Editing Soul breaker
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While the victim is attached to Mewtwo, they cannot do anything except take damage. The victim can be freed by the victim touching the [[blast line]], hitting the victim with a strong enough attack (e.g., a fully charged [[Shadow Ball]]), or hitting the victim with Confusion another time. | While the victim is attached to Mewtwo, they cannot do anything except take damage. The victim can be freed by the victim touching the [[blast line]], hitting the victim with a strong enough attack (e.g., a fully charged [[Shadow Ball]]), or hitting the victim with Confusion another time. | ||
While the soul breaker glitch has [[Broken|game-breaking potential]] similar to the [[freeze glitch]] (which is banned in tournaments), it is less of a threat in actual matches since its specific conditions (catching an opponent with Confusion while reflecting a projectile back and forth) make it | While the soul breaker glitch has [[Broken|game-breaking potential]] similar to the [[freeze glitch]] (which is banned in tournaments), it is less of a threat in actual matches since its specific conditions (catching an opponent with Confusion while reflecting a projectile back and forth) make it impossible to achieve unless all players wanted to intentionally provoke the glitch. Furthermore, Confusion has little practicality in competitive play, due to its high starting and ending lag, as well as a lack of practical applications in Mewtwo's [[metagame]]. | ||
The glitch does not reappear in ''[[SSB4]]'', as projectiles that overpower reflectors, including Confusion, phase through them and damage the character. | The glitch does not reappear in ''[[SSB4]]'', as projectiles that overpower reflectors, including Confusion, phase through them and damage the character. |