Ghosts: Difference between revisions
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'''Blinky, Pinky, Inky, and Clyde''' ({{ja|アカベエ|Akabei}}, ''Akabei'', {{ja|ピンキー|Pinkī}}, ''Pinky'', {{ja|アオスケ|Aosuke}}, ''Aosuke'', and {{ja|グズタ|Guzuta}}, ''Guzuta''), collectively referred to as '''Ghosts''' ({{ja|モンスターズ|Monsutaazu}}, ''Monsters''), are recurring enemies in the {{uv|Pac-Man}} series. They are red, pink, cyan, and orange, respectively. | '''Blinky, Pinky, Inky, and Clyde''' ({{ja|アカベエ|Akabei}}, ''Akabei'', {{ja|ピンキー|Pinkī}}, ''Pinky'', {{ja|アオスケ|Aosuke}}, ''Aosuke'', and {{ja|グズタ|Guzuta}}, ''Guzuta''), collectively referred to as '''Ghosts''' ({{ja|モンスターズ|Monsutaazu}}, ''Monsters''), are recurring enemies in the {{uv|Pac-Man}} series. They are red, pink, cyan, and orange, respectively. | ||
==Origin== | |||
[[File:PacGhostsOrigin.png|160px|left|thumb|The attract mode of ''Pac-Man'' gives names to the ghosts.]] | |||
The four ghosts have become recurring elements in the ''Pac-Man'' series. Their appearance is based off of the 8-bit sprites from the original ''Pac-Man''. Their movement patterns are also based off of the original game: Blinky follows Pac-Man, Pinky ambushes Pac-Man between her and Blinky, Inky aims for a location based on Blinky's distance from Pac-Man, and Clyde emulates Blinky's movement pattern but steers himself into the lower left corner when he comes close to Pac-Man. Twice per round, Blinky speeds up after a certain amount of dots are eaten; this behavior is incorporated into the ghosts' Assist Trophy by having them speed up over its duration. While additional ghosts have made appearances in subsequent ''Pac-Man'' titles, the four introduced in the original arcade title have remained the most iconic, and thus have made the most appearances. | |||
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==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
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===As an [[Assist Trophy]]=== | ===As an [[Assist Trophy]]=== | ||
[[File:SSB4 Ghosts AT.jpg|thumb | [[File:SSB4 Ghosts AT.jpg|thumb|The Ghosts as an Assist Trophy.]] | ||
When summoned via an Assist Trophy, the Ghosts will wander around the stage trying to make contact with an opponent fighter. They deal 10% damage, cannot be [[shield|shielded]], and speed up several seconds before they despawn, notified by a change in pitch of their "wandering" tone. Unlike other Assist Trophies, they simply zoom offscreen instead of disappearing. Each ghost exhibits similar behavior as they did in the original arcade game: Blinky takes the shortest route to nearby enemies, Pinky tries to move in front of them, Inky moves opposite to Blinky, and Clyde moves randomly. | When summoned via an Assist Trophy, the Ghosts will wander around the stage trying to make contact with an opponent fighter. They deal 10% damage, cannot be [[shield|shielded]], and speed up several seconds before they despawn, notified by a change in pitch of their "wandering" tone. Unlike other Assist Trophies, they simply zoom offscreen instead of disappearing. Each ghost exhibits similar behavior as they did in the original arcade game: Blinky takes the shortest route to nearby enemies, Pinky tries to move in front of them, Inky moves opposite to Blinky, and Clyde moves randomly. | ||
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{{SSB4|Pac-Man}} uses the Ghosts for his [[smash attack]]s, holding Blinky in front of him for his [[forward smash]], Inky above him for his [[up smash]], and Pinky and Clyde on either side of him for his [[down smash]]. The Ghosts are considered to be disjointed hitboxes, and as a result, hitboxes that hit them do not harm Pac-Man himself. Ghosts also appear in two of Pac-Man's taunts. Pac-Man's up taunt can summon a scared ghost in {{for3ds}}, while Blinky and Pinky appear in his down taunt. | {{SSB4|Pac-Man}} uses the Ghosts for his [[smash attack]]s, holding Blinky in front of him for his [[forward smash]], Inky above him for his [[up smash]], and Pinky and Clyde on either side of him for his [[down smash]]. The Ghosts are considered to be disjointed hitboxes, and as a result, hitboxes that hit them do not harm Pac-Man himself. Ghosts also appear in two of Pac-Man's taunts. Pac-Man's up taunt can summon a scared ghost in {{for3ds}}, while Blinky and Pinky appear in his down taunt. | ||
<center> | |||
<gallery> | <gallery> | ||
Pacmanfsmash.jpg|Blinky in Pac-Man's forward smash. | Pacmanfsmash.jpg|Blinky in Pac-Man's forward smash. | ||
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PacManUpTauntGhost.jpg|A scared ghost in Pac-Man's up taunt. | PacManUpTauntGhost.jpg|A scared ghost in Pac-Man's up taunt. | ||
</gallery> | </gallery> | ||
</center> | |||
===As a stage hazard=== | ===As a stage hazard=== | ||
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The Ghosts appear as damaging hazards on the [[Pac-Maze]] stage. By collecting 100 Pac-Dots, a player can spawn a Power Pellet and therefore make them vulnerable, though they remain dangerous to other players. | The Ghosts appear as damaging hazards on the [[Pac-Maze]] stage. By collecting 100 Pac-Dots, a player can spawn a Power Pellet and therefore make them vulnerable, though they remain dangerous to other players. | ||
