Editing Richter Belmont

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In an interview with Famitsu on December 12, 2018, Sakurai mentioned that he and the development team sought to make Richter and Simon function as similarly to their ''Castlevania'' appearances as possible. To reflect this, their designs are based on their appearances in ''Castlevania: Harmony of Despair'';<ref>[https://twitter.com/i/status/1097006144990507008 PushDustIn on Twitter: "The first new tidbit is about Simon and Richter's design inspiration."]</ref> in the case of Richter, he also wears his glove and wrist tape from ''Castlevania: Rondo of Blood'', while his hairstyle is a combination of his ''Rondo of Blood'' and ''Harmony of Despair'' designs.
In an interview with Famitsu on December 12, 2018, Sakurai mentioned that he and the development team sought to make Richter and Simon function as similarly to their ''Castlevania'' appearances as possible. To reflect this, their designs are based on their appearances in ''Castlevania: Harmony of Despair'';<ref>[https://twitter.com/i/status/1097006144990507008 PushDustIn on Twitter: "The first new tidbit is about Simon and Richter's design inspiration."]</ref> in the case of Richter, he also wears his glove and wrist tape from ''Castlevania: Rondo of Blood'', while his hairstyle is a combination of his ''Rondo of Blood'' and ''Harmony of Despair'' designs.


Richter and Simon's whip-based tilt attacks also have ranges similar to the Vampire Killer's standard attack in ''Castlevania''{{'}}s NES installments, whereas their smash attacks have even longer ranges.<ref name=DevDetails>[https://www.sourcegaming.info/2018/12/12/sakurai-tells-more-details-about-smash-ultimates-development/ Sakurai Tells More Details About Smash Ultimate's Development]</ref> Overall, the Vampire Killer grants both Richter and Simon the overall longest ranges out of the cast, while the Vampire Killer itself can be swung freely like [[Chain]].<ref name=Direct/> In order to compensate, however, Richter and Simon's movesets are sluggish and their whip-based attacks are reliant on precision in order to be fully effective.<ref name=Direct/><ref name=DevDetails/>
Richter and Simon's whip-based tilt attacks also have ranges similar to the Vampire Killer's standard attack in ''Castlevania''{{'}}s NES installments, whereas their smash attacks have even longer ranges.<ref name=DevDetails>[https://www.sourcegaming.info/2018/12/12/sakurai-tells-more-details-about-smash-ultimates-development/ Sakurai Tells More Details About Smash Ultimate's Development]</ref> Overall, the Vampire Killer grants both Richter and Simon the overall longest ranges out of the cast, while the Vampire Killer itself can be swung freely like [[Chain]].<ref name=Direct/> In order to compensate, however, Richer and Simon's movesets are sluggish and their whip-based attacks are reliant on precision in order to be fully effective.<ref name=Direct/><ref name=DevDetails/>


Although Richter is an [[Echo Fighter]] of Simon, Sakurai noted that Simon's moveset takes inspiration from Richter's ''Castlevania'' techniques to a greater extent as well, making them derivatives of each other.<ref name=Direct/> On a related note, there is only one mechanical difference between them: Richter's [[Holy Water]] possesses the {{b|aura|effect}} effect, whereas Simon's possesses the [[flame]] effect. This gives him situational differences in certain matchups: unlike Simon, he can harm red {{b|Pikmin|species}}, but he cannot remotely detonate explosives (such as {{b|Bomb|Link|}}s). Otherwise, their moves are identical. Aesthetically, Richter has his own taunts and victory poses in reference to ''Rondo of Blood'' and ''Symphony of the Night'', while his Holy Water's flame is blue compared to Simon's red flame.<ref name=Direct/>
Although Richter is an [[Echo Fighter]] of Simon, Sakurai noted that Simon's moveset takes inspiration from Richter's ''Castlevania'' techniques to a greater extent as well, making them derivatives of each other.<ref name=Direct/> On a related note, there is only one mechanical difference between them: Richter's [[Holy Water]] possesses the {{b|aura|effect}} effect, whereas Simon's possesses the [[flame]] effect. This gives him situational differences in certain matchups: unlike Simon, he can harm red {{b|Pikmin|species}}, but he cannot remotely detonate explosives (such as {{b|Bomb|Link|}}s). Otherwise, their moves are identical. Aesthetically, Richter has his own taunts and victory poses in reference to ''Rondo of Blood'' and ''Symphony of the Night'', while his Holy Water's flame is blue compared to Simon's red flame.<ref name=Direct/>

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