Editing List of spirits (Others)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 532: Line 532:
|-
|-
|1,192
|1,192
|{{SpiritTableName|Karate Joe|iw=rhwiki}}
|{{SpiritTableName|Karate Joe}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★★★
|★★★
Line 547: Line 547:
|-
|-
|1,193
|1,193
|{{SpiritTableName|The Wandering Samurai|iw=rhwiki}}
|{{SpiritTableName|The Wandering Samurai}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★★
|★★
Line 577: Line 577:
|-
|-
|1,196
|1,196
|{{SpiritTableName|The Chorus Kids|iw=rhwiki}}
|{{SpiritTableName|The Chorus Kids}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★★
|★★★
Line 592: Line 592:
|-
|-
|1,197
|1,197
|{{SpiritTableName|Munchy Monk|customname={{iw|rhwiki|Munchy Monk|character}}}}
|{{SpiritTableName|Munchy Monk}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|★
|★
Line 607: Line 607:
|-
|-
|1,198
|1,198
|{{SpiritTableName|Reporter & Wrestler|iw=rhwiki}}
|{{SpiritTableName|Reporter & Wrestler}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|★★
|★★
Line 622: Line 622:
|-
|-
|1,200
|1,200
|{{SpiritTableName|Sumo Brothers|customname={{iw|rhwiki|Sumo Brothers|characters}}}}
|{{SpiritTableName|Sumo Brothers}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★
|★
Line 1,820: Line 1,820:
|''No More Heroes 3''
|''No More Heroes 3''
|•Enhance the Travis Touchdown spirit
|•Enhance the Travis Touchdown spirit
|-
|1,518
|{{SpiritTableName|The 13 Sentinel Pilots}}
|{{SpiritType|Shield}}
|★★★
|⬡⬡⬡
|3,088
|9,268
|1,442
|4,328
|1,472
|4,416
|Weight ↑
|''13 Sentinels: Aegis Rim''
|•Battle via Spirit Board (during the event "[[Sentinels, Gods, and Baseball]]"; available normally once obtained)
|-
|1,519
|{{SpiritTableName|Power Pro-Kun, Aoi Hayakawa, & Mamoru Ikari}}
|{{SpiritType|Grab}}
|★★★
|⬡⬡
|3,163
|9,517
|1,582
|4,759
|1,460
|4,329
|Battering Items Power ↑
|''Jikkyō Powerful Pro Yakyū '94'' (Power Pro-Kun)<br>''Jikkyō Powerful Pro Yakyū 4'' (Mamoru Ikari)<br>''Jikkyō Powerful Pro Yakyū 7'' (Aoi Hayakawa)<br>(Artwork (Power Pro-Kun): ''Jikkyō Powerful Pro Yakyū Heroes'')<br>(Artwork (Aoi Hayakawa & Mamoru Ikari): ''Jikkyō Powerful Pro Yakyū 2013'')
|•Battle via Spirit Board (during the event "Sentinels, Gods, and Baseball"; available normally once obtained)
|-
|1,520
|{{SpiritTableName|Zagreus}}
|{{SpiritType|Attack}}
|★★★
|⬡
|3,547
|10,695
|2,161
|6,515
|1,064
|3,208
|Sword Attack ↑
|''Hades''
|•Battle via Spirit Board (during the event "Sentinels, Gods, and Baseball"; available normally once obtained)
|}
|}


Line 2,224: Line 2,179:
|-
|-
|1,195
|1,195
|{{SpiritTableName|Sick Beats Doctor|iw=rhwiki}}
|{{SpiritTableName|Sick Beats Doctor}}
|★
|★
|⬢
|⬢
Line 2,232: Line 2,187:
|-
|-
|1,199
|1,199
|{{SpiritTableName|Baxter & Forthington|iw=rhwiki}}
|{{SpiritTableName|Baxter & Forthington}}
|★
|★
|⬢
|⬢
Line 3,661: Line 3,616:
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Beam Sword Equipped ability further references Isa's Cannon Sword, which can transform into a plasma sword.
*This spirit's Beam Sword Equipped ability further references Isa's Cannon Sword, which can transform into a plasma sword.
