Editing Smasher:ESAM

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In neutral, ESAM plays aggressively due to the plethora of quick and safe options that often lead into a combo, which he will take to the furthest hit. His movement is also exemplary and improved upon in Smash 4 using [[Bidou]], with emphasis on [[perfect pivoting]] and [[Quick Attack]] canceling. This, along with his aggressiveness, allows him to continously pressure his opponent and force them offstage to where, with Pikachu's many options, he will edgeguard them and attempt to take their stock. However, if he cannot play aggressively, usually against players that can counter his aggression or stall the match to their pace, he can play campy and spammy, utilizing Pikachu's [[Thunder Jolt]] to limit his opponents options and force them to approach.
In neutral, ESAM plays aggressively due to the plethora of quick and safe options that often lead into a combo, which he will take to the furthest hit. His movement is also exemplary and improved upon in Smash 4 using [[Bidou]], with emphasis on [[perfect pivoting]] and [[Quick Attack]] canceling. This, along with his aggressiveness, allows him to continously pressure his opponent and force them offstage to where, with Pikachu's many options, he will edgeguard them and attempt to take their stock. However, if he cannot play aggressively, usually against players that can counter his aggression or stall the match to their pace, he can play campy and spammy, utilizing Pikachu's [[Thunder Jolt]] to limit his opponents options and force them to approach.
However, this limits himself as well as he cannot utilize his aggression to full potential resulting in him being suppressed and unable to take back control of the match. When he cannot find an opening or cannot edgeguard, ESAM [https://www.youtube.com/watch?v=lE1IyGZgLOs lacks the ability to find a way back into the match] unless he regains the momentum to quickly fight back. [https://www.youtube.com/watch?v=3lqgPD_-rnQ His edge guarding and edge trapping ability] is phenomenal especially against characters with weak or lackluster recoveries. He utilizes [[Thunder]] to limit his opponent's options and Pikachu's quick multi-hit aerials to cover large spaces to where the opponent is continuously forced stage. Now, in ''Ultimate'', with the inclusion of Pikachu's [[down air]] [[spike]], ESAM has another option to finish off an opponent.
However, this limits himself as well as he cannot utilize his aggression to full potential resulting in him being suppressed and unable to take back control of the match. When he cannot find an opening or cannot edgeguard, ESAM [https://www.youtube.com/watch?v=lE1IyGZgLOs lacks the ability to find a way back into the match] unless he regains the momentum to quickly fight back. [https://www.youtube.com/watch?v=3lqgPD_-rnQ His edge guarding and edge trapping ability] is phenomenal especially against characters with weak or lackluster recoveries. He utilizes [[Thunder]] to limit his opponent's options and Pikachu's quick multi-hit aerials to cover large spaces to where the opponent is continuously forced stage. Now, in ''Ultimate'', with the inclusion of Pikachu's [[down air]] [[spike]], ESAM has another option to finish off an opponent.
Eric (esam btw), often likes to take his opponents to boxing ring, since it allows him to be both busted and nice.


==Tournament placings==
==Tournament placings==

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