Editing Little Mac (SSB4)

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{{Infobox Character
{{Infobox Character
|name = Little Mac
|name = Little Mac
|image = {{tabber|title1=Normal|content1=[[File:Little Mac SSB4.png|x240px]]|title2=Wireframe|content2=[[File:Little Mac Wireframe.png|x240px]]}}
|image = {{tabber|title1=Normal|tab1=[[File:Little Mac SSB4.png|x240px]]|title2=Wireframe|tab2=[[File:Little Mac Wireframe.png|x240px]]}}
|game = SSB4
|game = SSB4
|ssbgame1 = SSBU
|ssbgame1 = SSBU
|availability = [[Starter character|Starter]]
|availability = [[Starter character|Starter]]
|tier = E
|tier = E
|ranking = 43
|ranking = 44
}}
}}
:{{cquote|''Little Mac Punches In!''|cite=Introduction Tagline}}
:{{cquote|Little Mac Punches In!|cite=Introduction Tagline}}
'''Little Mac''' ({{ja|リトル・マック|Ritoru Makku}}, ''Little Mac'') is a playable character and a newcomer in ''[[Super Smash Bros. 4]]'', making the jump from an [[Assist Trophy]] in ''[[Super Smash Bros. Brawl]]'' to a fully playable fighter. Little Mac was revealed during a [[Nintendo Direct]] on February 13th, 2014,<ref>[https://www.youtube.com/watch?v=BdQg43n2OaM Nintendo Direct 2.13.14]</ref> which coincided with the 30th anniversary of the North American release of ''[[wikipedia:Punch-Out!! (arcade game)|Punch-Out!!]]''<ref name="oldschool">[http://oldschool.tblog.com/post/1971214969 Back to the 80s: Punch-Out!! arcade game introduced in 1984]</ref> Instead of retaining ''Brawl''{{'}}s 3D version of his original design from the NES version of ''Punch-Out!!'', Little Mac now sports his updated design from the [[wikipedia:Punch-Out!! (Wii)|Wii version of ''Punch-Out!!'']].
'''Little Mac''' ({{ja|リトル・マック|Ritoru Makku}}, ''Little Mac'') is a playable character and a newcomer in ''[[Super Smash Bros. 4]]'', making the jump from an [[Assist Trophy]] in [[Super Smash Bros. Brawl]] to a fully playable fighter. Little Mac was revealed during a [[Nintendo Direct]] on February 13th, 2014,<ref>[https://www.youtube.com/watch?v=BdQg43n2OaM Nintendo Direct 2.13.14]</ref> which coincided with the 30th anniversary of the North American release of ''[[wikipedia:Punch-Out!! (arcade game)|Punch-Out!!]]''<ref name="oldschool">[http://oldschool.tblog.com/post/1971214969 Back to the 80s: Punch-Out!! arcade game introduced in 1984]</ref> Instead of retaining ''Brawl''{{'}}s 3D version of his original design from the NES version of ''Punch-Out!!'', Little Mac now sports his updated design from the [[wikipedia:Punch-Out!! (Wii)|Wii version of ''Punch-Out!!'']] Despite this, he is now voiced by Kōsuke Toriumi instead of Matt Harty, the latter of whom voiced him in the Wii version of ''Punch-Out!!''


Rather than Matt Harty, who voiced him in that game, or Hisao Egawa, who voiced him as an Assist Trophy in ''Brawl'', Little Mac is voiced by Kōsuke Toriumi.
Little Mac is ranked 44th out of 55 in the [[tier list]], placing him in the E tier. This also renders him as the second lowest ranking mid-tier character. Little Mac's greatest strength is the sheer effectiveness of his ground game; in addition to his outstanding grounded mobility, high [[traction]], and fast/long-ranged dodges, he possesses the overall fastest grounded moveset.


Little Mac is ranked 43rd out of 54 in the [[tier list]], placing him in the E tier as the second lowest ranking mid-tier character. Little Mac's greatest strength is the sheer effectiveness of his ground game; in addition to his outstanding grounded mobility, high [[traction]], and fast/long-ranged dodges, he possesses the overall fastest grounded moveset. By extension, Little Mac's grounded moveset is very potent in regard to both offense and defense: his respectable combo potential, overall high damage output, and outstanding KO potential make him very threatening, whereas his [[Priority#Moves_that_cannot_rebound|anti-rebounding priority]] and super [[armor]] enable him to go toe-to-toe against incoming attacks.<ref name="Direct"/> Lastly, his unique [[Power Meter]] allows him to quickly gain an advantage by KOing with a well-positioned [[Straight Lunge#KO Uppercut|KO Uppercut]] combo or read.
By extension, Little Mac's grounded moveset is very potent in regard to both offense and defense: his respectable combo potential, overall high damage output, and outstanding KO potential make him very threatening, whereas his [[Priority#Moves_that_cannot_rebound|anti-rebounding priority]] and super [[armor]] enable him to go toe-to-toe against incoming attacks.<ref name="Direct"/> Lastly, his unique [[Power Meter]] allows him to quickly gain an advantage by KOing with a well-positioned [[Straight Lunge#KO Uppercut|KO Uppercut]] combo or read.


