Editing Remote Missile

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Going back to the first ''Metal Gear'' game, the Remote Controlled Missile was a weapon that Snake had to obtain in order to destroy a target that was otherwise out of reach, generally the circuit breaker activating an electrically charged floor. The manual for ''Metal Gear 2: Solid Snake'' identifies the model as the M47 Dragon. The Nikita model appears in ''Metal Gear Solid'' and ''Metal Gear Solid 2: Sons of Liberty'' in a similar fashion. The player can also use the RCM to hit an enemy as a makeshift melee weapon, instantly knocking out guards and depleting a considerable amount of Stamina from bosses.
Going back to the first ''Metal Gear'' game, the Remote Controlled Missile was a weapon that Snake had to obtain in order to destroy a target that was otherwise out of reach, generally the circuit breaker activating an electrically charged floor. The manual for ''Metal Gear 2: Solid Snake'' identifies the model as the M47 Dragon. The Nikita model appears in ''Metal Gear Solid'' and ''Metal Gear Solid 2: Sons of Liberty'' in a similar fashion. The player can also use the RCM to hit an enemy as a makeshift melee weapon, instantly knocking out guards and depleting a considerable amount of Stamina from bosses.


Both in the ''Metal Gear'' series and in ''Smash'', the RCM is one of the few weapons in Snake's arsenal which is almost completely fictional. While various forms of {{s|wikipedia|missile guidance}} technology exist in real life, none involve a human directly controlling the exact trajectory of the missile in real time.
Both in the ''Metal Gear'' saga and in ''Smash'', the RCM is one of the few weapons in Snake's arsenal which is almost completely fictional.


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