Editing Satoru Iwata

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In June 2014, a [[Wikipedia:Neoplasm|tumor]] in his bile duct was discovered during a routine physical exam. It was successfully removed and Iwata returned to work in October of that year. However, the issue resurfaced in 2015, and Iwata died at the age of 55 from its complications on July 11. He was succeeded by {{s|wikipedia|Tatsumi Kimishima}}, who preceded [[Reggie Fils-Aimé]] as president of Nintendo of America and had previously served as Managing Director of Nintendo Co., Ltd.
In June 2014, a [[Wikipedia:Neoplasm|tumor]] in his bile duct was discovered during a routine physical exam. It was successfully removed and Iwata returned to work in October of that year. However, the issue resurfaced in 2015, and Iwata died at the age of 55 from its complications on July 11. He was succeeded by {{s|wikipedia|Tatsumi Kimishima}}, who preceded [[Reggie Fils-Aimé]] as president of Nintendo of America and had previously served as Managing Director of Nintendo Co., Ltd.


==In the ''Super Smash Bros.'' series==
==''Super Smash Bros.''==
Iwata has played key roles in developing, advertising, and announcing various {{uv|Super Smash Bros.}} titles. In addition to closely assisting Sakurai in the production of the 1999 original, he also played a similar role in the development of ''[[Super Smash Bros. Melee]]'' and contributed greatly to the game's debugging process. In the credits of ''[[Super Smash Bros.]]'' and ''Super Smash Bros. Melee'' he received a special thanks.  At [[E3]] 2005, Iwata offhandedly announced ''[[Super Smash Bros. Brawl]]'' while the game was neither in development nor even planned. He approached Sakurai the next day and asked him to direct the next ''Smash'' game. In the [https://www.youtube.com/watch?v=x1K-WqQYw7w reveal trailer] for the {{SSB4|Mii Fighter}}s, Iwata is seen battling against Reggie Fils-Aimé's {{SSB4|Mii Brawler}} as a {{SSB4|Mii Swordfighter}}. ''[[Super Smash Bros. Ultimate]]'' was Iwata's final request to Sakurai before his death, which Sakurai vowed to honor in the best way possible<ref>https://twitter.com/PushDustIn/status/1172306041070964738</ref>.
Iwata has played key roles in developing, advertising, and announcing various {{uv|Super Smash Bros.}} titles. In addition to closely assisting Sakurai in the production of the 1999 original, he also played a similar role in the development of ''[[Super Smash Bros. Melee]]'' and contributed greatly to the game's debugging process. In the credits of ''[[Super Smash Bros.]]'' and ''Super Smash Bros. Melee'' he received a special thanks.  At [[E3]] 2005, Iwata offhandedly announced ''[[Super Smash Bros. Brawl]]'' while the game was neither in development nor even planned. He approached Sakurai the next day and asked him to direct the next ''Smash'' game. In the [https://www.youtube.com/watch?v=x1K-WqQYw7w|reveal trailer] for the {{SSB4|Mii Fighter}}s, Iwata is seen battling against Reggie Fils-Aimé's {{SSB4|Mii Brawler}} as a {{SSB4|Mii Swordfighter}}. ''[[Super Smash Bros. Ultimate]]'' was Iwata's final request to Sakurai before his death, which Sakurai vowed to honor in the best way possible<ref>https://twitter.com/PushDustIn/status/1172306041070964738</ref>.


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*{{forwiiu}}'s Japanese release date happens to coincide with Satoru Iwata's birthday, while ''[[Super Smash Bros. Ultimate]]''{{'}}s global release date is a day after Iwata's birthday.
*{{forwiiu}}'s Japanese release date happens to coincide with Satoru Iwata's birthday, while ''[[Super Smash Bros. Ultimate]]''{{'}}s global release date is a day after Iwata's birthday.
==See also==
{{art-wikipedia|Satoru Iwata}}
*[[List of developers significant to Super Smash Bros.]]


==References==
==References==
{{reflist}}
{{reflist}}
{{art-wikipedia|Satoru Iwata}}
{{Important persons}}


[[Category:Nintendo people]]
[[Category:Nintendo people]]
[[Category:Game developers]]
[[Category:Game developers]]

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