Editing Palutena (SSB4)

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Line 204: Line 204:
|dspage=Counter (Palutena)
|dspage=Counter (Palutena)
|dsdefdmg=1.3× (minimum 10%)
|dsdefdmg=1.3× (minimum 10%)
|dsdefdesc=Parries with her shield and then [[counterattack]]s any incoming attacks by thrusting her staff forward. Its damage multiplier is tied with [[Vision]] and [[Slip Counter]]'s for the second highest in the game. It is also one of the few counterattacks that consists of a sweetspot and a sourspot: the former is located at the staff's head, whereas the latter is located at the staff's handle. Despite its appearance, it has impressive horizontal range, as it can counterattack large/disjointed hitboxes like {{SSB4|Shulk}}'s forward smash. However, it is unarguably the worst counterattack in the game for a number of reasons. Due to it coming out on frame 10, it is tied with [[Toad (move)|Toad]] for the highest amount of start-up lag out of every counterattack in the game, and is further burdened with the highest ending lag of any counterattack in the game. It is also the second weakest counterattack in the game in regard to knockback, and has both a very short counter window and [https://zippy.gfycat.com/SlipperyUnsungBedbug.webm poor vertical range].
|dsdefdesc=Parries with her shield and then [[counterattack]]s any incoming attacks by thrusting her staff forward. Its damage multiplier is tied with [[Vision]] and [[Slip Counter]]'s for the second highest in the game. It is also one of the few counterattacks that consists of a sweetspot and a sourspot: the former is located at the staff's head, whereas the latter is located at the staff's handle. Despite its appearance, it has impressive horizontal range, as it can counterattack large/disjointed hitboxes like {{SSB4|Shulk}}'s forward smash. However, it is unarguably the worst counterattack in the game for a number of reasons. Due to it coming out on frame 10, it is tied with [[Toad]] for the highest amount of start-up lag out of every counterattack in the game, and is further burdened with the highest ending lag of any counterattack in the game. It is also the second weakest counterattack in the game in regard to knockback, and has both a very short counter window and [https://zippy.gfycat.com/SlipperyUnsungBedbug.webm poor vertical range].
|dsc1name=[[Lightweight]]
|dsc1name=[[Lightweight]]
|dsc1dmg=—
|dsc1dmg=—

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