Editing Terrain

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Terrain can produce different footstep noises or visual effects when characters and other objects step or land on it. The main functional effect of terrain is [[traction]]; some types of terrain can increase or decrease traction, which means characters and objects will slide less or more, respectively, from movement on the terrain. There are also some types of terrain that are used to [[damage]] and [[Knockback|launch]] players upon contact.
Terrain can produce different footstep noises or visual effects when characters and other objects step or land on it. The main functional effect of terrain is [[traction]]; some types of terrain can increase or decrease traction, which means characters and objects will slide less or more, respectively, from movement on the terrain. There are also some types of terrain that are used to [[damage]] and [[Knockback|launch]] players upon contact.


Terrain also affects the behaviour of some [[special move]]s. In ''Melee'', {{SSBM|Yoshi}}'s ability to accelerate during [[Egg Roll]] and {{SSBM|Jigglypuff}}'s ability to turn around during [[Rollout]] are affected by terrain. In ''Brawl'', {{SSBB|Olimar}}'s [[Pikmin Pluck]] has its speed and the type frequency of resulting {{b|Pikmin|species}} affected by the terrain he is standing on. In ''Ultimate'', terrain affects what materials {{SSBU|Steve}} will obtain through [[Mine / Craft / Create Block|Mine]], except for [[Battlefield form]] and [[Ω form]] stages, which have a standard selection.
Terrain also affects the behaviour of some [[special move]]s. In ''Melee'', {{SSBM|Yoshi}}'s ability to accelerate during [[Egg Roll]] is affected by terrain. In ''Brawl'', {{SSBB|Olimar}}'s [[Pikmin Pluck]] has its speed and the type frequency of resulting {{b|Pikmin|species}} affected by the terrain he is standing on. In ''Ultimate'', terrain affects what materials {{SSBU|Steve}} will obtain through [[Mine / Craft / Create Block|Mine]], except for [[Battlefield form]] and [[Ω form]] stages, which have a standard selection.


==''Melee'' terrains==
==''Melee'' terrains==
The different types of terrain have little effect on gameplay outside of cosmetics, with the exception of ice and other slippery surfaces.  However some special moves such as [[Egg Roll]] and [[Rollout]] may be minorly influenced by terrain, with Rollout being able to turn around an additional time on grass terrain.
None of the different types of terrain have an effect on gameplay outside of cosmetics, with the exception of ice and other slippery surfaces.


The colours in this table are taken from ''Melee'''s {{SSBM|debug mode}}.
The colours in this table are taken from ''Melee'''s {{SSBM|debug mode}}.

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