However, Little Mac's notoriously poor aerial attributes give him little to no defense when airborne.<ref name="Direct"/> His poor aerial mobility and minimal utility of his aerial attacks makes his aerial combat extremely risky, while his status as a [[Falling speed#Fast-faller|fast-falling]] lightweight with low [[jump]]s and a weak [[recovery]] make him glaringly susceptible to [[gimp]]ing, [[juggling]], aggressive [[edge-guard]]ing, and combos, each of which can result in him being KO'd early. Despite its effectiveness, Little Mac's ground game is not fundamentally perfect. Aside from his downward angled forward smash and sweetspotted up smash, the remainder of his attacks deal minimal [[shield damage]] and generally lack [[shieldstun]]. Little Mac's average size also results in the majority of his [[range]] being short; this not only leaves him disadvantaged against characters that have disjointed ranges and/or projectiles, but also results in him having a linear [[neutral game]].
However, Little Mac's notoriously poor aerial attributes give him little to no defense when airborne.<ref name="Direct"/> His poor aerial mobility minimal utility of his aerial attacks makes his aerial combat extremely risky, while his status as a [[Falling speed#Fast-faller|fast-falling]] lightweight with low [[jump]]s and a weak [[recovery]] make him glaringly susceptible to [[gimp]]ing, [[juggling]], aggressive [[edge-guard]]ing, and combos, each of which can result in him being KO'd early.
 
Despite its effectiveness, Little Mac's ground game is not fundamentally perfect. Aside from his downward angled forward smash and sweetspotted up smash, the remainder of his attacks deal minimal [[shield damage]] and generally lack [[shieldstun]]. Little Mac's average size also results in the majority of his [[range]] being short; this not only leaves him disadvantaged against characters that have disjointed ranges and/or projectiles, but also results in him having a linear [[neutral game]].


Overall, Little Mac's strong ground game is not enough to compensate for his weaknesses, and has resulted in him maintaining only an average level of representation. Despite this, Little Mac has managed to achieve some success: {{Sm|Destany}} has won several local tournaments, while {{Sm|Sol}}, {{Sm|Vash}}, {{Sm|Alphicans}} and {{Sm|pu55yk1ng}} have each achieved a handful of respectable placings at regional and national tournaments.
Overall, Little Mac's strong ground game is not enough to compensate for his weaknesses, and has resulted in him maintaining only an average level of representation. Despite this, Little Mac has managed to achieve some success: {{Sm|Destany}} has won several local tournaments, while {{Sm|Sol}}, {{Sm|Vash}}, {{Sm|Alphicans}} and {{Sm|pu55yk1ng}} have each achieved a handful of respectable placings at regional and national tournaments.
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Little Mac is a [[Weight|lightweight]] whose name is somewhat of a misnomer in regard to his size. While he is rather small in relation to the majority of realistically proportioned characters in ''SSB4'', he is of average size among the entire cast. This, in turn, helps and hinders Mac; his size can make him a somewhat difficult target to hit, and results in his [[dash]]'s animation allowing him to "pseudo-[[Crouching|crouch]]" under many attacks with high hitboxes or certain projectiles, such as [[Hadoken]] and uncharged [[Water Shuriken]]. Conversely, it also results in the overwhelming majority of his moves having a short [[range]], which makes [[spacing]] essential for him to avoid getting [[punish]]ed.
Little Mac is a [[Weight|lightweight]] whose name is somewhat of a misnomer in regard to his size. While he is rather small in relation to the majority of realistically proportioned characters in ''SSB4'', he is of average size among the entire cast. This, in turn, helps and hinders Mac; his size can make him a somewhat difficult target to hit, and results in his [[dash]]'s animation allowing him to "pseudo-[[Crouching|crouch]]" under many attacks with high hitboxes or certain projectiles, such as [[Hadoken]] and uncharged [[Water Shuriken]]. Conversely, it also results in the overwhelming majority of his moves having a short [[range]], which makes [[spacing]] essential for him to avoid getting [[punish]]ed.


As mentioned within his reveal trailer, Little Mac performs strongly on the ground, but poorly in the air,<ref name="Direct">[https://www.youtube.com/watch?v=7xUWnQu2Grs Super Smash Bros. Direct 4.8.2014]</ref> with his mobility being measured in a way that reflects this polarization. Little Mac has the eighth fastest [[walking]] speed; the third fastest [[dashing]] speed; and is tied with {{SSB4|Zero Suit Samus}} and {{SSB4|Wario}} for the third highest [[traction]]. Altogether, these attributes give him arguably the best [[out of shield]] game of the entire cast. His [[sidestep]] and [[roll]]s are also the fastest in the game, with the latter also being long-distanced; these attributes in particular make it easy for Little Mac to punish grounded attacks, even those with quick start-up lag.
As mentioned within his reveal trailer, Little Mac performs strongly on the ground, but poorly in the air,<ref name="Direct">[https://www.youtube.com/watch?v=7xUWnQu2Grs Super Smash Bros. Direct 4.8.2014]</ref> with his mobility being measured in a way that reflects this polarization. Little Mac has the eighth fastest [[walking]] speed; the third fastest [[dashing]] speed; and is tied with {{SSB4|Zero Suit Samus}} and {{SSB4|Wario}} for the third highest [[traction]]. Altogether, these attributes give him arguably the best [[out of shield]] game of the entire cast. His [[sidestep]] and [[roll]]s are also the fastest in the game, with the latter also being long-distanced; these attributes in particular make it easy for Little Mac to punish grounded attacks, even those with quick start-up lag.  


