Editing Mushroom Kingdom (SSBM)

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==Stage overview==
==Stage overview==
The stage is split up into three sections: two small platforms on the left and right, and one main one in the middle. Between the outer ones are two pits. Over the right and left platforms, there are three blocks while the middle platform has two rows of blocks above it (three blocks each on the left and right sides at the top, and seven blocks below them). Usually, most of the blocks are [[Block#Brick Blocks|Brick Blocks]], except for two, which are [[Block#? Blocks|? Blocks]]. These blocks can be broken, and breaking the ? Blocks will produce an [[item]]. Once in a while, all the blocks will reappear as ? Blocks. There is also a {{s|mariowiki|Scale Lift}} holding two platforms, each above a pit. If players stand on one too long, they will break off and fall into the pits, reappearing a few seconds afterwards. The speed of the falling and rising platforms depends on fighters' weights. The lighter the fighter is, the slower their platform will fall and the other rises. Noticeably, but often unspoken of by ''Smash Bros.'' players, the ''Melee'' version doesn't use warp pipes like the original. However, by pausing and turning the camera, warp pipes that exit in the pits like in the original are visible but are behind the playable area of the stage and cannot be entered. If one pauses and turns the camera all the way to the right or left, a black wall marked with the word DANGER can be seen, which is appropriate, as those areas are past the side [[blast line]]s.
The stage is split up into three sections: two small platforms on the left and right, and one main one in the middle. Between the outer ones are two pits. Over the right and left platforms, there are three blocks while the middle platform has two rows of blocks above it (three blocks each on the left and right sides at the top, and seven blocks below them). Usually, most of the blocks are [[Block#Brick Blocks|Brick Blocks]], except for two, which are [[Block#? Blocks|? Blocks]]. These blocks can be broken, and breaking the ? Blocks will produce an [[item]]. Once in a while, all the blocks will reappear as ? Blocks. There is also a {{s|mariowiki|Scale}} holding two platforms, each above a pit. If players stand on one too long, they will break off and fall into the pits, reappearing a few seconds afterwards. The speed of the falling and rising platforms depends on fighters' weights. The lighter the fighter is, the slower their platform will fall and the other rises. Noticeably, but often unspoken of by ''Smash Bros.'' players, the ''Melee'' version doesn't use warp pipes like the original. However, by pausing and turning the camera, warp pipes that exit in the pits like in the original are visible but are behind the playable area of the stage and cannot be entered. If one pauses and turns the camera all the way to the right or left, a black wall marked with the word DANGER can be seen, which is appropriate as those areas are past the side [[blast line]]s.


== Origin ==
== Origin ==

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