Editing Smash Ball

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When a Smash Ball appears, the screen blinks and the [[crowd]] gasps, at which point the Smash Ball will begin to roam around the stage freely, avoiding players in the lead and hovering around players trailing behind. To use the Smash Ball, one must first break it by attacking it; any assistants such as [[Poké Ball]] Pokémon and [[Assist Trophies]] can help break the Smash Ball for the character who summoned them. A 'fresh' Smash Ball can take around 43% [[damage]]. When a player successfully breaks one, the screen darkens, and the player whose [[attack]] broke the Smash Ball goes into 'standby mode', in which the character's eyes turn yellow and their body begins to glow a rainbow color. In ''SSB4'' and ''Ultimate'', an additional aesthetic occurs where the entire screen fades into a deep grey color and causes everything to look dark except the player with the Final Smash, who glows with the Smash Ball's colors. The Final Smash can then be unleashed at any time by pressing the input for a [[neutral special move]]. Players can attack a fighter in standby mode to make them "drop" the Smash Ball, at which point it will begin roaming the stage again. After using a Final Smash, the character is no longer in standby mode and must break another Smash Ball to use a Final Smash again. When the attack ends, the terrain will also go back to its standard colors.
When a Smash Ball appears, the screen blinks and the [[crowd]] gasps, at which point the Smash Ball will begin to roam around the stage freely, avoiding players in the lead and hovering around players trailing behind. To use the Smash Ball, one must first break it by attacking it; any assistants such as [[Poké Ball]] Pokémon and [[Assist Trophies]] can help break the Smash Ball for the character who summoned them. A 'fresh' Smash Ball can take around 43% [[damage]]. When a player successfully breaks one, the screen darkens, and the player whose [[attack]] broke the Smash Ball goes into 'standby mode', in which the character's eyes turn yellow and their body begins to glow a rainbow color. In ''SSB4'' and ''Ultimate'', an additional aesthetic occurs where the entire screen fades into a deep grey color and causes everything to look dark except the player with the Final Smash, who glows with the Smash Ball's colors. The Final Smash can then be unleashed at any time by pressing the input for a [[neutral special move]]. Players can attack a fighter in standby mode to make them "drop" the Smash Ball, at which point it will begin roaming the stage again. After using a Final Smash, the character is no longer in standby mode and must break another Smash Ball to use a Final Smash again. When the attack ends, the terrain will also go back to its standard colors.


If no one breaks the Smash Ball after a long enough period of time, it flies away and is lost until another spawns in. However, the longer it is flying around, the easier it is to break. It can also be lost if broken by something not attributed to a fighter, including stage hazards (for example, [[Norfair]]'s lava) and certain items (such as the later parts of a [[Smart Bomb]] explosion). Smash Balls are also affected by [[glancing blow]]s; the Smash Ball will not take damage but will be pushed away. While a character is in standby mode, no Smash Balls will appear until the Final Smash is used (or the Smash Ball is dropped), meaning that only one Final Smash can be used at a time.
If no one breaks the Smash Ball after a long enough period of time, it flies away and is lost. However, the longer it is flying around, the easier it is to break. It can also be lost if broken by something not attributed to a fighter, including stage hazards (for example, [[Norfair]]'s lava) and certain items (such as the later parts of a [[Smart Bomb]] explosion). Smash Balls are also affected by [[glancing blow]]s; the Smash Ball will not take damage but will be pushed away. While a character is in standby mode, no Smash Balls will appear until the Final Smash is used (or the Smash Ball is dropped), meaning that only one Final Smash can be used at a time.


The apparent physics of the Smash Ball tends to vary. While it will often bounce off of walls and [[hard platform]]s, it will occasionally pass through them. The amount of [[knockback]] it takes also varies; sometimes, it will take an attack without even changing its trajectory, and other times an attack will send it halfway across a stage or even outside of the visible boundaries. Like with characters, the camera will be pulled out so the Smash Ball stays visible, so a Smash Ball sent off the screen can pull the camera away from the characters. Smash Balls do not vanish by being forced off the stage; however, it may take a while before it roams back to the stage, and it may wander across the boundary for an extended period of time without returning to the stage and then vanish.
The apparent physics of the Smash Ball tends to vary. While it will often bounce off of walls and [[hard platform]]s, it will occasionally pass through them. The amount of [[knockback]] it takes also varies; sometimes, it will take an attack without even changing its trajectory, and other times an attack will send it halfway across a stage or even outside of the visible boundaries. Like with characters, the camera will be pulled out so the Smash Ball stays visible, so a Smash Ball sent off the screen can pull the camera away from the characters. Smash Balls do not vanish by being forced off the stage; however, it may take a while before it roams back to the stage, and it may wander across the boundary for an extended period of time without returning to the stage and then vanish.

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