*The Mii Gunner minion is possessed by the Saki Amamiya spirit rather than the main spirit. This makes it one of three spirit battles with this distinction, the other two being {{h2|List of spirits (Sonic the Hedgehog series)|Dr. Eggman}} and {{h2|List of spirits (Persona series)|Phantom Thieves of Hearts}}.
|-
|-
|1,167
|1,167
Line 4,042: Line 3,996:
|{{SSBUMusicLink|Wii Fit|Rhythm Boxing}}
|{{SSBUMusicLink|Wii Fit|Rhythm Boxing}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The cyan Ryu represents Karate Joe, a robed martial artist with a white color scheme.
*The cyan Ryu represents Karate Joe, a robed martial artist with a completely white color scheme.
*The stage and music track represent "Karate Man", recurring martial arts-themed minigames of the ''Rhythm Heaven'' series.
*The stage and music track represent "Karate Man", recurring martial arts-themed minigames of the ''Rhythm Heaven'' series.
*The Crate items and battle conditions reference the gameplay of the "Karate Man" minigames, where Karate Joe has to use punches or kicks to hit objects that are send flying towards him.
*The Crate items and battle conditions reference the gameplay of the "Karate Man" minigames, where Karate Joe has to use punches or kicks to hit objects that are send flying towards him.
Line 4,059: Line 4,013:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Doctor Mario represents the Sick Beats Doctor, the playable character of the "Sick Beats" minigames in the ''Rhythm Heaven'' series.
*The blue Doctor Mario represents the Sick Beats Doctor, the playable character of the "Sick Beats" minigames in the ''Rhythm Heaven'' series.
*The stage and music track represent the setting of "Sick Beats", which features the doctor viewing through a microscope tiny green tubes with viruses passing through them.
*The stage and music track represent the setting of "Sick Beats", which features the titular doctor viewing through a microscope tiny green tubes with viruses passing through them.
*The Ghost Assist Trophy enemy and Poison Cloud hazard represent the multicolored viruses from "Sick Beats", which can infect and weaken their hosts if the doctor fails to destroy them with tiny forks.
*The Ghost Assist Trophy enemy and Poison Cloud hazard represent the outbreak of multicolored viruses in "Sick Beats", which can infect and weaken their hosts if the doctor fails to destroy them with tiny forks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type and Critical-Health Defense ↑ ability reference the Sick Beats Doctor's goal to destroy the viruses without letting them escape.
*This spirit's Shield type and Critical-Health Defense ↑ ability reference the Sick Beats Doctor's goal to destroy the viruses without letting them escape.
Line 4,074: Line 4,028:
|{{SSBUMusicLink|Other|Monkey Watch}}
|{{SSBUMusicLink|Other|Monkey Watch}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The three white Jigglypuffs represents the Chorus Kids, a trio of singing round-headed individuals with a white color scheme.
*The three white Jigglypuffs represents the three Chorus Kids, a trio of singing round-headed individuals with a white color scheme.
*The Jigglypuff's different sizes and favored [[Sing]] references how the Chorus Kids sing in a steadily increasing pitch.
*The Jigglypuff's different sizes and favored [[Sing]] references how the Chorus Kids sing in a steadily increasing pitch.
*The stage represents the featureless white plain setting of "Glee Club", a singing-themed minigame in the ''Rhythm Heaven'' series.
*The stage represents the featureless white room setting of "Glee Club", a singing-themed minigame in the ''Rhythm Heaven'' series.
*The music track references how "Monkey Watch" and "Glee Club" are both ''Rhtyhm Heaven'' minigames who feature multiple characters that look the same, such as the Small Monkeys<!--Actual names of the monkeys in Monkey Watch--> and the Chorus Kids respectively.
*The music track references how "Monkey Watch" and "Glee Club" are both ''Rhtyhm Heaven'' minigames who feature multiple characters that look the same, such as the Small Monkeys<!--Actual names of the monkeys in Monkey Watch--> and the Chorus Kids respectively.
----'''Other trivia:'''
----'''Other trivia:'''
Line 4,092: Line 4,046:
|
|
*The blue Ken represents Munchy Monk, a martial artist who wears a blue martial artist uniform.
*The blue Ken represents Munchy Monk, a martial artist who wears a blue martial artist uniform.
*The white Kirby minions and the Food items represent the round dumplings which Munchy Monk eats in his minigames in the ''Rhythm Heaven'' series.
*The white Kirby minions and the Food item represent the white, round dumplings which Munchy Monk eats in his minigames in the ''Rhythm Heaven'' series.
*The stage represents the main setting of the endless minigame "Munchy Monk" in ''Rhythm Heaven Fever'', which takes place inside a moving train.
