Editing Town and City

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 296: Line 296:


==Tournament legality==
==Tournament legality==
Town and City is a universally legal stage, either as a starter or counterpick in ''Smash 4'' rulesets, due to its lack of hazards and the only gimmick of the stage being the platform cycling. Despite the stage's size, every blast line is actually slightly closer to the stage in comparison to ''Smash 4''{{'}}s other legal stages, and the first cycle of soft platforms includes a middle platform that shifts vertically, which makes it a good stage for characters with strong vertical finishers, such as {{SSB4|Ryu}} and {{SSB4|Meta Knight}}. The second cycle of soft platforms can also facilitate earlier KOs, since they can move closer to the side blast lines, and both transitions can be used as a last ditch effort for a [[sacrificial KO]] if a grab is landed. The stage is still legal despite the fatal moving platforms.
Town and City is a universally legal stage, either as a starter or counterpick in ''Smash 4'' rulesets, due to its lack of hazards and the only gimmick of the stage being the platform cycling. Despite the stage's size, every blast line is actually slightly closer to the stage in comparison to ''Smash 4''{{'}}s other legal stages, and the first cycle of soft platforms includes a middle platform that shifts vertically, which makes it a good stage for characters with strong vertical finishers, such as {{SSB4|Ryu}} and {{SSB4|Meta Knight}}. The second cycle of soft platforms can also facilitate earlier KOs, since they can move closer to the side blast lines, and both transitions can be used as a last ditch effort for a [[Sacrificial KO]] if a grab is landed. The stage is still legal despite the fatal moving platforms.


Town and City returns in ''Ultimate'' and is again a universally legal stage for the same reasons as ''Smash 4''. The ability to turn stage hazards off removes the dangers caused by the moving platforms, though some tournaments leave stage hazards on due to not finding the dangers too detrimental to competitive play.
Town and City returns in ''Ultimate'' and is again a universally legal stage for the same reasons as ''Smash 4''. The ability to turn stage hazards off removes the dangers caused by the moving platforms, though some tournaments leave stage hazards on due to not finding the dangers too detrimental to competitive play.
Line 306: Line 306:
|desc-ntsc=Get a bird's-eye view of the town and city from Animal Crossing: City Folk as you fight on a platform overhead. Your Wii U console's clock dictates the time of day and which animals and places appear. Don't get too distracted by all that, though, because the platform itself is pretty simple—perfect for a battle of skill!
|desc-ntsc=Get a bird's-eye view of the town and city from Animal Crossing: City Folk as you fight on a platform overhead. Your Wii U console's clock dictates the time of day and which animals and places appear. Don't get too distracted by all that, though, because the platform itself is pretty simple—perfect for a battle of skill!
|desc-pal=Get a bird's eye view of the town and city from Animal Crossing: Let's Go to the City as you fight on a platform overhead. Your Wii U console's clock dictates the time of day and which animals and places appear. Don't get too distracted by all that, though, because the platform itself is pretty simple. Perfect for a battle of skill!
|desc-pal=Get a bird's eye view of the town and city from Animal Crossing: Let's Go to the City as you fight on a platform overhead. Your Wii U console's clock dictates the time of day and which animals and places appear. Don't get too distracted by all that, though, because the platform itself is pretty simple. Perfect for a battle of skill!
|gamelist-ntsc={{Trophy games|console1=Wii|game1=Animal Crossing: City Folk|release1=11/2008}}
{{Trophy games|console1=Wii|game1_ntsc=Animal Crossing: City Folk (11/2008)|game1_pal=Animal Crossing: Let's Go to the City (12/2008)}}
|gamelist-pal={{Trophy games|console1=Wii|game1=Animal Crossing: Let's Go to the City|release1=12/2008}}
|game=ssb4-wiiu
|game=ssb4-wiiu
}}
}}

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: