Editing Roy (SSB4)
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**{{nerf|Forward tilt's duration is shorter (5 frames → 3) than the previous forward tilt's.}} | **{{nerf|Forward tilt's duration is shorter (5 frames → 3) than the previous forward tilt's.}} | ||
*[[Up tilt]]: | *[[Up tilt]]: | ||
**{{buff|Roy has a new up tilt, a reverse gripped overhead arcing slash. Compared to the previous up tilt, it deals more damage (6%/8%/9%/10% → 7%/12%) and the sweetspot has more knockback scaling, making it much stronger, while the | **{{buff|Roy has a new up tilt, a reverse gripped overhead arcing slash. Compared to the previous up tilt, it deals more damage (6%/8%/9%/10% → 7%/12%) and the sweetspot has more knockback scaling, making it much stronger, while the sourspot have consistent damage and less knockback scaling (120/118/116/100 → 103). It also has less start-up (frame 7 → 6) and ending lag (FAF 40 → 39) and its sourspot has more base knockback (20 → 30). Altogether, these traits make it better for KOing and combos.}} | ||
**{{nerf|Up tilt's duration is shorter (7 frames → 5) than the previous up tilt's.}} | **{{nerf|Up tilt's duration is shorter (7 frames → 5) than the previous up tilt's.}} | ||
*[[Down tilt]]: | *[[Down tilt]]: |