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The Ice Climbers (アイス クライマー, Aisu Kuraimā) are a starter character in Super Smash Bros. Brawl. Mostly unchanged in gameplay from their Melee selves, the player directly controls Popo while Nana mimics his actions a split-second later. The duo's two-in-one gimmick gives them a surprisingly large damage output and a huge bag of tricks, mostly through the use of desynching in order to control the two individually and set up a plethora of chaingrabs that in the hands of an expert is basically equal to a KO. Despite being vulnerable should the secondary Climber be KO'd, the constant threat of 0-death chaingrab shenanigans puts the Ice Climbers 2nd on the current tier list. (more...)

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Future.png 17 days to E3 SSB4 Icon.png
April 25, 2013 SSBB Icon.png
The eighth version of the Super Smash Bros. Brawl tier list has been released.
January 23, 2013 SSB4 Icon.png
A Nintendo Direct presentation has confirmed that the next Smash Bros. game will appear in some capacity at E3 2013. This was later clarified via Twitter that the Nintendo 3DS and Wii U versions of the game would be shown.
January 13, 2013 SSB64 Icon.png SSBM Icon.png SSBB Icon.png
Apex 2013 has concluded, with Salem, Armada, and Kikoushi winning Brawl, Melee, and SSB64 singles respectively, and Nairo/ADHD and Armada/Mew2King winning Brawl and Melee doubles respectively.

Did you know...

  • ...that Zap Jyks produce a water sound on impact while Hydro Jyks have an electric one?
  • ...that there are two types of Tail stickers: those that can only be worn by Star Fox characters, and those that can only be worn by characters of other series?
  • ...that smash attacks in Melee launch themselves one frame before they can reach full charge?
  • ...that according to the Project M backroom, Brawl can take up to two frames to process known inputs?
  • ...that Charizard's up special shows fire but doesn't actually do any fire damage?

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