Editing Mewtwo (SSBU)/Up special
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
==Overview== | ==Overview== | ||
Mewtwo quickly vanishes for a brief time, reappearing in another location chosen by the player's directional input. Its travel distance, combined with its ability to retain vertical momentum out of a double jump and granting Mewtwo full | Mewtwo quickly vanishes for a brief time, reappearing in another location chosen by the player's directional input. Its travel distance, combined with its ability to retain vertical momentum out of a double jump and granting Mewtwo full invulnerability from frame 9-19 makes it a strong tool for recovery. Additionally, its low landing lag (20 frames) gives it extra utility as an escape option which can also be used [[out of shield]], however this can be punished if used unwisely. | ||
Teleport can also be used to [[edge cancel]], however this is a risky endeavour as precise spacing is required to avoid overshooting the ledge. | Teleport can also be used to [[edge cancel]], however this is a risky endeavour as precise spacing is required to avoid overshooting the ledge. |