*The stage represents the main setting of the endless minigame "Munchy Monk" in ''Rhythm Heaven Fever'', which takes place inside a moving train.
*The music track references that "Munchy Monk" is a food-themed minigame in the ''Rhythm Heaven'' series.
*The music track references that "Munchy Monk" is a food-themed minigame in the ''Rhythm Heaven'' series.
Line 4,122: Line 4,076:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Dog from Duck Hunt and the orange Incineroar each represent Baxter the dog and Forthington the cat.
*The yellow Dog from Duck Hunt and the orange Incineroar each represent Baxter the dog and Forthington the cat.
*The stage and music track represent "Air Rally", a minigame from ''Rhythm Heaven Fever'' which features Baxter and Forthington (two animals) piloting airplanes while playing badminton.
*The stage represents the airplanes featured in "Air Rally", a minigame in the ''Rhythm Heaven'' series which feature Baxter and Forthington.
*The Throwing Type items reference the aforementioned gameplay of "Air Rally", where Baxter & Forthington are seen playing badminton.
*The music track references that "Air Rally" is a minigame that debuted in ''Rhythm Heaven Fever'' that has animals as the main characters.
*The Throwing Type items reference the main gameplay mechanic of "Air Rally" where Baxter & Forthington play badminton while piloting airplanes.  
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Rocket Belt Equipped ability also references how Baxter & Forthington both pilot airplanes.
*This spirit's Rocket Belt Equipped ability references how Baxter & Forthington both pilot their airplanes while playing badminton.
|-
|-
|1,200
|1,200
Line 4,140: Line 4,095:
*The stage features a circular design in the center, referencing the sumo ring setting of the "Sumo Brothers" minigame in ''Rhythm Heaven Megamix''.
*The stage features a circular design in the center, referencing the sumo ring setting of the "Sumo Brothers" minigame in ''Rhythm Heaven Megamix''.
*The music represents the musical theme of E. Honda, a sumo wrestler from the ''Street Fighter'' series similar to the Sumo Brothers.
*The music represents the musical theme of E. Honda, a sumo wrestler from the ''Street Fighter'' series similar to the Sumo Brothers.
*Donkey Kong's frequent [[Hand Slap]], the Earthquake rule, and third battle condition reference the gameplay of "Sumo Brothers", where they perform a hand slap, a scenery-shaking stomp, and strike a pose.
*Donkey Kong's frequent [[Hand Slap]], the Earthquake rule, and third battle condition reference the main gameplay of "Sumo Brothers", where they perform a hand slap, a scenery-shaking stomp, and strike a pose.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and Weight ↑ ability reference the sport of sumo wrestling where two heavyweight sumo wrestlers try to wrestle their opponent out of the ring, which also requires them to grab their opponents.
*This spirit's Grab type and Weight ↑ ability reference the sport of sumo wrestling where two heavyweight sumo wrestlers try to wrestle their opponent out of the ring, which also requires them to grab their opponents.
Line 5,738: Line 5,693:
*The default Wolf minion represents Iori Yagami, a "lone wolf" character in ''The King of Fighters'' series who uses claws and purple-colored fire to attack.
*The default Wolf minion represents Iori Yagami, a "lone wolf" character in ''The King of Fighters'' series who uses claws and purple-colored fire to attack.
*The stage's red color scheme references the Riot of the Blood, a transformation used by any fighter born with Orochi's ancestry into their Orochi form, which briefly turns the stage red.
*The stage's red color scheme references the Riot of the Blood, a transformation used by any fighter born with Orochi's ancestry into their Orochi form, which briefly turns the stage red.
*The music track represents the musical theme of the Yagami Team in ''The King of Fighters '96'', the game where the relation between Iori's abilities and the Orochi (including the Riot of the Blood) was revealed.
*The music track represents the musical theme of the Yagami family in ''The King of Fighters '96'', where every member of the Yagami family is born with the ability to use the Riot of the Blood.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references how Iori is a supporting character in the ''King of Fighters'' series who, while being on the side of the heroes, has no agenda other than his desire to kill Kyo Kusanagi.
*This spirit's Neutral type references how Iori is a supportive character of the ''King of Fighters'' series who can become possessed by the malevolent entity, Orochi.
*This spirit's Speed ↑ ability references how Orochi Iori is twice as fast as Iori Yagami when influenced by the Riot of the Blood.
*This spirit's Speed ↑ ability references how Orochi Iori is twice as fast as Iori Yagami when influenced by the Riot of the Blood.
|-
|-
Line 5,941: Line 5,896:
*The default Cloud represents Kyle, a group leader with spiky hair who carries a large weapon over his back.
