Editing Shadow Moses Island

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==Origin==  
==Origin==  
[[File:ShadowMosesHeliportMGS.png|thumb|left|250px|The tank hangar as it originally appeared in ''Metal Gear Solid''.]]
[[File:ShadowMosesHeliportMGS.png|thumb|left|250px|The tank hangar as it originally appeared in ''Metal Gear Solid''.]]
This stage is based on the first area of Shadow Moses Island in ''Metal Gear Solid'': a helipad located outside a tank hangar and connected to a nuclear weapons disposal facility. In the aforementioned game, the facility's searchlights are focused on the helipad itself. If Snake is caught by the light, his cover is blown and guards are called to kill him. The searchlights remain focused on him until he finds somewhere to hide. Ever since ''Metal Gear Solid'', if the player is seen by security, the trademark exclamation point is displayed over the enemy's head, and the corresponding sound effect plays. By ''{{s|wikipedia|Metal Gear Solid 4: Guns of the Patriots}}'', the island is sinking under the Pacific Ocean due to global warming, including the facility now left deserted a decade after the Shadow Moses Incident. Its design in ''Smash'' is slightly different than the original game: the staircases are missing, the truck that was parked in front of the building is gone, and the height of the searchlight towers have been extended. If a player gets caught by the searchlights in ''Smash'', an exclamation point will appear over the player who got caught, and the same sound can be heard. The searchlights will also follow that player for a short time.
This stage is based on the first area of Shadow Moses Island in ''Metal Gear Solid'': a helipad located outside a tank hangar and connected to a nuclear weapons disposal facility. Its design in ''Smash'' is slightly different than the original game: the staircases are missing, the truck that was parked in front of the building is gone, and the height of the searchlight towers have been extended. In ''Metal Gear Solid'', the facility's searchlights are focused on the helipad itself. If Snake is caught by the light, his cover is blown and guards are called to kill him. The searchlights remain focused on him until he finds somewhere to hide. Ever since ''Metal Gear Solid'', if the player is seen by security, the trademark exclamation point is displayed over the enemy's head, and the corresponding sound effect plays. By ''{{s|wikipedia|Metal Gear Solid 4: Guns of the Patriots}}'', the island is sinking under the Pacific Ocean due to global warming, including the hangar now left deserted a decade after the Shadow Moses Incident. If a player gets caught by the searchlights in ''Smash'', an exclamation point will appear over the player who got caught, and the same sound can be heard. The searchlights will also follow that player for a short time.


The island returns throughout the series, from flashbacks, a.k.a. SCENEs, in the Déjà Vu mission of ''{{s|wikipedia|Metal Gear Solid V: Ground Zeroes}}'', to a playable stage in the multiplayer game and second iteration of ''{{s|wikipedia|Metal Gear Online}}''. A replica of the tank hangar, including its cavern section, appear in ''{{s|wikipedia|Death Stranding: Director's Cut}}'' along with a mission who references the ''Metal Gear'' series all throughout, such as [https://deathstranding.fandom.com/wiki/Sam Sam] using a [[Cardboard box]] the wrong way.
This place returns throughout the series, from flashbacks, a.k.a. SCENEs, in the Déjà Vu mission of ''{{s|wikipedia|Metal Gear Solid V: Ground Zeroes}}'', to a playable stage in the multiplayer game and second iteration of ''{{s|wikipedia|Metal Gear Online}}''. A replica of the hangar, including its cavern section, appear in ''{{s|wikipedia|Death Stranding: Director's Cut}}'' along with a mission who references the ''Metal Gear'' series all throughout, such as [https://deathstranding.fandom.com/wiki/Sam Sam] using a [[Cardboard box]] the wrong way.
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[[File:MetalGearREXMGS.png|thumb|left|200px|Metal Gear REX as it originally appeared in ''Metal Gear Solid''.]]
[[File:MetalGearREXMGS.png|thumb|left|200px|Metal Gear REX as it originally appeared in ''Metal Gear Solid''.]]
In ''Metal Gear Solid'', Snake was first commissioned out of retirement to infiltrate the facility to destroy a nuclear capable mech, Metal Gear REX, before [https://metalgear.fandom.com/wiki/Liquid_Snake Liquid Snake] could launch its nuke. In ''{{s|wikipedia|Metal Gear Solid 2: Sons of Liberty}}'', the U.S. Marine Corps designed a new Metal Gear called Metal Gear RAY. It was designed as a counter to the immense amount of Metal Gear REX derivatives being constructed around the world. Both REX and RAY have a chance of appearing in the background of this stage; however, RAY never appeared on Shadow Moses Island until ''Metal Gear Solid 4: Guns of the Patriots'', where Snake and Liquid Ocelot fight each other using REX and RAY.
In ''Metal Gear Solid'', Snake was first commissioned out of retirement to infiltrate the facility to destroy a nuclear capable mech, Metal Gear REX, before Liquid Snake could launch its nuke. In ''{{s|wikipedia|Metal Gear Solid 2: Sons of Liberty}}'', the U.S. Marine Corps designed a new Metal Gear called Metal Gear RAY. It was designed as a counter to the immense amount of Metal Gear REX derivatives being constructed around the world. Both REX and RAY have a chance of appearing in the background of this stage; however, RAY never appeared on Shadow Moses Island until ''Metal Gear Solid 4: Guns of the Patriots'', where Snake and Liquid Ocelot fight each other using REX and RAY.


In ''Metal Gear Solid 4: Guns of the Patriots'', there is a class of mass-produced mechs called Gekkos. Unlike REX and RAY, Gekkos are not able to launch nukes, therefore they are not considered as true Metal Gears. In the aforementioned game, Gekkos appear on Shadow Moses Island. The design of the Gekkos in ''Smash'' resembles their appearance in ''Guns of the Patriots''; however, ''[[Super Smash Bros. Brawl]]'' was first released on January 31, 2008 in Japan, while ''Metal Gear Solid 4'' was released internationally on June 12, 2008, making ''Brawl'' the first game that Gekkos appear in.
In ''Metal Gear Solid 4: Guns of the Patriots'', there is a class of mass-produced mechs called Gekkos. Unlike REX and RAY, Gekkos aren't able to launch nukes, so Gekkos aren't true Metal Gears. In ''Guns of the Patriots'', Gekkos appear on Shadow Moses Island. The design of the Gekkos resembles their appearance in ''Guns of the Patriots''; however, ''[[Super Smash Bros. Brawl]]'' was first released on January 31, 2008 in Japan, while ''Metal Gear Solid 4'' was released internationally on June 12, 2008, making ''Brawl'' the first game that Gekkos appear in.
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