Editing Ken (SSBU)

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Update 7.0.0 buffed Ken even further. His overall shield is bigger, making it harder to shield poke him. His down tilt angle change was a mixed bag; it is now easier to combo into his Tatsumaki Senpukyaku, but it is now harder to combo into his Shoryuken. His pivoting leg is now invincible during his Tatsumaki Senpukyaku, making moves like {{SSBU|Ness}}'s [[PK Fire]] no longer work. The Tatsumaki is also stronger overall. The biggest change however, was to his down smash. It is now possible to cancel his down smash with a special move (at the expense of less shield damage), vastly improving his offense game. Another, albeit undocumented, buff to his down smash is that it is now possible to Kara Cancel the down smash charging animation. Kara Cancel was already possible but it could only be down during the first four frames of the down smash. Because of this, Ken's combo game has been greatly improved. And finally, Update 9.0.0 made Shippu Jinraikyaku connect much more reliably by making it deal more knockback and having more horizontal hitboxes.
Update 7.0.0 buffed Ken even further. His overall shield is bigger, making it harder to shield poke him. His down tilt angle change was a mixed bag; it is now easier to combo into his Tatsumaki Senpukyaku, but it is now harder to combo into his Shoryuken. His pivoting leg is now invincible during his Tatsumaki Senpukyaku, making moves like {{SSBU|Ness}}'s [[PK Fire]] no longer work. The Tatsumaki is also stronger overall. The biggest change however, was to his down smash. It is now possible to cancel his down smash with a special move (at the expense of less shield damage), vastly improving his offense game. Another, albeit undocumented, buff to his down smash is that it is now possible to Kara Cancel the down smash charging animation. Kara Cancel was already possible but it could only be down during the first four frames of the down smash. Because of this, Ken's combo game has been greatly improved. And finally, Update 9.0.0 made Shippu Jinraikyaku connect much more reliably by making it deal more knockback and having more horizontal hitboxes.


Overall, much like Ryu, Ken fares much better than he did at ''Ultimate's'' launch.
Overall, much Ryu, Ken fares much better than he did at ''Ultimate's'' launch.


'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''

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