Editing Nerf
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====3.1.0==== | ====3.1.0==== | ||
*{{SSBU|Pichu}} was previously considered one of the best characters in the game. Update 3.1.0 brought several changes: all recoil electrical attacks now do | *{{SSBU|Pichu}} was previously considered one of the best characters in the game. Update 3.1.0 brought several changes: all recoil electrical attacks now do more damage, its forward tilt has its knockback reduced, and its hurtbox has been increased, lowering its survivability. Pichu is now a riskier and weaker glass cannon character, and as of update 3.1.0, it’s usually considered mid-tier. Pichu continues to remain viable but is weaker post-patch with worse results in tournaments after the update. | ||
*{{SSBU|Olimar}}'s forward smash clean hit became much harder to land in update 3.1.0 due to altered duration of the hitbox. Both it and his up smash have increased ending lag. His hurtbox has been increased and his [[Winged Pikmin]] travels shorter with every consecutive usage, weakening his survivability. Olimar was initially considered a top tier character like in ''Brawl'', but since update 3.1.0, he is usually considered high tier. Olimar continues to remain viable, but is weaker post-patch. | *{{SSBU|Olimar}}'s forward smash clean hit became much harder to land in update 3.1.0 due to altered duration of the hitbox. Both it and his up smash have increased ending lag. His hurtbox has been increased and his [[Winged Pikmin]] travels shorter with every consecutive usage, weakening his survivability. Olimar was initially considered a top tier character like in ''Brawl'', but since update 3.1.0, he is usually considered high tier. Olimar continues to remain viable, but is weaker post-patch. |