Editing Super Smash Bros. for Nintendo 3DS

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*''Super Smash Bros. for Nintendo 3DS''  is the only game in the series where neither the ''Star Fox 64'' main theme or the ''Pokémon'' main theme appear.
*''Super Smash Bros. for Nintendo 3DS''  is the only game in the series where neither the ''Star Fox 64'' main theme or the ''Pokémon'' main theme appear.
*''Super Smash Bros. for Nintendo 3DS'' is the first game in the series to lack an appearance of [[Ridley]],  and a new stage from the {{uv|Donkey Kong}}, {{uv|Metroid}}, {{uv|Yoshi}}, and {{uv|Star Fox}} universes.
*''Super Smash Bros. for Nintendo 3DS'' is the first game in the series to lack an appearance of [[Ridley]],  and a new stage from the {{uv|Donkey Kong}}, {{uv|Metroid}}, {{uv|Yoshi}}, and {{uv|Star Fox}} universes.
**''Super Smash Bros. for Nintendo 3DS'' is the first and currently only game to not have an [[opening movie]] when booting up the game.
**''Super Smash Bros. for Nintendo 3DS'' is the only game to not have an [[opening movie]] when booting up the game.
*Because of the amount of {{s|wikipedia|RAM}} that ''Super Smash Bros. for Nintendo 3DS'' uses, it cannot run alongside other programs on the 3DS that use the internet. However, this does not occur on the 3DS' enhanced model, the New Nintendo 3DS, due to the latter system having larger RAM.
*Because of the amount of {{s|wikipedia|RAM}} that ''Super Smash Bros. for Nintendo 3DS'' uses, it cannot run alongside other programs on the 3DS that use the internet. However, this does not occur on the 3DS' enhanced model, the New Nintendo 3DS, due to the latter system having larger RAM.
*''Super Smash Bros. for Nintendo 3DS'' is the only appearance on the 3DS for [[Lucas]], [[Duck Hunt]], [[Wii Fit Trainer]],  and [[Bayonetta]].
*''Super Smash Bros. for Nintendo 3DS'' is the only appearance on the 3DS for [[Lucas]], [[Duck Hunt]], [[Wii Fit Trainer]],  and [[Bayonetta]].
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*In a similar vein to ''Brawl''{{'}}s introduction, when starting up ''Super Smash Bros. for Nintendo 3DS'', the roster of characters is shown, appending any unlocked or [[Downloadable content#characters|downloaded]] characters to the lineup as well.
*In a similar vein to ''Brawl''{{'}}s introduction, when starting up ''Super Smash Bros. for Nintendo 3DS'', the roster of characters is shown, appending any unlocked or [[Downloadable content#characters|downloaded]] characters to the lineup as well.
*Each character actually has two models: a detailed one for trophies, the results screen and when the game is paused, and a model with lower polygon count for when the game is in motion. This is more noticeable in [[Training Mode]] when the player zooms in on the character and sets the speed to half or quarter speed when L is held.
*Each character actually has two models: a detailed one for trophies, the results screen and when the game is paused, and a model with lower polygon count for when the game is in motion. This is more noticeable in [[Training Mode]] when the player zooms in on the character and sets the speed to half or quarter speed when L is held.
*''Super Smash Bros. for Nintendo 3DS'' is the only game in the series to not support the [[GameCube controller]] in any official way.
*''Super Smash Bros. for Nintendo 3DS'' is the only game in the series to:
*''Super Smash Bros. for Nintendo 3DS'' is the first (and currently only) game in the series to have a downloadable demo prior to release.
**not support the [[GameCube controller]] in any official way.
**have a downloadable demo prior to release.
*[[Rainbow Road]] and [[Pac-Maze]] are the only two new stages from this game, excluding {{SSB4|Battlefield}} and {{SSB4|Final Destination}}, to not be featured in ''[[Super Smash Bros. Ultimate|Ultimate]]''.
*[[Rainbow Road]] and [[Pac-Maze]] are the only two new stages from this game, excluding {{SSB4|Battlefield}} and {{SSB4|Final Destination}}, to not be featured in ''[[Super Smash Bros. Ultimate|Ultimate]]''.


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