{{clrl}} | {{clrl}} | ||
===Trophy information=== | ===Trophy information=== | ||
The single and collective Ghosts trophies appear in both versions, while the TURN-TO-BLUE trophy is exclusive to {{for3ds}}. In {{forwiiu}}, the single and collective trophies are part of the ''PAC-MAN'' and ''SUPER PAC-MAN & PAC-LAND'' [[Trophy Box]]es, respectively. | The single and collective Ghosts trophies appear in both versions, while the TURN-TO-BLUE trophy is exclusive to {{for3ds}}. In {{forwiiu}}, the single and collective trophies are part of the ''PAC-MAN'' and ''SUPER PAC-MAN & PAC-LAND'' [[Trophy Box]]es, respectively. | ||
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[[File:Ghosts Assist Trophy (SSBU).png|thumb|150px|left|The Ghosts as an Assist Trophy in ''Ultimate''.]] | [[File:Ghosts Assist Trophy (SSBU).png|thumb|150px|left|The Ghosts as an Assist Trophy in ''Ultimate''.]] | ||
The Ghosts reprise their role as an Assist Trophy and as part of {{SSBU|Pac-Man}}'s moveset in ''Super Smash Bros. Ultimate''. | The Ghosts reprise their role as an Assist Trophy and as part of {{SSBU|Pac-Man}}'s moveset in ''Super Smash Bros. Ultimate''. | ||
{{ | {{clear}} | ||
{{AssistTrophies}} | {{AssistTrophies}} |
Revision as of 00:57, November 10, 2018
Ghosts | |
---|---|
In-game sprites of Blinky, Pinky, Inky, and Clyde from Pac-Man. | |
Universe | Pac-Man |
Debut | Pac-Man (1980) |
Smash Bros. appearances | SSB4 Ultimate |
Most recent non-Smash appearance | Pac-Man Championship Edition 2 Plus (2018) |
Console/platform of origin | Arcade |
Species | Ghost |
Gender | Male (Blinky, Inky, Clyde) Female (Pinky) |
Article on Wikipedia | Ghosts (Pac-Man) |
Blinky, Pinky, Inky, and Clyde (アカベエ, Akabei, ピンキー, Pinky, アオスケ, Aosuke, and グズタ, Guzuta), collectively referred to as Ghosts (モンスターズ, Monsters), are recurring enemies in the Pac-Man series. They are red, pink, cyan, and orange, respectively.
Origin
The four ghosts have become recurring elements in the Pac-Man series. Their appearance is based off of the 8-bit sprites from the original Pac-Man. Their movement patterns are also based off of the original game: Blinky follows Pac-Man, Pinky ambushes Pac-Man between her and Blinky, Inky aims for a location based on Blinky's distance from Pac-Man, and Clyde emulates Blinky's movement pattern but steers himself into the lower left corner when he comes close to Pac-Man. Twice per round, Blinky speeds up after a certain amount of dots are eaten; this behavior is incorporated into the ghosts' Assist Trophy by having them speed up over its duration. While additional ghosts have made appearances in subsequent Pac-Man titles, the four introduced in the original arcade title have remained the most iconic, and thus have made the most appearances.
In Super Smash Bros. 4
The Ghosts appear in three major capacities in these games.
As an Assist Trophy
When summoned via an Assist Trophy, the Ghosts will wander around the stage trying to make contact with an opponent fighter. They deal 10% damage, cannot be shielded, and speed up several seconds before they despawn, notified by a change in pitch of their "wandering" tone. Unlike other Assist Trophies, they simply zoom offscreen instead of disappearing. Each ghost exhibits similar behavior as they did in the original arcade game: Blinky takes the shortest route to nearby enemies, Pinky tries to move in front of them, Inky moves opposite to Blinky, and Clyde moves randomly.
As a moveset element
Pac-Man uses the Ghosts for his smash attacks, holding Blinky in front of him for his forward smash, Inky above him for his up smash, and Pinky and Clyde on either side of him for his down smash. The Ghosts are considered to be disjointed hitboxes, and as a result, hitboxes that hit them do not harm Pac-Man himself. Ghosts also appear in two of Pac-Man's taunts. Pac-Man's up taunt can summon a scared ghost in Super Smash Bros. for Nintendo 3DS, while Blinky and Pinky appear in his down taunt.
As a stage hazard
The Ghosts appear as damaging hazards on the Pac-Maze stage. By collecting 100 Pac-Dots, a player can spawn a Power Pellet and therefore make them vulnerable, though they remain dangerous to other players.
Trophy information
The single and collective Ghosts trophies appear in both versions, while the TURN-TO-BLUE trophy is exclusive to Super Smash Bros. for Nintendo 3DS. In Super Smash Bros. for Wii U, the single and collective trophies are part of the PAC-MAN and SUPER PAC-MAN & PAC-LAND Trophy Boxes, respectively.
In Super Smash Bros. Ultimate
The Ghosts reprise their role as an Assist Trophy and as part of Pac-Man's moveset in Super Smash Bros. Ultimate.
Pac-Man universe | |
---|---|
Fighter | Pac-Man (SSB4 · SSBU) |
Assist Trophy | Ghosts |
Stages | Pac-Maze · Pac-Land |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Masterpiece | Pac-Man |