. The choice of attacks depends on how far the opponent is pushed away. For example, Peach is not pushed away very far at all, but Luigi is pushed very far away. As such, Fox's choice of move following a waveshine against Luigi is more limited.

Revision as of 14:59, April 20, 2007

What Is a Waveshine?

A waveshine is essentially just a wavedash done immediately out of a shine. It can be done by Fox and Falco.

How to Waveshine

A wavedash can be performed anytime a character is on the ground and can jump. The shine can be jump-cancelled. Therefore, it is possible to jump out of the shine into a wavedash. The rest is self-explanatory.

To waveshine, use the shine, then jump cancel into a wavedash out of it.

It is often easier to use the X/Y buttons instead of the control-stick because it is considered harder to wavedash with only the control-stick. The logic is that to jump with the Control-stick requires the stick to go up. To wavedash, the succeeding angle is angled towards the ground. This makes for more complicated manual motions, and should be avoided in order to achieve a speedy waveshine.

Uses of the Waveshine

For Fox:

The waveshine is generally used for combos. However, some characters fall over when shined. This presents a problem, and generally these characters are immune to waveshine combos. Note that if these characters crouch-cancel the shine, they will not fall over and can be treated as normal waveshine. Also, using an attack after the wavedash can cause a character who has fallen over to be "forced" to stand up (most noticebly a neutral "A" attack).

A waveshine can be followed up by many attacks. The choice of attacks depends on how far the opponent is pushed away. For example, Peach is not pushed away very far at all, but Luigi is pushed very far away. As such, Fox's choice of move following a waveshine against Luigi is more limited.

Some of the most useful attacks used in conjunction are the UpSmash, Grab, Dair, or even another shine. Waveshining plays a vital part in Fox's infinite combo.


For Falco:

The waveshine is generally used to aid in pillaring. It gives Falco the added horizontal distance such that he can jump up and catch up with his opponent. This is especially useful against a DIing Fox. A waveshine followed by another wavedash makes Falco a combo machine.

Against an opponent who has his shield up, Falco can waveshine into Dair, shine, and with all the added pressure eventually deteriorate the opponent's shield.


For both Fox and Falco, the waveshine can be used as a method of spacing and avoiding the lag after a Shine.

Who Can Be Waveshined?

The following list refers to the characters that do not fall over when shined on the ground: Bowser, Captain Falcon, Donkey Kong, Dr. Mario, Ganondorf, Ice Climbers, Link, Luigi, Mario, Marth, Ness, Peach, Samus, Sheik, Yoshi, Zelda.


File:Waveshine.gif
An ownage Fox doing some ownage Waveshining.

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