Little Mac's below-average [[gravity]] and fast [[falling speed]] also give him exceptional vertical endurance for a lightweight, while his fast [[air dodge]] (surpassed only by {{SSB4|Mewtwo}}'s) and high [[wall jump]] (surpassed only by {{SSB4|Lucario}}'s) give him decent protection against edge-guarders so long as he is near the stage. Aside from his average [[air speed]], however, the remainder of Little Mac's aerial traits are infamously sub-par: his [[jump]] is tied with {{SSB4|Ryu}}'s as the fourth lowest; his [[double jump]] is tied with {{SSB4|Ganondorf}}'s as the third lowest; and his [[air acceleration]] is the second slowest. Due to these latter attributes, it is mandatory for Mac to stay on the ground whenever possible.
Little Mac's below-average [[gravity]] and fast [[falling speed]] also give him exceptional vertical endurance for a lightweight, while his fast [[air dodge]] (surpassed only by {{SSB4|Mewtwo}}'s) and high [[wall jump]] (surpassed only by {{SSB4|Lucario}}'s) give him decent protection against edge-guarders so long as he is near the stage. Aside from his average [[air speed]], however, the remainder of Little Mac's aerial traits are infamously sub-par: his [[jump]] is tied with {{SSB4|Ryu}}'s as the fourth lowest; his [[double jump]] is tied with {{SSB4|Ganondorf}}'s as the third lowest; and his [[air acceleration]] is the second slowest. Due to these latter attributes, it is mandatory for Mac to stay on the ground whenever possible.
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|neutral3dmg=7%
|neutral3dmg=7%
|neutralinfdmg=0.7% (loop), 3% (last)
|neutralinfdmg=0.7% (loop), 3% (last)
|neutraldesc=A jab, followed by a hook, followed by an uppercut. If either of the initial two hits connect with an opponent and the button is held or mashed, Little Mac will perform an extremely fast flurry of punches, followed by an uppercut. Due to it hitting on frame 1, it is tied with {{SSB4|Zero Suit Samus}}' neutral attack as the fastest neutral attack in the game, and is one of the fastest attacks of any kind, making it extremely useful as an [[out of shield]] option or to cover whiffed attacks. In addition to its speed, its [[Priority#Moves that cannot rebound|anti-rebounding priority]] enables it to out-prioritize attacks within priority range and go on uninterrupted, such as negating [[Fox Illusion]]'s hitbox. Thanks to its outstanding speed and quick interruptibility, it can be [[jab cancel]]ed for almost guaranteed KOs at high percents, including [[Rising Uppercut]] and [[Straight Lunge#KO Uppercut|KO Uppercut]], or pressure opponents to keep their shield up, which can lead to [[shield break combo]]s.
|neutraldesc=A jab, followed by a hook, followed by an uppercut. If either of the initial two hits connect with an opponent and the button is held or mashed, Little Mac will perform an extremely fast flurry of punches, followed by an uppercut. Due to it hitting on frame 1, it is tied with {{SSB4|Zero Suit Samus}}' neutral attack as the fastest neutral attack in the game, and is one of the fastest attacks of any kind, making it extremely useful as an [[out of shield]] option or to cover whiffed attacks. In addition to its speed, its [[Priority#Moves that cannot rebound|anti-rebounding priority]] enables it to out-prioritize attacks within priority range and go on uninterrupted, such as negating [[Fox Illusion]]'s hitbox. Thanks to its outstanding speed and quick interruptibility, it can be [[jab cancel]]ed for almost guaranteed KOs at high percents, including [[Rising Uppercut]] and [[Straight Lunge#KO Uppercut|KO Uppercut]], or pressure opponents to keep their shield up, which can lead to [[shield break combo]]s.  
|ftiltname=&nbsp;
|ftiltname=&nbsp;
|ftiltdmg=4% (hit 1), 8% (hit 2)
|ftiltdmg=4% (hit 1), 8% (hit 2)
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|dashname=&nbsp;
|dashname=&nbsp;
|dashdmg=10%
|dashdmg=10%
|dashdesc=A lunging [[wikipedia:Overhand (boxing)|overhand]]. Its hitbox starts at frame 7, making it very fast. When coupled with its range and low ending lag, it can be used as a quick punishment option when an opponent is stuck in ending lag, and even combo into itself against heavyweights and fast-fallers. It also possesses KO potential at high percents near the edge. However, it is notoriously risky as an approach option because of it being extremely punishable on shield, especially when considering Little Mac's abysmal offstage endurance.
|dashdesc=A lunging [[wikipedia:Overhand (boxing)|overhand]]. Due to its [[windbox]] hitting on frame 1, it is the fastest dash attack in the game. When coupled with its range and low ending lag, it can be used as a quick punishment option when an opponent is stuck in ending lag, and even combo into itself against heavyweights and fast-fallers. It also possesses KO potential at high percents near the edge. However, it is notoriously risky as an approach option because of it being extremely punishable on shield, especially when considering Little Mac's abysmal offstage endurance.
|fsmashangles=3
|fsmashangles=3
|fsmashname=&nbsp;
|fsmashname=&nbsp;
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|dsc2name=Dash Counter
|dsc2name=Dash Counter
|dsc2dmg=1.1× (minimum 7%)
|dsc2dmg=1.1× (minimum 7%)
|dsc2desc=Has a slightly lower damage multiplier and its counter window does not last as long, but Little Mac dashes forward upon counterattacking. The dash results in Little Mac being unable to attack opponents directly in front of him because of the dash generating a windbox, but it is more useful for both countering projectiles in order to close the gap between Mac and as a horizontal recovery option.
|dsc2desc=Has a slightly lower damage multiplier and its counter window does not last as long, but Little Mac dashes forward upon counterattacking. The dash results in Little Mac being unable to attack opponents directly in front of him because of the dash generating a windbox, but it is more useful for both countering projectiles in order to close the gap between Mac and as a horizontal recovery option.  
|fsname=Giga Mac
|fsname=Giga Mac
|fsdmg=&mdash;
|fsdmg=&mdash;
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The Power Meter charges when Little Mac deals and/or receives damage. However, when he is attacked, the Power Meter will fill by double to quadruple the amount compared to if he hits an opponent. The Power Meter will also be maxed out if Mac receives exactly 100%. The uppercut can be canceled by another character's attack, blocked by a perfect shield (although it is [[unblockable]]) or dodged, meaning that it is necessary to catch opponents off-guard to guarantee it hits.
The Power Meter charges when Little Mac deals and/or receives damage. However, when he is attacked, the Power Meter will fill by double to quadruple the amount compared to if he hits an opponent. The Power Meter will also be maxed out if Mac receives exactly 100%. The uppercut can be canceled by another character's attack, blocked by a perfect shield (although it is [[unblockable]]) or dodged, meaning that it is necessary to catch opponents off-guard to guarantee it hits.
===Stats===
{{Attributes
|cast = 58
|weight = 82
|rweight = 46-47
|dash = 2.05
|rdash = 2
|run = 2.24
|rrun = 3
|walk = 1.32
|rwalk = 8
|trac = 0.07
|rtrac = 3-5
|airfric = 0.0075
|rairfric = 43-48
|air = 1.0
|rair = 31-34
|baseaccel = 0.01
|rbaseaccel = 10-54
|addaccel = 0.028
|raddaccel = 57
|gravity = 0.08
|rgravity = 41-43
|fall = 1.8
|rfall = 5-8
|ff = 2.88
|rff = 7-9
|jumpsquat = 5
|rjumpsquat = 14-41
|jumpheight = 26
|rjumpheight = 54-55
|shorthop = 12.526741
|rshorthop = 54
|djump = 26
|rdjump = 51-52
}}
===[[Announcer]] call===
{{audio|Needs announcer calls from other languages.}}
<gallery>
Little Mac English Announcer SSB4-SSBU.wav|English/Japanese/Chinese
</gallery>