*The default Cloud represents Kyle, a group leader with spiky hair who carries a large weapon over his back.
*The black Sheik Team and the second battle conditions represent the Hermits, a group of anonymous hackers led by Kyle who can be battled after defeating three of his Hermits.
*The black Sheik Team and the second battle conditions represent the Hermits, a group of anonymous hackers led by Kyle who can be battled after defeating three of his Hermits.
*The stage and music track represents the Ark, the futuristic city setting of ''Astral Chain'', an action-adventure role-playing game.
*The stage and music track represents the Ark, the futuristic city setting of ''Astral Chain'', an action-adventure role-playing ame.
*The Exploding Type items reference the bombs Kyle drops on the player while battling the Hermits during his boss battle.
*The Exploding Type items reference the bombs Kyle drops on the player while battling the Hermits during his boss battle.
----'''Other trivia:'''
----'''Other trivia:'''
Line 6,536: Line 6,491:
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Undamaged Attack & Speed ↑ ability references FU's usage of quick and powerful attacks during his boss battle.
*This spirit's Undamaged Attack & Speed ↑ ability references FU's usage of quick and powerful attacks during his boss battle.
|-
|1,518
|{{SpiritTableName|The 13 Sentinel Pilots|size=64}}
|•Giant {{SSBU|R.O.B.}} Team {{Head|R.O.B.|g=SSBU|s=20px}}×3 (INT)/{{Head|R.O.B.|g=SSBU|s=20px|cl=Grey}}×3 (JP/CH/KR) (45 HP) {{Head|R.O.B.|g=SSBU|s=20px}}×10/{{Head|R.O.B.|g=SSBU|s=20px|cl=Grey}}×10 (45 HP)
|{{SpiritType|Shield}}
|9,700
|[[Fourside]] ([[Battlefield form]])
|•Sudden Final Smash
|•The enemy will suddenly have a Final Smash after a little while<br>•Timed [[stamina battle]] (1:40)<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Other|Marionation Gear}}
|'''Spirit Battle inspiration:'''
*The three Giant R.O.B.s' Impact Run ability represent the 1st Generation Sentinels piloted by Nenji Ogata, Ei Sekigahara, and Takatoshi Hijiyama, which are capable of performing a tackle attack.
*The three Giant R.O.B.s' [[Guided Robo Beam]] Final Smash represent the 2nd Generation Sentinels piloted by Juro Kurabe, Ryoko Shinonome, and Iori Fuyusaka, which are capable of using a powerful laser-shooting railgun.
*The three Giant R.O.B.s starting off with a Super Scope represent the 3rd Generation Sentinels piloted by Tomi Kisaragi, Natsuno Minami, and Keitaro Miura, which are capable of using rapid-fire arm-mounted cannons.
*The four Giant R.O.B.s starting off with a Rocket Belt represent the 4th Generation Sentinels piloted by Shu Amiguchi, Yuki Takamiya, Renya Gouto, and Megumi Yakushiji, which are capable of flight
*The stage represents the different metropolitan cities of Japan which serve as the main battlegrounds between the Sentinels and the Deimos ''kaiju'' in ''13 Sentinels: Aegis Rim''.
*The music track is based on the theme song from ''Chōsōjū Mecha MG'', which features giant battling robots similar to ''13 Sentinels: Aegis Rim''.
*The timed stamina battle condition references the real-time strategy gameplay mechanic of ''13 Sentinels: Aegis Rim'', where the Sentinels must defend a terminal from the Deimos before the end of the time limit.
----'''Other trivia:'''
*This spirit's Weight ↑ ability references how the Sentinels are giant battling robots, which are consequently known for their heavy weight.
|-
|1,519
|{{SpiritTableName|Power Pro-Kun, Aoi Hayakawa, & Mamoru Ikari|size=64}}
|•{{SSBU|Ness}} {{Head|Ness|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Toon Link}} {{Head|Toon Link|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Grab}}
|9,600
|[[Pokémon Stadium 2]] (hazards off)
|•Item: [[Beastball]]
|•The enemy starts the battle with a [[Home-Run Bat]]
|{{SSBUMusicLink|Other|Baseball (Training)}}
|'''Spirit Battle inspiration:'''
*The white Ness starting off with a Home-Run Bat represents Power Pro-Kun, a little humanoid character who wears a red-and-white uniform and wields a baseball bat.
