Editing List of regional version differences (SSB)
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====Universal mechanics==== | ====Universal mechanics==== | ||
*The distance traveled by [[Smash DI]] is 40% longer, allowing the defender to get out of combos much easier and making it so multi-hitting attacks are less reliable. | *The distance traveled by [[Smash DI]] is 40% longer, allowing the defender to get out of combos much easier and making it so multi-hitting attacks are less reliable. | ||
*All attacks have 1 extra frame of [[hitlag]]. The exact formula was changed from <code>⌊⌊⌊d/3 + | *All attacks have 1 extra frame of [[hitlag]]. The exact formula was changed from <code>⌊⌊⌊d/3 + 5⌋ * e⌋ * c⌋</code> to <code>⌊⌊⌊d/3 + 4⌋ * e⌋ * c⌋</code> | ||
*The [[shieldstun]] formula has changed from <code>d * 1.75 + 3</code> (rounded up) to <code>d * 1.62 + 4</code> (rounded down). This essentially means that most attacks have slightly reduced shieldstun unless they deal 1%, 2%, 4% or 5%. | *The [[shieldstun]] formula has changed from <code>d * 1.75 + 3</code> (rounded up) to <code>d * 1.62 + 4</code> (rounded down). This essentially means that most attacks have slightly reduced shieldstun unless they deal 1%, 2%, 4% or 5%. | ||
*The [[momentum slide]] has been removed for all characters. | *The [[momentum slide]] has been removed for all characters. |