Editing One-hit KO

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Lucario Final Smash SSBU Max Aura.gif|Lucario's Aura Strom at max aura in ''Ultimate''.
Lucario Final Smash SSBU Max Aura.gif|Lucario's Aura Strom at max aura in ''Ultimate''.
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==Origin==
The One-Hit K.O has been a long recurring concept in video games as a whole. In most games that have a combat element, there are usually ways for players to instantly kill certain enemies, as well as ways for certain enemies to instantly kill the player. An OHKO can either be circumstantial depending on how a character reacts to the properties of the move, or can be a move specifically designed to kill anything regardless of context. The first one-on-one fighting game credited to have an OHKO is the 1987 home computer game ''{{iw|wikipedia|Barbarian: The Ultimate Warrior}}''. At any point in a fight, the player can perform a decapitation move that will instantly kill the opponent, complete with pixelated blood shooting out of their neck. To compensate, this move has a long start up animation that opponents can easily dodge or interrupt. This same type of decapitation move appeared in the 1992 arcade game ''{{iw|wikipedia|Time Killers}}'' with the added ability to cut off other limbs as well as the head. The ''[[Tekken]]'' franchise has several characters with specific moves designed to OHKO. These moves often have a very slow start up and can be easily dodged or interrupted. The ''{{iw|wikipedia|Bushido Blade}}'' franchise is famous for not having a traditional health system, with players instead relying on a well timed move that will often result in an OHKO. In the ''{{iw|wikipedia|Guilty Gear}}'' franchise, every character has an "Instant Kill" move where the user automatically wins the game if it connects. Even if the fights is still on the first round, the user will win anyway.


==Trivia==
==Trivia==

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