Editing Yoshi (SSB4)
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Latest revision | Your text | ||
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===Aerial attacks=== | ===Aerial attacks=== | ||
*[[Neutral aerial]]: | *[[Neutral aerial]]: | ||
**{{ | **{{change|Neutral aerial has altered knockback (15 (base), 100 (scaling) (clean), 0/100 (mid/late) → 40/86 (clean), 30/100 (mid/late)). This improves its egedguarding potential especially the late hit but hinders its locking and KO potential.}} | ||
**{{nerf|Neutral aerial deals less damage (12% (clean)/9% (mid)/6% (late) → 10%/7%/5%).}} | |||
**{{nerf|Neutral aerial has increased landing lag (frames 9 → 11).}} | |||
**{{nerf|The mid and late hits have a shorter duration (frames 6-15 → 5-11 (mid), frames 16-31 → 12-25 (late)).}} | |||
**{{nerf|Neutral aerial | |||
**{{nerf|Neutral aerial has | |||
**{{nerf|The mid and late hits | |||
*[[Forward aerial]]: | *[[Forward aerial]]: | ||
**{{buff|Forward aerial has less startup lag with a longer duration (frames 19-21 → 16-20).}} | **{{buff|Forward aerial has less startup lag with a longer duration (frames 19-21 → 16-20).}} | ||
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*[[Up aerial]]: | *[[Up aerial]]: | ||
**{{nerf|Up aerial deal less damage (13% → 12%), hindering its KO potential as its knockback was not compensated.}} | **{{nerf|Up aerial deal less damage (13% → 12%), hindering its KO potential as its knockback was not compensated.}} | ||
**{{nerf|Up aerial can no longer be performed twice in a short hop due to Yoshi's lower short hop/higher gravity.}} | **{{nerf|Up aerial can no longer be performed twice in a short hop due to Yoshi's lower short hop/higher gravity.}} | ||
*[[Down aerial]]: | *[[Down aerial]]: |