*The blue Villager minion represents Aoi Hayakawa, a little female humanoid character who is depicted with her hair styled into a ponytail.
*The blue Toon Link minion represents Mamoru Ikari, a little humanoid character who is depicted with scowling eyes and wears a blue baseball uniform.
*The stage and music track represent the baseball diamond in ''eBASEBALL: POWER PROS'', which takes place on a green field within a crowded stadium.
*The Beastball items reference the baseballs used in the sport of baseball, which Aoi and Mamoru use to throw and/or catch.
----'''Other trivia:'''
*This spirit's Battering Items Power ↑ ability references how the sport of baseball involves swinging a baseball bat, which serves as the basis of using battering items in a forward smash attack.
|-
|1,520
|{{SpiritTableName|Zagreus|size=64}}
|•{{SSBU|Chrom}} {{Head|Chrom|g=SSBU|s=20px|cl=Red}} (40 HP) {{Head|Chrom|g=SSBU|s=20px|cl=Red}} (80 HP) {{Head|Chrom|g=SSBU|s=20px|cl=Red}} (130 HP)
|{{SpiritType|Attack}}
|9,500
|[[Dracula's Castle]]
|•Sudden Final Smash
|•The enemy will suddenly have a Final Smash after a little while<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|F-Zero|Brain Cleaner}}
|'''Spirit Battle inspiration:'''
*The red Chrom represents Zagreus, the main protagonist of ''Hades'' who features short hair, wears a red outfit, and wields a sword in battle.
*The stage represents the House of Hades, a palace located deep in the underworld which serves as the home of Zagreus and his returning point in ''Hades''.
*The music track references the final boss battle theme song against Zagreus' father Hades in the titular game, which features a hard rock theme with synthesizers.
*Chrom's [[Awakening Aether]] Final Smash references Zagreus's usage of his Stygian Blade in battle, where he will perform a powerful thrust attack capable of a knockback effect.
*The three Chroms' increased HP and the third battle condition reference the {{iw|wikipedia|roguelike}} gameplay mechanic of ''Hades'', where Zagreus returns after he is killed in battle, but can spend resources obtained from the previous run to increase his stats for the next one.
----'''Other trivia:'''
*This spirit's Sword Attack ↑ ability references Zagreus's usage of his Stygian Blade, which he can boost its attack power through various upgrades.
|}
|}


Line 7,081: Line 6,980:
|-
|-
| 1,496 || FU (Jess-Baptiste VI)
| 1,496 || FU (Jess-Baptiste VI)
|-
| 1,518 || The 13 Sentinel Pilots || {{rollover|{{sic}}|No series is listed for this spirit|?}}
|-
| 1,519 || Power Pro-Kun, Aoi Hayakawa, & Mamoru Ikari || ''eBASEBALL: POWER PROS''
|-
| 1,520 || Zagreus || {{rollover|{{sic}}|No series is listed for this spirit|?}}
|}
|}


Line 7,129: Line 7,022:
*''Monster Hunter'' is the first miscellaneous series to gain additional spirits through a spirit event, introducing Palico, Palamute, and Magnamalo in the ''[[MONSTER HUNTER RISE]]'' event in addition to the Rathalos spirit in the base game. Previously, new spirits introduced in spirit events were either part of a new series or an existing series with a playable character.  
*''Monster Hunter'' is the first miscellaneous series to gain additional spirits through a spirit event, introducing Palico, Palamute, and Magnamalo in the ''[[MONSTER HUNTER RISE]]'' event in addition to the Rathalos spirit in the base game. Previously, new spirits introduced in spirit events were either part of a new series or an existing series with a playable character.  
**When sorting by series, these spirits are not ordered together with Rathalos, despite being part of the same series. Presumably, this could be because they aren't part of a fighter series (where an icon representing that series is shown) and are thus sorted numerically as if they are in the collective "Other" series.
**When sorting by series, these spirits are not ordered together with Rathalos, despite being part of the same series. Presumably, this could be because they aren't part of a fighter series (where an icon representing that series is shown) and are thus sorted numerically as if they are in the collective "Other" series.
*In both the Spirit List and the battle screen, the spirits for both The 13 Sentinel Pilots and Zagreus are missing their series name for unknown reasons. This is also the case with the Noah & Mio spirit.


{{Spirit list}}
{{Spirit list}}
[[Category:Spirits (Others)]]
[[Category:Spirits (Others)]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)