===[[On-screen appearance]]===
===[[On-screen appearance]]===
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'''First Pose:'''
'''First Pose:'''
* "(In tandem with the [[announcer]]) And the winner is... Little Mac! Hahaha!" ({{ja|勝者、リトル・マック!アハハハハハ!|Shōsha, Ritoru Makku! Ahahahahaha!}},  ''The winner, Little Mac! Ahahahahaha!'')
* "(In tandem with the [[announcer]]) And the winner is... Little Mac! Hahaha!" ({{ja|勝者、リトル・マック!アハハハハハ!|Shōsha, Ritoru Makku! Ahahahahaha!}},  ''The winner, Little Mac! Ahahahahaha!'')  
* "Ya got what it takes, Mac!" ({{ja|マック!やっぱりお前は抜群だな!|Makku! Yappari omae wa batsugunda na!}}, ''Mac! I knew it, you're unmatched!'')
* "Ya got what it takes, Mac!" ({{ja|マック!やっぱりお前は抜群だな!|Makku! Yappari omae wa batsugunda na!}}, ''Mac! I knew it, you're unmatched!'')
* "World Circuit's all yours, Mac!" ({{ja|ワールドサーキットはお前のもんだ!|Wārudo Sākitto wa omae no monda!}}, ''The World Circuit is yours!'')
* "World Circuit's all yours, Mac!" ({{ja|ワールドサーキットはお前のもんだ!|Wārudo Sākitto wa omae no monda!}}, ''The World Circuit is yours!'')
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==In [[competitive play]]==
==In [[competitive play]]==
===Tier placement and history===
Since ''SSB4''{{'}}s release, Little Mac has been a very contentious character among casual and hardcore players alike. He was very controversial among less experienced players who struggled against him (most notably on [[For Glory]]), owing to his excellent grounded game, abundance of KOing options, and outstanding frame data. However, he has never been considered a serious threat in competitive play due to his abysmal recovery and nearly useless air game, making his endurance and aerial escape options significantly poor in a highly-skilled environment where flaws were heavily capitalized upon. Players were quick to note that Mac's vulnerability to juggling and gimping would allow a competent opponent to swiftly KO him from a single opening, and with his inability to move safely between platforms, he was derided as only being able to fight effectively on {{SSB4|Final Destination}}. With a lack of high-level results during ''SSB4''{{'}}s early days and the gradually shifting perceptions of the community, Little Mac's popularity diminished immensely, due to him being frequently perceived as a gimmicky character in competitive play, especially after he was nerfed in update [[1.0.4]]. This was reflected in him being tied with {{SSB4|Duck Hunt}} for 43rd/44th place on the first ''4BR'' [[tier list]].
However, the efforts of dedicated Little Mac players like {{Sm|Sol}} have shown that Little Mac can perform well when played intelligently, even on stages with platforms, and proved that Mac's comeback potential was significant enough to be a considerable mindgame despite his aerial weaknesses. Furthermore, the buffs Little Mac received from game updates made his grounded moves even more rewarding and granted him more reliable combo potential from his grounded game. Improvements in Little Mac's metagame also resulted in newfound techniques for him, which further reinforced his fearsome comeback potential. While he is still considered too polarized to be truly viable in singles play, Little Mac is considered to fare much better in [[doubles]] play, thanks to a teammate covering his weaknesses and assisting him in setting up his powerful attacks.
These traits, combined with the expansion to his metagame and better, albeit still rare results, resulted in him being ranked 39th on the second tier list. He then dropped back to 43rd on the third and fourth tier lists, as his results continued to be relatively sparse at national tournaments. He is now ranked as the second lowest mid-tier character due to the expansion of the tiers. As such, Little Mac's tier placement remained very contentious.
===[[Official Custom Moveset Project]]===
===[[Official Custom Moveset Project]]===
{{OfficialCustomMoves
{{OfficialCustomMoves
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|set10=2121
|set10=2121
}}
}}
===Most historically significant players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines . Using that criteria, please refrain from adding StylesX2-->


*{{Sm|Alphicans|Canada}} - The best Little Mac player in Canada. Placed 9th at both {{Trn|Get On My Level 2016}} and {{Trn|Canada Cup 2016}}, 17th at {{Trn|Battle of BC 2}}, and 33rd at both {{Trn|2GGT: KTAR Saga}} and {{Trn|2GGC: ARMS Saga}} with wins over players such as {{Sm|iStudying}} and {{Sm|NinjaLink}}.
===Notable players===
*{{Sm|bt.yamato|Japan}} - The best Little Mac player in the world in 2018. He notably placed 5th at {{Trn|SoCal Regionals 2018}} defeating {{Sm|falln}}, {{Sm|AC}}, and {{Sm|K9sbruce}}, and has also placed 7th at {{Trn|Sumabato 24}}, 9th at {{Trn|KVOxTSB 2018}}, 13th at {{Trn|Umebura T.A.T.}}, and 25th at {{Trn|Umebura Smash 4 Final}}.
<!--If you are planning to add a player you consider to be notable, please provide tournament results in some shape or form, be it a link to a results thread or bracket of placing high in a tournament of other notable players or a video of them beating a notable player. Winning tournaments without notable players present is generally not enough to warrant a spot. Using that criteria, please refrain from adding StylesX2-->
*{{Sm|Destany|Switzerland}} - The best Little Mac in Europe, using the character alongside {{SSB4|Meta Knight}}. Placed 2nd at {{Trn|Geneva Gaming Convention 2017}}, 4th at {{Trn|PPT Winter}}, 5th at {{Trn|TheReset 5}}, and 13th at {{Trn|PPT Summer}}. Ranked 39th on the [[ European Smash 4 Power Rankings]].
*{{Sm|Alphicans|Canada}} - The best Little Mac player in Canada. Placed 9th at [[Get On My Level 2016]] and 33rd at [[2GGC: ARMS Saga]]. Has wins over {{Sm|iStudying}} and {{Sm|NinjaLink}}.  
*{{Sm|Lazyboredom|USA}} - One of the best Little Mac players in the world in 2017. Placed 4th at {{Trn|Super FamiCon 2016}}, 13th at {{Trn|MomoCon 2017}}, 17th at {{Trn|2GGC: ARMS Saga}}, 25th at {{Trn|Glitch}}, and 33rd at {{Trn|Royal Flush}} with wins over players such as {{Sm|CaptainZack}}, {{Sm|Xzax}}, and {{Sm|Mekos}}.
*{{Sm|bt.yamato|Japan}} - Placed 17th at [[KSB 2017]] and 5th at {{Trn|SoCal Regionals 2018}}. He has wins over {{Sm|falln}}, {{Sm|Sinji}}, {{Sm|AC}}, {{Sm|Nietono}} and {{Sm|Kesa}}.
*{{Sm|pu55yk1ng|USA}} - One of the best Little Mac players in the United States. Placed 13th at {{Trn|Combo Breaker 2018}}, 17th at {{Trn|IBP Masters Showdown}}, 25th at {{Trn|Albion 3}}, and 33rd at {{Trn|2GGC: GENESIS Saga}} with wins over players such as {{Sm|Zenyou}}, {{Sm|Rich Brown}}, and {{Sm|AC}}.
*{{Sm|Cagt|USA}} - Ranked 10th on the [[New England Power Rankings]], notably defeated {{Sm|komorikiri}} at [[CEO 2018]].
*{{Sm|Sol|USA}} - One of the best Little Mac players of all time. Placed 5th at {{Trn|International Gaming Expo}}, 25th at both {{Trn|2GGT: KTAR Saga}} and {{Trn|2GGC: ARMS Saga}}, and 33rd at both {{Trn|CEO 2015}} and {{Trn|CEO Dreamland}} with wins over players such as {{Sm|Locus}}, {{Sm|Fatality}}, and {{Sm|MVD}}.
*{{Sm|Chota|Mexico}} - Placed 9th at [[Smash Factor 4]] and 17th at [[Smash Factor 5]]. Formerly ranked 7th on the [[Mexican Power Rankings]]
*{{Sm|Tarakotori|Japan}} - One of the best Little Mac players in Japan. Placed 9th at {{Trn|Umebura Smash 4 Final}}, 13th at {{Trn|Umebura Tokaigi Qualifier 2}}, 17th at {{Trn|Umebura T.A.T.}}, and 25th at both {{Trn|Umebura 32}} and {{Trn|Umebura 34}} with wins over players such as {{Sm|Raito}}, {{Sm|Eim}}, and {{Sm|Rain}}.
*{{Sm|Destany|Switzerland}} - Considered the best Little Mac in Europe. Placed 4th at [[PPT Winter]].
*{{Sm|Vash|USA}} - One of the best Little Mac players in the United States. Placed 9th at {{Trn|2GGT: Fresh Saga}}, 17th at {{Trn|2GGT: FOW Saga}}, 25th at both {{Trn|2GGT: Mexico Saga}} and {{Trn|2GGC: GENESIS Saga}}, 33rd at {{Trn|Smash Masters League: Battle for Vegas}} with wins over players such as {{Sm|Elegant}}, {{Sm|Locus}}, and {{Sm|Nietono}}.
*{{Sm|Duffo|USA}} - Placed 49th at [[CEO 2016]]. Honorable mention on the [[Florida Power Rankings#Super Smash Bros. for Wii U rankings|Central Florida Power Rankings]].
*{{Sm|Duon|Australia}} - Placed 7th at {{Trn|OzHadou National 14}} and 13th at {{Trn|Southern Cross Championship 2K15}} with solo Little Mac. He has since demoted him to a secondary in favor of {{SSB4|Fox}}.
*{{Sm|Earl|Australia|p=Australia}}
*{{Sm|Elvis|Mexico}} - Ranked 6th on the Sinaloa Power Rankings, in Mexico. Placed 13th at ConComics 2017 Diciembre and 17th at [[Smash Factor 6]]. Has defeated top Mexican players such as Bedgar and Chag in tournament.
*{{Sm|Espy|USA}}
*{{Sm|gain|Japan}} - Placed 33rd at both [[Umebura T.A.T.]] and [[Umebura 30]].
*{{Sm|Lazyboredom|USA}} - Placed 25th at [[Glitch (tournament)|Glitch]], 13th [[MomoCon 2017]], and 17th at [[2GGC: ARMS Saga]]. Ranked 3rd on the [[North Carolina Power Rankings#Super Smash Bros. for Wii U|North Carolina Power Rankings]]. He has wins over {{Sm|CaptainZack}} and {{Sm|Xzax}}.
*{{Sm|Monkey|USA}}
*{{Sm|MVD|USA}}
*{{Sm|pu55yk1ng|USA}} - Currently one of the best Little Mac players in the world. He has taken sets off of players such as {{Sm|Zenyou}}, {{Sm|Rich Brown}}, {{Sm|AC}}, {{Sm|DSS}}, {{Sm|Sinji}}, and {{Sm|JJROCKETS}}. Placed 13th at {{Trn|Combo Breaker 2018}}, 17th at {{Trn|IBP Masters Showdown}} and {{Trn|2GG: Pay It Forward}}, and 25th at {{Trn|Albion 3}}. Ranked 1st on Mac Nation v4
*{{Sm|Sol|USA}} - Considered one of the best Little Mac players in the world. He has taken tournament sets off of players such as Salem, Fatality, MVD, K9sbruce, Saj, Dyr, Ryo, and Locus.
*{{Sm|Tarakotori|Japan}} - Currently ranked 2nd on Mac Nation v4. Placed 17th at [[Umebura T.A.T.]] and 33rd at [[Umebura 30]]. Has wins over {{Sm|Raito}}, {{Sm|Eim}}, {{Sm|Rain}}, {{Sm|Shogun}}, and {{Sm|FILIP}}.  
*{{Sm|Vash|USA}} - One of the best Little Mac players in the world. Placed 7th at [[2GG: Pay It Forward]], 9th at [[2GGT: Fresh Saga]], and 33rd at [[Smash Masters League: Battle for Vegas]]. Ranked 7th on the [[Las Vegas Power Rankings]]. He has taken sets off of players such as {{Sm|FOW}}, {{Sm|Nietono}}, {{Sm|K9sbruce}}, and {{Sm|Locus}}.
*{{Sm|Vex Kasrani|USA}}
*{{Sm|WonderBread|USA}} - Notably defeated {{Sm|CaptainZack}} at [[EVO 2017]].
*{{Sm|Yaminabe|Japan}} - Placed 13th at [[Umebura 29]] and 33rd at [[Umebura 30]].
 
===Tier placement and history===
Since ''SSB4''{{'}}s release, Little Mac has been a very contentious character among casual and hardcore players alike. He was very controversial among less experienced players who struggled against him (most notably on [[For Glory]]), owing to his excellent grounded game, abundance of KOing options, and outstanding frame data. However, he has never been considered a serious threat in competitive play due to his abysmal recovery and nearly useless air game, making his endurance and aerial escape options significantly poor in a highly-skilled environment where flaws were heavily capitalized upon. Players were quick to note that Mac's vulnerability to juggling and gimping would allow a competent opponent to swiftly KO him from a single opening, and with his inability to move safely between platforms, he was derided as only being able to fight effectively on {{SSB4|Final Destination}}. With a lack of high-level results during ''SSB4''{{'}}s early days and the gradually shifting perceptions of the community, Little Mac's popularity diminished immensely, due to him being frequently perceived as a gimmicky character in competitive play, especially after he was nerfed in update [[1.0.4]]. This was reflected in him being tied with {{SSB4|Duck Hunt}} for 43rd/44th place on the first ''4BR'' [[tier list]].
 
However, the efforts of dedicated Little Mac players like {{Sm|Sol}} have shown that Little Mac can perform well when played intelligently, even on stages with platforms, and proved that Mac's comeback potential was significant enough to be a considerable mindgame despite his aerial weaknesses. Furthermore, the buffs Little Mac received from game updates made his grounded moves even more rewarding and granted him more reliable combo potential from his grounded game. Improvements in Little Mac's metagame also resulted in newfound techniques for him, which further reinforced his fearsome comeback potential. While he is still considered too polarized to be truly viable in singles play, Little Mac is considered to fare much better in [[doubles]] play, thanks to a teammate covering his weaknesses and assisting him in setting up his powerful attacks.
 
These traits, combined with the expansion to his metagame and better, albeit still rare results, resulted in him being ranked 39th on the second tier list. He then dropped back to 43rd on the third tier list, as his results continued to be relatively sparse at national tournaments. While he has since dropped slightly to 44th on the fourth and current tier list, he is now ranked as the second lowest mid-tier character due to the expansion of the tiers. As such, to this day, Little Mac's tier placement remains very contentious even within the current metagame.


==[[List of Super Smash Bros. 4 character trailers#Little Mac|Reveal trailer]]==
==[[List of Super Smash Bros. 4 character trailers#Little Mac|Reveal trailer]]==
{{#widget:YouTube|id=gmtrmAvL5aw}}
{{#widget:YouTube|id=gmtrmAvL5aw}}


==[[Trophies]]==
==Trophies==
{{Trophy/Fighter
:'''Little Mac'''
|name=Little Mac
::{{flag|ntsc}} ''This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut.''
|image-3ds=LittleMacTrophy3DS.png
 
|image-wiiu=LittleMacTrophyWiiU.png
::{{flag|pal}} ''The little guy from Punch-Out!! has come a long way since his humble beginnings fighting the almost literal boxing giants. Above his damage display, you'll notice he has a little meter that fills up as he fights. When it's full, you'll see a flashing "KO" there. That means you can unleash a devastating uppercut!''
|mode=Classic
 
|desc-ntsc=This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut.
{{Trophy games|console1=NES|game1=Punch-Out!! (10/1987)|console2=Wii|game2=Punch-Out!! (05/2009)}}
|desc-pal=The little guy from Punch-Out!! has come a long way since his humble beginnings fighting the almost literal boxing giants. Above his damage display, you'll notice he has a little meter that fills up as he fights. When it's full, you'll see a flashing "KO" there. That means you can unleash a devastating uppercut!
 
|gamelist-ntsc={{Trophy games|console1=NES|game1=Punch-Out!!|release1=10/1987|console2=Wii|game2=Punch-Out!!|release2=05/2009}}
:'''Little Mac (Alt.)'''
|gamelist-pal={{Trophy games|console1=NES|game1=Punch-Out!!|release1=12/1987|console2=Wii|game2=Punch-Out!!|release2=05/2009}}
::{{flag|ntsc}} ''No matter his opponent, Little Mac always puts his best fist forward. He enters a charge state before unleashing his Straight Lunge special and can unleash it while charging by pressing the button again. He won't flinch while charging. At max charge, the launching power of this move is scary!''
}}
 
{{clrl}}
::{{flag|pal}} ''Little Mac always puts his best fist forward, especially when you use Straight Lunge! You start by charging, then unleash the punch whenever you press the button again. Charge it to the max and its launching power is formidable! Also, attacks won't make you flinch while you're charging or once you've fully charged the move.''
 
{{Trophy games|console1=NES|game1=Punch-Out!! (10/1987)|console2=Wii|game2=Punch-Out!! (05/2009)}}


{{Trophy/Fighter
:'''Giga Mac'''
|name=Little Mac (Alt.)
::''This Final Smash turns Little Mac into a hulking monster of a man. In Punch-Out!! for Wii, Little Mac could take this form by building up the gauge with some well-timed blows. In this game, it seriously powers up his attacks and makes him even faster. He'll completely dominate on the ground, but air battles are outside his weight class.''
|image-3ds=LittleMacAltTrophy3DS.png
|image-wiiu=LittleMacAltTrophyWiiU.png
|mode=Alt
|desc-3ds-ntsc=No matter his opponent, Little Mac always puts his best fist forward. He enters a charge state before unleashing his Straight Lunge special and can unleash it while charging by pressing the button again. He won't flinch while charging. At max charge, the launching power of this move is scary!
|desc-wiiu-ntsc=No matter his opponent, Little Mac always puts his best fist forward. He enters a charge state before unleashing his Straight Lunge special—you can unleash it while charging by pressing the button again. He won't flinch while charging. At max charge, the launching power of this move is scary!
|desc-pal=Little Mac always puts his best fist forward, especially when you use Straight Lunge! You start by charging, then unleash the punch whenever you press the button again. Charge it to the max and its launching power is formidable! Also, attacks won't make you flinch while you're charging or once you've fully charged the move.
|gamelist-ntsc={{Trophy games|console1=NES|game1=Punch-Out!!|release1=10/1987|console2=Wii|game2=Punch-Out!!|release2=05/2009}}
|gamelist-pal={{Trophy games|console1=NES|game1=Punch-Out!!|release1=12/1987|console2=Wii|game2=Punch-Out!!|release2=05/2009}}
}}
{{clrl}}


{{Trophy/Fighter
<center>
|name=Giga Mac
<gallery>
|image=GigaMacTrophyWiiU.png
LittleMacTrophy3DS.png|Classic (3DS)
|desc-ntsc=This Final Smash turns Little Mac into a hulking monster of a man. In Punch-Out!! for Wii, Little Mac could take this form by building up the gauge with some well-timed blows. In this game, it seriously powers up his attacks and makes him even faster. He'll completely dominate on the ground, but air battles are outside his weight class.
LittleMacAltTrophy3DS.png|Alt. (3DS)
|desc-pal=This Final Smash turns Little Mac into a hulking monster of a man. In Punch-Out!! for Wii, Little Mac could take this form by building up the gauge with some well-timed punches. In this game, it seriously powers up his attacks and makes him even faster. He'll completely dominate on the ground, but he's still not all that great in the air.
LittleMacTrophyWiiU.png|Classic (Wii U)
|game=ssb4-wiiu
LittleMacAltTrophyWiiU.png|Alt. (Wii U)
}}
GigaMacTrophyWiiU.png|[[Giga Mac]]
{{clrl}}
</gallery>
</center>


==In [[Event Match]]es==
==In [[Event Match]]es==
Line 402: Line 367:


==[[Alternate costume (SSB4)#Little Mac|Alternate costumes]]==
==[[Alternate costume (SSB4)#Little Mac|Alternate costumes]]==
Little Mac has sixteen alternate costumes, half of which sport a wireframe design based on the original arcade version of ''Punch-Out!!'' His wireframe palette swaps have slightly brighter cel-shaded colors compared to his default costumes.
Little Mac has sixteen alternate costumes, half of which sport a wireframe design based on the original arcade version of ''Punch-Out!!'' His wireframe palette swaps have slightly brighter cel-shaded colors compared to his default costumes.  
{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
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==Gallery==
==Gallery==
<gallery>
<gallery>
Little Mac Poster.jpg|''Punch-Out!!''-inspired artwork.
SSB4 Newcomer Introduction Little Mac.png|Little Mac's splash art.
SSB4 Newcomer Introduction Little Mac.png|Little Mac's splash art.
Little Mac Cover.png|Artwork of Little Mac from the boxart of {{for3ds}}.
Little Mac amiibo.png|Little Mac's [[amiibo]].
Little Mac amiibo.png|Little Mac's [[amiibo]].
Little Mac Poster.jpg|''Punch-Out!!''-inspired artwork.
Little Mac Cover.png|Artwork of Little Mac from the boxart of {{for3ds}}.
Little Mac Smash.4 Reveal.jpg|The Pic of the Day revealing Little Mac.
Little Mac Smash.4 Reveal.jpg|The Pic of the Day revealing Little Mac.
SSB4 Little Mac Sweatsuit.jpg|Two of Little Mac's alternate costumes. One is his [https://static.wikia.nocookie.net/punchout/images/c/cf/Miketysonspunchout_790screen009_15069_640screen.jpg signature hooded sweatsuit], while the other is [https://youtu.be/-KwIux4yjIo?t=20m33s his attire] in [http://punchout.wikia.com/wiki/Contender Contender Mode] when fighting in the [http://punchout.wikia.com/wiki/World_Circuit World Circuit] in the Wii version of ''Punch-Out!!''
SSB4 Little Mac Sweatsuit.jpg|Two of Little Mac's alternate costumes. One is his [http://punchout.wikia.com/wiki/File:Miketysonspunchout_790screen009_15069_640screen.jpg signature hooded sweatsuit], while the other is [https://youtu.be/-KwIux4yjIo?t=20m33s his attire] in [http://punchout.wikia.com/wiki/Contender Contender Mode] when fighting in the [http://punchout.wikia.com/wiki/World_Circuit World Circuit] in the Wii version of ''Punch-Out!!''
Little Mac Smash.4 Reveal - Pt2.jpg|Using [[Straight Lunge#KO Uppercut|KO Uppercut]] on {{SSB4|Samus}}.
Little Mac Smash.4 Reveal - Pt2.jpg|Using [[Straight Lunge#KO Uppercut|KO Uppercut]] on {{SSB4|Samus}}.
SSB4 - Little Mac Screen-9.jpg|Using [[Straight Lunge]] in {{for3ds}}.
SSB4 - Little Mac Screen-9.jpg|Using [[Straight Lunge]] in {{for3ds}}.
Line 463: Line 428:
**His official poster showing him fighting {{SSB4|Donkey Kong}} references DK's appearance as a secret opponent during [http://punchout.wikia.com/wiki/Mac%27s_Last_Stand Mac's Last Stand] in the Wii version of ''Punch-Out!!''
**His official poster showing him fighting {{SSB4|Donkey Kong}} references DK's appearance as a secret opponent during [http://punchout.wikia.com/wiki/Mac%27s_Last_Stand Mac's Last Stand] in the Wii version of ''Punch-Out!!''
**He wears the World Video Boxing Association (WVBA) World Circuit {{s|wikipedia|championship belt}} during all of his [[victory pose]]s.
**He wears the World Video Boxing Association (WVBA) World Circuit {{s|wikipedia|championship belt}} during all of his [[victory pose]]s.
**His [[KO Uppercut]] is a reference to the Star Punch, his signature move in the ''Punch-Out!!'' series. By extension, his [[Power Meter]] originated from the arcade version of ''Punch-Out!!''
**His [[Straight Lunge#KO Uppercut|KO Uppercut]] is a reference to the Star Punch, his signature move in the ''Punch-Out!!'' series. By extension, his [[Power Meter]] originated from the arcade version of ''Punch-Out!!''
**His [[Final Smash]], [[Giga Mac]], is a transformation that can be used in the two-player mode of the Wii version of ''Punch-Out!!''
**His [[Final Smash]], [[Giga Mac]], is a transformation that can be used in the two-player mode of the Wii version of ''Punch-Out!!''
**Despite being symmetrical in some instances, such as his during taunts and [[on-screen appearance]], he is not mirrored when he faces left and right because he uses an {{s|wikipedia|orthodox stance}} like in his home series.
**Despite being symmetrical in some instances, such as his during taunts and [[on-screen appearance]], he is not mirrored when he faces left and right because he uses an {{s|wikipedia|orthodox stance}} like in his home series.
Line 472: Line 437:
**In regard to Little Mac's model, his mouth will jarringly close when his shadowboxing and shuffling victory poses conclude.
**In regard to Little Mac's model, his mouth will jarringly close when his shadowboxing and shuffling victory poses conclude.
*Prior to the introduction of [[Special Zoom]] in ''Ultimate'', Little Mac and {{SSB4|Cloud}} were the only characters who had special moves that affect the in-game camera, with both [[Straight Lunge#KO Uppercut|KO Uppercut]] and all of Cloud's [[Limit Charge|Limit Break]] moves (barring Limit Break [[Blade Beam]]) zooming in and slowing down time upon hitting their targets. Coincidentally, both moves involve dealing or receiving damage in order to be available for use.
*Prior to the introduction of [[Special Zoom]] in ''Ultimate'', Little Mac and {{SSB4|Cloud}} were the only characters who had special moves that affect the in-game camera, with both [[Straight Lunge#KO Uppercut|KO Uppercut]] and all of Cloud's [[Limit Charge|Limit Break]] moves (barring Limit Break [[Blade Beam]]) zooming in and slowing down time upon hitting their targets. Coincidentally, both moves involve dealing or receiving damage in order to be available for use.
*Little Mac is one of four characters whose placement differs on the [[character selection screen]] between the 3DS and Wii U versions, along with {{SSB4|Mr. Game & Watch}}, {{SSB4|Duck Hunt}}, and {{SSB4|Shulk}}. In {{for3ds}}, Little Mac is between {{SSB4|Meta Knight}} and {{SSB4|Fox}}, while in {{forwiiu}}, Little Mac is between Mr. Game & Watch and {{SSB4|Link}}.


==References==
==References==

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