Main Page

From SmashWiki, the Super Smash Bros. wiki
(Redirected from User:RAN1)
Jump to: navigation, search
Welcome to SmashWiki,
3,135 articles since July 2006

Featured article

SSB4 Knockback.jpg
Knockback is a measure of how far an attack sends its target, with the amount of knockback a player receives increasing as their damage accrues. For example, Bowser's forward smash is an attack of high knockback; it launches opponents very far, so far that at extreme high damages it's more powerful than a Home-Run Bat's smash attack. Pikachu's neutral attack, on the other hand, has very low knockback - it hardly sends opponents anywhere, even at ludicrous damages. In addition to damage, how much knockback a character sustain is primarily determined by their weight, with heavier characters sustaining less knockback, though factors such as gravity can also play a role in determing knockback received. There are two values of knockback; base knockback, which is how much knockback is dealt at 0% damage, and knockback scaling, which is how much an attack's knockback increases as damage is accrued. Some attacks also have set knockback, where the attack will always deal the same knockback regardless of the opponent's damage. (more...)

Helping out

Things to do Active propositions Move suggestions Merge suggestions Split suggestions
1,836 1 9 5 4
Stubs General cleanup Incomplete sections Broken image links Competitive expertise needed Technical data needed Outdated pages
901 204 182 3 67 142 90
Images needed Low-quality images Videos needed Audio needed
69 122 20 1
Pages of dubious notability Deletion candidates Speedy deletion candidates
12 1 3

To write a new article, just enter the article title in the box below.

Not sure where to start?


Smash Arena

MetroidSymbol.png LADIES & GENTS! Come to the Smash Arena and vote on Round 231: Samus vs. Sonic! SonicSymbol.png

IRC channel

Click to join the IRC!
Click here to join SmashWiki's IRC channel! (more information)

YouTube channel

Click to view the channel!

Smash Bros. News

Add some news


Add some news

Major Upcoming/Recent Releases:

ZeldaSymbol.png September 19  Hyrule Warriors
PacManSymbol.png October 14  Pac-Man and the Ghostly Adventures 2
PokemonSymbol.png October 24  Pokémon Art Academy North America
SonicSymbol.png November 11  Sonic Boom: Shattered Crystal

Did you know...

  • ...that a bug in Melee makes it so that handicap 8 players take much less knockback than a handicap 9?
  • ...that Dixie Kong was planned to be playable in Brawl as part of a tag team with Diddy Kong? However, difficulties in programming the concept forced it to be scrapped, and led to Dixie Kong being cut from the roster.
  • ...that Sonic wasn't originally intended to be in Brawl, being added near the end of development due to immense fan demand? He was also the only character added to the roster mid-development, who wasn't on the initial planned roster.
  • ...that with perfect timing, Kirby in Melee can dash attack off an edge and instantly grab upon hitting the ground?
  • ...that despite the fact that she is not playable in Brawl, Palutena actually has more trophies focused on her than Pit?
View this template

NIWA Network
Bulbapedia Bulbapedia
Donkey Kong Wiki Donkey Kong Wiki
Dragon Quest Wiki Dragon Quest Wiki
Fire Emblem Wiki Fire Emblem Wiki
F-Zero Wiki F-Zero Wiki
Golden Sun Universe Golden Sun Universe
Hard Drop Tetris Wiki Hard Drop Tetris Wiki
Icaruspedia Icaruspedia
Lylat Wiki Lylat Wiki
Metroid Wiki Metroid Wiki
NintendoWiki NintendoWiki
Nookipedia Nookipedia
Pikipedia Pikipedia
Pikmin Fanon Pikmin Fanon
Starfy Wiki Starfy Wiki
StrategyWiki StrategyWiki
Super Mario Wiki Super Mario Wiki
Wars Wiki Wars Wiki
Wikibound WikiBound
WiKirby WiKirby
Zelda Wiki Zelda Wiki