Editing Ladder (technique)
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{{for|other usage of ladder|Ladder (disambiguation)}} | {{for|other usage of ladder|Ladder (disambiguation)}} | ||
[[ | [[Image:LuigiLadder-Melee.gif|200px|thumb|right|A ladder can be used to stall infinitely past the blast line.]] | ||
A '''ladder''' is a technique usable by a team of two players using the same character that allows them both to attain | A '''ladder''' is a technique usable by a team of two players using the same character that allows them both to attain unreachable heights. | ||
==Variations== | ==Variations== | ||
===Luigi ladder=== | ===Luigi ladder=== | ||
The Luigi ladder involves two [[Luigi]]s repeatedly using their [[sourspot]]ted [[Super Jump Punch]] against each other back and forth, allowing them to steadily climb upwards and away from the stage. An applied usage allows players to stall indefinitely against a [[ceiling]]. | The Luigi ladder involves two [[Luigi]]s repeatedly using their [[sourspot]]ted [[Super Jump Punch]] against each other back and forth, allowing them to steadily climb upwards and away from the stage. An applied usage allows players to stall indefinitely against a [[ceiling]]. | ||
The technique can be performed in | The technique can be performed in all four games, though its applications can be varied. In ''[[Super Smash Bros.]]'', Super Jump Punch grants some horizontal distance, allowing to act as a method for [[stage jump]]ing. | ||
The technique's use, however, is most infamous in ''Melee''. Changes to Luigi's Super Jump Punch causes the technique to instead send the two | The technique's use, however, is most infamous in ''Melee''. Changes to Luigi's Super Jump Punch causes the technique to instead send the two Luigi's straight upward, and the team can even jump up beyond the upper [[blast line]]. Applied usage of the technique can also allow for recovery options, though the lack of horizontal distance from Super Jump Punch makes this a situational use. The Luigis do not KO each other since Super Jump Punch has no [[knockback]]. Similar variants of the technique involving attacks like {{SSBM|Link}}'s [[Spin Attack]] and {{SSBM|Samus}}' [[Screw Attack (move)|Screw Attack]] end up KOing the characters when they cross the blast line. | ||
While carried over for ''Brawl'', the two Luigis now KO each other upon crossing the upper blast line; despite this, it can be used for stalling against a ceiling | While carried over for ''Brawl'', the two Luigis now KO each other upon crossing the upper blast line; despite this, it can be used for stalling against a ceiling. | ||
===Pac-Ladder=== | ===Pac-Ladder=== | ||
The Pac-Ladder involves two {{SSB4|Pac-Man}}s repeatedly using their up special move, [[Pac-Jump]], alternately. As each Pac-Man bounces on the other's trampoline, they both climb successively higher until they are both out of reach for many opponents. They can then stall with the technique until time ends. If the match is decided by [[Sudden Death]], then the process may be repeated if needed until [[Bob-omb]]s eventually spawn under the Pac- | The Pac-Ladder involves two {{SSB4|Pac-Man}}s repeatedly using their up special move, [[Pac-Jump]], alternately. As each Pac-Man bounces on the other's trampoline, they both climb successively higher until they are both out of reach for many opponents. They can then stall with the technique until time ends. If the match is decided by [[Sudden Death]], then the process may be repeated if needed until [[Bob-omb]]s eventually spawn under the Pac-Mans and fall onto their opponents. | ||
===Marth ladder=== | ===Marth ladder=== | ||
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===Yoshi ladder=== | ===Yoshi ladder=== | ||
The Yoshi ladder is | The Yoshi ladder is done by two [[Yoshi]]s, using the neutral-B on each other. After the "attacked" Yoshi escapes the egg he gains his midair jump (if it has been used already) and the Yoshi that escapes uses the neutral-B on the other one, immediately uses the midair jump, and the cycle starts again. This technique was discovered by {{Sm|aMSa}} (the best Yoshi in the world) who made [http://www.youtube.com/watch?v=Aa-SgzUmTRY this video] with fellow yoshi main {{Sm|Pata}}. | ||
===Shulk ladder=== | ===Shulk ladder=== | ||
The Shulk ladder functions similarly to the Marth ladder, with two {{SSB4|Shulk}}s repeatedly using [[Air Slash]] one after the other and canceling helplessness using the other player's attack. | The Shulk ladder functions similarly to the Marth ladder, with two {{SSB4|Shulk}}s repeatedly using [[Air Slash]] one after the other and canceling helplessness using the other player's attack. Due to Shulk's [[Monado Arts]], there are [https://www.youtube.com/watch?v=acOj0CeDSqI multiple ways to achieve this], although this will eventually lead to a KO at the upper blast line. It is also difficult to do in the Smash Art, since knockback given and taken is increased. | ||
==In tournaments== | ==In tournaments== |